public string FormInsert(string name, string description, DateTime?createdAt, int?createdBy) { try { forms insert = new forms(); insert.name = name; insert.description = description; insert.createdAt = createdAt; insert.createdBy = createdBy; db.forms.Add(insert); int result = db.SaveChanges(); if (result > 0) { return("Kayıt başarılı"); } else { return("Kayıt yapılamadı"); } } catch (Exception) { return("Hata oluştu"); } }
protected virtual void changeForm(forms form) { currentForm = form; try { GameObject.Find("AudioManager").GetComponent <AudioManager>().RandomizeSfx(popSound1, popSound2, popSound3, popSound4); } catch { } try { Physics2D.IgnoreCollision(GetComponent <Collider2D>(), GameObject.Find("Fire").GetComponent <Collider2D>(), false); } catch { } if (currentForm == forms.Water) { moveSpeed = 9; jumpHeight = 350; GetComponent <SpriteRenderer>().sprite = waterSprite; rightBullet = Resources.Load("RightWaterBullet") as GameObject; leftBullet = Resources.Load("LeftWaterBullet") as GameObject; shootSound = waterPulseSound; maxNbJumps = 1; } if (currentForm == forms.Air) { moveSpeed = 12; jumpHeight = 350; GetComponent <SpriteRenderer>().sprite = airSprite; rightBullet = Resources.Load("RightAirBullet") as GameObject; leftBullet = Resources.Load("LeftAirBullet") as GameObject; shootSound = waterPulseSound; maxNbJumps = 2; } if (currentForm == forms.Fire) { moveSpeed = 9; jumpHeight = 350; try { Physics2D.IgnoreCollision(GetComponent <Collider2D>(), GameObject.Find("Fire").GetComponent <Collider2D>()); } catch { } GetComponent <SpriteRenderer>().sprite = fireSprite; rightBullet = Resources.Load("RightFireBullet") as GameObject; leftBullet = Resources.Load("LeftFireBullet") as GameObject; shootSound = fireballSound; maxNbJumps = 1; } if (currentForm == forms.Earth) { moveSpeed = 5; jumpHeight = 200; GetComponent <SpriteRenderer>().sprite = earthSprite; maxNbJumps = 1; } if (isGrounded) { jumpsRemaining = maxNbJumps; } }
void changeForm(forms form) { currentForm = form; try { Physics2D.IgnoreCollision(GetComponent <Collider2D>(), GameObject.Find("Fire").GetComponent <Collider2D>(), false); } catch { } if (currentForm == forms.Water) { moveSpeed = 9; jumpHeight = 350; GetComponent <SpriteRenderer>().sprite = waterSprite; rightBullet = Resources.Load("RightWaterBullet") as GameObject; leftBullet = Resources.Load("LeftWaterBullet") as GameObject; maxNbJumps = 1; } if (currentForm == forms.Air) { moveSpeed = 12; jumpHeight = 350; GetComponent <SpriteRenderer>().sprite = airSprite; rightBullet = Resources.Load("RightAirBullet") as GameObject; leftBullet = Resources.Load("LeftAirBullet") as GameObject; maxNbJumps = 2; } if (currentForm == forms.Fire) { moveSpeed = 9; jumpHeight = 350; try { Physics2D.IgnoreCollision(GetComponent <Collider2D>(), GameObject.Find("Fire").GetComponent <Collider2D>()); } catch { } GetComponent <SpriteRenderer>().sprite = fireSprite; rightBullet = Resources.Load("RightFireBullet") as GameObject; leftBullet = Resources.Load("LeftFireBullet") as GameObject; maxNbJumps = 1; } if (currentForm == forms.Earth) { moveSpeed = 5; jumpHeight = 200; GetComponent <SpriteRenderer>().sprite = earthSprite; maxNbJumps = 1; } if (isGrounded) { jumpsRemaining = maxNbJumps; } }
public Login(forms.Main main) { InitializeComponent(); this.main = main; }