public new PartyPickCursor AddPlayer(int playerNumber, global::Character.Animals animal) { Debug.Log($"PartyBox::AddPlayer, {cursors.Length}"); PartyPickCursor res = orig_AddPlayer(playerNumber, animal); Debug.Log($"PartyBox::AddPlayer, {cursors.Length}"); return(res); }
public extern PartyPickCursor orig_AddPlayer(int playerNumber, global::Character.Animals animal);