상속: EditorWindow
예제 #1
0
    // ------------------------------------------------------------------
    // Desc:
    // ------------------------------------------------------------------

    public override void OnInspectorGUI()
    {
        DrawDefaultInspector();

        GUILayout.BeginHorizontal();
        GUILayout.FlexibleSpace();
        if (GUILayout.Button("Edit...", GUILayout.Width(50), GUILayout.Height(20)))
        {
            exAtlasEditor editor = exAtlasEditor.NewWindow();
            editor.Edit(target);
        }
        GUILayout.Space(5);
        GUILayout.EndHorizontal();
    }
예제 #2
0
    // ------------------------------------------------------------------
    // Desc:
    // ------------------------------------------------------------------

    public override void OnInspectorGUI()
    {
        // ========================================================
        // Base GUI
        // ========================================================

        base.OnInspectorGUI();
        GUILayout.Space(20);

        // ========================================================
        // init values
        // ========================================================

        //
        bool needRebuild = false;

        // ========================================================
        // exGUIBorder object filed
        // ========================================================

        bool borderChanged = false;

        EditorGUI.indentLevel = 1;

        GUILayout.BeginHorizontal();
        GUI.enabled = !inAnimMode;
        exGUIBorder newGUIBorder = (exGUIBorder)EditorGUILayout.ObjectField("GUI Border"
                                                                            , editSpriteBorder.guiBorder
                                                                            , typeof(exGUIBorder)
                                                                            , false
                                                                            );

        if (newGUIBorder != editSpriteBorder.guiBorder)
        {
            borderChanged = true;
        }

        if (GUILayout.Button("Edit...", GUILayout.Width(40), GUILayout.Height(15)))
        {
            exGUIBorderEditor editor = exGUIBorderEditor.NewWindow();
            editor.Edit(editSpriteBorder.guiBorder);
        }
        GUI.enabled = true;
        GUILayout.EndHorizontal();
        GUILayout.Space(5);

        // get edit texture
        Texture2D editTexture = null;

        if (newGUIBorder)
        {
            editTexture = exEditorHelper.LoadAssetFromGUID <Texture2D>(newGUIBorder.textureGUID);

            // ========================================================
            // border preview
            // ========================================================

            Rect lastRect = GUILayoutUtility.GetLastRect();
            GUILayout.BeginHorizontal();
            GUILayout.Space(30);
            lastRect = GUILayoutUtility.GetLastRect();
            Rect previewRect = new Rect(lastRect.xMax,
                                        lastRect.yMax,
                                        Mathf.Max(100, newGUIBorder.border.horizontal),
                                        Mathf.Max(100, newGUIBorder.border.vertical));
            exGUIBorderEditor.TexturePreviewField(previewRect, newGUIBorder, editTexture);

            GUILayout.Space(10);
            lastRect    = GUILayoutUtility.GetLastRect();
            previewRect = new Rect(lastRect.x,
                                   lastRect.yMax,
                                   Mathf.Max(100, newGUIBorder.border.horizontal),
                                   Mathf.Max(100, newGUIBorder.border.vertical));
            exGUIBorderEditor.BorderPreviewField(previewRect, newGUIBorder, editTexture);

            if (GUILayout.Button("Select...", GUILayout.Width(60), GUILayout.Height(15)))
            {
                EditorGUIUtility.PingObject(editTexture);
            }
            GUILayout.EndHorizontal();
            GUILayout.Space(5);
        }

        // ========================================================
        // get atlas element info from atlas database
        // ========================================================

        exAtlas editAtlas = null;
        int     editIndex = -1;

        exAtlasDB.ElementInfo elInfo = null;
        if (newGUIBorder)
        {
            elInfo = exAtlasDB.GetElementInfo(newGUIBorder.textureGUID);
        }

        if (elInfo != null)
        {
            editAtlas = exEditorHelper.LoadAssetFromGUID <exAtlas>(elInfo.guidAtlas);
            editIndex = elInfo.indexInAtlas;
        }
        bool useAtlas = editAtlas != null && editIndex != -1;

