public void float2_normalize_burst() { FunctionPointer <float2_normalize.TestFunction> testFunction = BurstCompiler.CompileFunctionPointer <float2_normalize.TestFunction>(float2_normalize.BurstTestFunction); var args = new float2_normalize.Arguments(); args.Init(); Measure.Method(() => { testFunction.Invoke(ref args); }) .Definition(sampleUnit: SampleUnit.Microsecond) .WarmupCount(1) .MeasurementCount(10) .Run(); args.Dispose(); }
public void float2_normalize_mono() { float2_normalize.TestFunction testFunction = float2_normalize.MonoTestFunction; var args = new float2_normalize.Arguments(); args.Init(); Measure.Method(() => { testFunction.Invoke(ref args); }) .Definition(sampleUnit: SampleUnit.Microsecond) .WarmupCount(1) .MeasurementCount(10) .Run(); args.Dispose(); }