//购买精力--- ycg public void UseBuyEnergy(BaseHttpRequest r, BaseResponse reponse) { if (reponse != null && reponse.status != BaseResponse.ERROR) { getJLData re = reponse as getJLData; RTData.curJingLi += re.data.eny; if (RTData.curJingLi > 999) { RTData.curJingLi = 999; } RTData.curStone += re.data.stone; } }
public void CompletedMsg(BaseHttpRequest request, BaseResponse response) { if (response != null && response.status != BaseResponse.ERROR) { getJLData re = response as getJLData; Core.Data.playerManager.dayStatus.buyEnyCount = re.data.buycount; listBuyE = Core.Data.vipManager.GetBuyEnergyDataConfig(); BuyEnergy buyEnergy; if (re.data.buycount >= listBuyE.Count) { buyEnergy = listBuyE[listBuyE.Count - 1]; } else { buyEnergy = listBuyE[re.data.buycount]; } _stoneNum = buyEnergy.cost_D; string str = Core.Data.stringManager.getString(9040) + re.data.buycount + "/" + Core.Data.vipManager.GetVipInfoData(Core.Data.playerManager.curVipLv).buy.ToString(); dayCount.text = str; string strtxt = Core.Data.stringManager.getString(6133); strtxt = string.Format(strtxt, buyEnergy.cost_D, buyEnergy.num); uilabel_1.text = strtxt; // yangcg 购买成功回复的精力 string strTxt = Core.Data.stringManager.getString(5214); string strJiLi = Core.Data.stringManager.getString(5038); strTxt = string.Format(strTxt, re.data.eny.ToString(), strJiLi); SQYAlertViewMove.CreateAlertViewMove(strTxt); DBUIController.mDBUIInstance.RefreshUserInfo();// 刷新金币钻石等 } }