        // get atlas and index from textureGUID
        if (!EditorApplication.isPlaying)
        {
            // if we use atlas, check if the atlas,index changes
            if (useAtlas)
            {
                if (editAtlas != editSpriteBorder.atlas ||
                    editIndex != editSpriteBorder.index)
                {
                    borderChanged = true;
                }
            }
            // if we don't use atlas and current edit target use atlas, clear it.
            else
            {
                if (editSpriteBorder.useAtlas)
                {
                    borderChanged = true;
                }
            }

            // check if we are first time assignment
            if (useAtlas || editTexture != null)
            {
                if (isPrefab == false && editSpriteBorder.meshFilter.sharedMesh == null)
                {
                    needRebuild = true;
                }
            }
        }

        // set border
        if (borderChanged)
        {
            //
            if (newGUIBorder == null)
            {
                editSpriteBorder.Clear();
            }
            else
            {
                editSpriteBorder.SetBorder(newGUIBorder, editAtlas, editIndex);
                if (editSpriteBorder.useAtlas == false)
                {
                    editSpriteBorder.GetComponent <Renderer>().sharedMaterial = exEditorHelper.GetDefaultMaterial(editTexture, editTexture.name);
                    editSpriteBorder.updateFlags |= exPlane.UpdateFlags.UV;
                }
            }

            GUI.changed = true;
        }

        // ========================================================
        // color
        // ========================================================

        editSpriteBorder.color = EditorGUILayout.ColorField("Color", editSpriteBorder.color);

        // ========================================================
        // atlas & index
        // ========================================================

        GUILayout.BeginHorizontal();
        GUI.enabled = false;
        EditorGUILayout.ObjectField("Atlas"
                                    , editSpriteBorder.atlas
                                    , typeof(exAtlas)
                                    , false
                                    );
        GUI.enabled = true;

        GUI.enabled = !inAnimMode;
        if (GUILayout.Button("Edit...", GUILayout.Width(40), GUILayout.Height(15)))
        {
            exAtlasEditor editor = exAtlasEditor.NewWindow();
            editor.Edit(editSpriteBorder.atlas);
        }
        GUI.enabled = true;
        GUILayout.EndHorizontal();

        GUI.enabled = false;
        EditorGUILayout.IntField("Index", editSpriteBorder.index);
        GUI.enabled = true;

        // ========================================================
        // width & height
        // ========================================================

        GUI.enabled = !inAnimMode;
        // width
        float newWidth = EditorGUILayout.FloatField("Width", editSpriteBorder.width);

        if (newWidth != editSpriteBorder.width)
        {
            if (newWidth < 1.0f)
            {
                newWidth = 1.0f;
            }
            editSpriteBorder.width = newWidth;
        }

        // height
        float newHeight = EditorGUILayout.FloatField("Height", editSpriteBorder.height);

        if (newHeight != editSpriteBorder.height)
        {
            if (newHeight < 1.0f)
            {
                newHeight = 1.0f;
            }
            editSpriteBorder.height = newHeight;
        }
        GUI.enabled = true;

        // ========================================================
        // Rebuild button
        // ========================================================

        GUI.enabled = !inAnimMode;
        GUILayout.BeginHorizontal();
        GUILayout.FlexibleSpace();
        if (GUILayout.Button("Rebuild...", GUILayout.Height(20)))
        {
            needRebuild = true;
        }
        GUILayout.EndHorizontal();
        GUI.enabled = true;
        GUILayout.Space(5);

