protected override void OnPaint(gPaintEventArgs e) { if (this.m_bmp != null) { int index = 0; switch (this.m_face) { case FaceDirection.Down: index = 2; break; case FaceDirection.Left: index = 4; break; case FaceDirection.Right: index = 6; break; default: break; } if (this.m_alt) { index++; } try { this.m_image = this.m_bmp[index]; this.m_alt = !this.m_alt; } catch { } } base.OnPaint(e); }
protected override void OnPaint(gPaintEventArgs e) { int index = 0; switch (this.m_face) { case FaceDirection.Down: index = 2; break; case FaceDirection.Left: index = 4; break; case FaceDirection.Right: index = 6; break; default: break; } if (this.m_alt) { index++; } try { if ((this.m_withBonus) && (this.m_bonusAlt > 1)) { if (this.m_bmpBonus != null) this.m_image = this.m_bmpBonus[index]; } else { if (this.m_bmp != null) this.m_image = this.m_bmp[index]; } this.m_alt = !this.m_alt; this.m_bonusAlt++; if (this.m_bonusAlt > 3) this.m_bonusAlt = 0; } catch (Exception ex) { TRACE(ex.Message); } base.OnPaint(e); }
protected override void OnPaint(gPaintEventArgs e) { base.OnPaint(e); if (this.m_life > 0) { Point pText = new Point(180, 300); if (this.m_tick < 10) this.m_font.Write(e.Value, sLoading, pText); else if ((this.m_tick >= 10) && (this.m_tick < 20)) this.m_font.Write(e.Value, sLoading + ".", pText); else if ((this.m_tick >= 20) && (this.m_tick < 30)) this.m_font.Write(e.Value, sLoading + "..", pText); else if (this.m_tick > 30) this.m_font.Write(e.Value, sLoading + "...", pText); this.m_tick++; if (this.m_tick == 40) this.m_tick = 0; } }
protected override void OnPaint(gPaintEventArgs e) { Graphics graphics = e.Value; base.OnPaint(e); this.m_font.Write(graphics, this.m_lifeCount1.ToString(), new Point(this.m_x + 24, this.m_y + 216)); if (this.m_player2 != null) { this.m_font.Write(graphics, this.m_lifeCount2.ToString(), new Point(this.m_x + 24, this.m_y + 256)); } if (!string.IsNullOrEmpty(this.m_state)) this.m_font.Write(graphics, this.m_state, new Point(this.m_x + 24, this.m_y + 314)); }
protected override void OnPaint(gPaintEventArgs e) { if (this.m_alt < 20) base.OnPaint(e); this.m_alt++; if (this.m_alt == 40) this.m_alt = 0; }
protected override void OnPaint(gPaintEventArgs e) { if ((this.m_isHomeCover) && (this.m_bmp != null) && (this.m_life > 0)) { if (this.m_blocked < 0) { this.m_type = MapItemTypes.ferum; this.m_image = this.m_bmp[1]; } else if (this.m_blocked > 0) { if ((this.m_blocked % 16) < 8) { this.m_type = MapItemTypes.brick; this.m_image = this.m_bmp[0]; } else { this.m_type = MapItemTypes.ferum; this.m_image = this.m_bmp[1]; } this.m_blocked--; } else { this.m_type = MapItemTypes.brick; this.m_image = this.m_bmp[0]; } } if ((this.m_type == MapItemTypes.water) && (this.m_bmp != null)) { this.m_image = (this.m_life <= 20) ? this.m_bmp[0] : this.m_bmp[1]; this.m_life++; if (this.m_life > 40) this.m_life = 1; } else if ((this.m_type == MapItemTypes.brick) && (this.m_life == 1)) { switch (this.m_face) { case FaceDirection.Up: this.m_height = 8; break; case FaceDirection.Down: if (this.m_height != 8) this.m_y += 8; this.m_height = 8; break; case FaceDirection.Left: this.m_width = 8; break; case FaceDirection.Right: if (this.m_width != 8) this.m_x += 8; this.m_width = 8; break; } } base.OnPaint(e); }
protected override void OnPaint(gPaintEventArgs e) { if (this.m_bmp != null) { try { this.m_image = (this.m_life == 2) ? this.m_bmp[0] : this.m_bmp[1]; base.OnPaint(e); } catch { } } }