void kinect_ReadyFrame(object sender, frame.IKinectFrame e) { this.Dispatcher.BeginInvoke(new Action(() => { kinect.commit(e); })); }
public override ImageSource update(frame.IKinectFrame frame) { if (frame.DepthColor != null) { _bitmapaDepth.WritePixels( new System.Windows.Int32Rect(0, 0, _bitmapaDepth.PixelWidth, _bitmapaDepth.PixelHeight), frame.DepthColor, _bitmapaDepth.PixelWidth, 0); } return(_bitmapaDepth); }
void kinect_ReadyFrame(object sender, frame.IKinectFrame e) { kinect.commit(e); }