        // if dirty, build it.
        if (!EditorApplication.isPlaying && !AnimationUtility.InAnimationMode())
        {
            if (needRebuild)
            {
                EditorUtility.ClearProgressBar();
                editSpriteBorder.Build(editTexture);
            }
            else if (GUI.changed)
            {
                if (editSpriteBorder.meshFilter.sharedMesh != null)
                {
                    editSpriteBorder.UpdateMesh(editSpriteBorder.meshFilter.sharedMesh);
                }
                EditorUtility.SetDirty(editSpriteBorder);
            }
        }
    }
예제 #3
0
    // ------------------------------------------------------------------
    // Desc:
    // ------------------------------------------------------------------

    public override void OnInspectorGUI()
    {
        // ========================================================
        // Base GUI
        // ========================================================

        base.OnInspectorGUI();
        GUILayout.Space(20);

        // ========================================================
        // init values
        // ========================================================

        //
        bool needRebuild = false;

        editSprite.spanim = editSprite.GetComponent <exSpriteAnimation>();

        // get ElementInfo first
        Texture2D editTexture = exEditorHelper.LoadAssetFromGUID <Texture2D>(editSprite.textureGUID);

        // ========================================================
        // Texture preview (input)
        // ========================================================

        bool textureChanged = false;

        GUI.enabled = !inAnimMode;
        GUILayout.BeginHorizontal();
        GUILayout.Space(20);
        EditorGUIUtility.LookLikeControls();
        Texture2D newTexture = (Texture2D)EditorGUILayout.ObjectField(editTexture
                                                                      , typeof(Texture2D)
                                                                      , false
                                                                      , GUILayout.Width(100)
                                                                      , GUILayout.Height(100)
                                                                      );

        EditorGUIUtility.LookLikeInspector();
        if (newTexture != editTexture)
        {
            editTexture            = newTexture;
            editSprite.textureGUID = exEditorHelper.AssetToGUID(editTexture);
            textureChanged         = true;
            GUI.changed            = true;
        }
        GUILayout.Space(10);
        GUILayout.BeginVertical();
        GUILayout.Space(90);
        GUILayout.Label(editTexture ? editTexture.name : "None");
        GUILayout.EndVertical();
        GUILayout.EndHorizontal();
        GUI.enabled = true;

        // ========================================================
        // get atlas element info from atlas database
        // ========================================================

        exAtlas editAtlas = null;
        int     editIndex = -1;

        exAtlasDB.ElementInfo elInfo = exAtlasDB.GetElementInfo(editSprite.textureGUID);
        if (elInfo != null)
        {
            editAtlas = exEditorHelper.LoadAssetFromGUID <exAtlas>(elInfo.guidAtlas);
            editIndex = elInfo.indexInAtlas;
        }
        bool useAtlas = editAtlas != null && editIndex != -1;

        // get atlas and index from textureGUID
        if (!EditorApplication.isPlaying)
        {
            // if we don't use atlas and current edit target use atlas, clear it.
            if (editSprite.useAtlas != useAtlas)
            {
                editSprite.Clear();
            }

            // if we use atlas, check if the atlas,index changes
            if (useAtlas)
            {
                if (editAtlas != editSprite.atlas ||
                    editIndex != editSprite.index)
                {
                    editSprite.SetSprite(editAtlas, editIndex);
                    GUI.changed = true;
                }
            }

            // check if we are first time assignment
            if (useAtlas || editTexture != null)
            {
                if (isPrefab == false && editSprite.meshFilter.sharedMesh == null)
                {
                    needRebuild = true;
                }
            }
        }

        // ========================================================
        // get trimTexture
        // ========================================================

        GUI.enabled = !inAnimMode && !useAtlas;
        bool newTrimTexture = EditorGUILayout.Toggle("Trim Texture", editSprite.trimTexture);

        if (!useAtlas &&
            (textureChanged || newTrimTexture != editSprite.trimTexture))
        {
            editSprite.GetComponent <Renderer>().sharedMaterial = exEditorHelper.GetDefaultMaterial(editTexture, editTexture.name);
            editSprite.trimTexture = newTrimTexture;

