public void setPixels(getAColorDelegate function) { for (int i = 0; i < pixels.Length; i++) { pixels[i] = function(); } }
public void seamlessTexGenerator(getAColorDelegate function) { if (hEdges == null) { throw new ArgumentNullException(" must have calculated half edges"); } bool[] done = new bool[hEdges.Length]; }
public void changeAllEdgesTo(getAColorDelegate function) { }