            // get trimUV
            Rect trimUV = new Rect(0, 0, 1, 1);
            if (editTexture != null)
            {
                if (editSprite.trimTexture)
                {
                    if (exTextureHelper.IsValidForAtlas(editTexture) == false)
                    {
                        exTextureHelper.ImportTextureForAtlas(editTexture);
                    }
                    trimUV = exTextureHelper.GetTrimTextureRect(editTexture);
                    trimUV = new Rect(trimUV.x / editTexture.width,
                                      (editTexture.height - trimUV.height - trimUV.y) / editTexture.height,
                                      trimUV.width / editTexture.width,
                                      trimUV.height / editTexture.height);
                }

                if (editSprite.customSize == false)
                {
                    editSprite.width  = trimUV.width * editTexture.width;
                    editSprite.height = trimUV.height * editTexture.height;
                }
            }
            editSprite.trimUV       = trimUV;
            editSprite.updateFlags |= exPlane.UpdateFlags.UV;
            editSprite.updateFlags |= exPlane.UpdateFlags.Vertex;
        }
        GUI.enabled = true;

        // ========================================================
        // color
        // ========================================================

        editSprite.color = EditorGUILayout.ColorField("Color", editSprite.color);

        // ========================================================
        // atlas & index
        // ========================================================

        GUILayout.BeginHorizontal();
        GUI.enabled = false;
        EditorGUILayout.ObjectField("Atlas"
                                    , editSprite.atlas
                                    , typeof(exAtlas)
                                    , false
                                    );
        GUI.enabled = true;

        GUI.enabled = !inAnimMode;
        if (GUILayout.Button("Edit...", GUILayout.Width(40), GUILayout.Height(15)))
        {
            exAtlasEditor editor = exAtlasEditor.NewWindow();
            editor.Edit(editSprite.atlas);
        }
        GUI.enabled = true;
        GUILayout.EndHorizontal();

        GUI.enabled = false;
        EditorGUILayout.IntField("Index", editSprite.index);
        GUI.enabled = true;

        // ========================================================
        // custom size
        // ========================================================

        GUI.enabled           = !inAnimMode;
        editSprite.customSize = EditorGUILayout.Toggle("Custom Size", editSprite.customSize);
        GUI.enabled           = true;

        // ========================================================
        // width & height
        // ========================================================

        ++EditorGUI.indentLevel;
        GUI.enabled = !inAnimMode && editSprite.customSize;
        // width
        float newWidth = EditorGUILayout.FloatField("Width", editSprite.width);

        if (newWidth != editSprite.width)
        {
            if (newWidth < 1.0f)
            {
                newWidth = 1.0f;
            }
            editSprite.width = newWidth;
        }

        // height
        float newHeight = EditorGUILayout.FloatField("Height", editSprite.height);

        if (newHeight != editSprite.height)
        {
            if (newHeight < 1.0f)
            {
                newHeight = 1.0f;
            }
            editSprite.height = newHeight;
        }
        --EditorGUI.indentLevel;

        // ========================================================
        // Reset to original
        // ========================================================

        GUILayout.BeginHorizontal();
        GUILayout.Space(30);
        if (GUILayout.Button("Reset", GUILayout.Width(50)))
        {
            if (useAtlas)
            {
                exAtlas.Element el = editAtlas.elements[editIndex];
                editSprite.width  = el.trimRect.width;
                editSprite.height = el.trimRect.height;
            }
            else if (editTexture)
            {
                editSprite.width  = editSprite.trimUV.width * editTexture.width;
                editSprite.height = editSprite.trimUV.height * editTexture.height;
            }
            GUI.changed = true;
        }
        GUILayout.EndHorizontal();
        GUI.enabled = true;

        // ========================================================
        // Rebuild button
        // ========================================================

        GUI.enabled = !inAnimMode;
        GUILayout.BeginHorizontal();
        GUILayout.FlexibleSpace();
        if (GUILayout.Button("Rebuild...", GUILayout.Height(20)))
        {
            needRebuild = true;
        }
        GUILayout.EndHorizontal();
        GUI.enabled = true;
        GUILayout.Space(5);

        // if dirty, build it.
        if (!EditorApplication.isPlaying && !AnimationUtility.InAnimationMode())
        {
            if (needRebuild)
            {
                EditorUtility.ClearProgressBar();
                editSprite.Build(editTexture);
            }
            else if (GUI.changed)
            {
                if (editSprite.meshFilter.sharedMesh != null)
                {
                    editSprite.UpdateMesh(editSprite.meshFilter.sharedMesh);
                }
                EditorUtility.SetDirty(editSprite);
            }
        }
    }
예제 #4
0
    public static exAtlasEditor NewWindow()
    {
        exAtlasEditor newWindow = EditorWindow.GetWindow <exAtlasEditor>();

        return(newWindow);
    }
예제 #5
0
    // ------------------------------------------------------------------
    // Desc:
    // ------------------------------------------------------------------

    public override void OnInspectorGUI()
    {
        // get old trim value
        serializedObject.Update();
        SerializedProperty propTrim = serializedObject.FindProperty("trim");
        bool oldTrim = propTrim.boolValue;

        DrawDefaultInspector();

        // process trim property
        if (propTrim.boolValue != oldTrim)
        {
            foreach (Object obj in serializedObject.targetObjects)
            {
                exTextureInfo textureInfo = obj as exTextureInfo;
                if (textureInfo == null)
                {
                    continue;
                }

                Texture2D rawTexture = exEditorUtility.LoadAssetFromGUID <Texture2D> (textureInfo.rawTextureGUID);
                if (rawTexture == null)
                {
                    continue;
                }

                if (propTrim.boolValue)
                {
                    Rect trimRect = exTextureUtility.GetTrimTextureRect(rawTexture,
                                                                        textureInfo.trimThreshold,
                                                                        new Rect(0, 0, rawTexture.width, rawTexture.height));
                    if (trimRect.width <= 0 || trimRect.height <= 0)
                    {
                        Debug.LogWarning("Can't not trim texture " + obj.name + ", empty pixel in it");
                        trimRect         = new Rect(0, 0, rawTexture.width, rawTexture.height);
                        textureInfo.trim = false;
                    }
                    textureInfo.trim_x = (int)trimRect.x;
                    textureInfo.trim_y = (int)trimRect.y;
                    textureInfo.width  = (int)trimRect.width;
                    textureInfo.height = (int)trimRect.height;
                }
                else
                {
                    textureInfo.trim_x = 0;
                    textureInfo.trim_y = 0;
                    textureInfo.width  = rawTexture.width;
                    textureInfo.height = rawTexture.height;
                }
                EditorUtility.SetDirty(textureInfo);
            }
        }

        //
        if (serializedObject.isEditingMultipleObjects == false)
        {
            GUILayout.BeginHorizontal();
            GUILayout.FlexibleSpace();

            // Select
            if (GUILayout.Button("Select...", GUILayout.Width(60), GUILayout.Height(20)))
            {
                exTextureInfo textureInfo = target as exTextureInfo;
                Texture       texture     = exEditorUtility.LoadAssetFromGUID <Texture>(textureInfo.rawTextureGUID);
                EditorGUIUtility.PingObject(texture);
            }

            // Atlas
            if (GUILayout.Button("Atlas...", GUILayout.Width(60), GUILayout.Height(20)))
            {
                exAtlasEditor editor      = EditorWindow.GetWindow <exAtlasEditor>();
                exTextureInfo textureInfo = target as exTextureInfo;
                exAtlas       atlas       = exEditorUtility.LoadAssetFromGUID <exAtlas>(textureInfo.rawAtlasGUID);
                editor.Edit(atlas);
            }

            // Edit
            if (GUILayout.Button("Edit...", GUILayout.Width(60), GUILayout.Height(20)))
            {
                exTextureInfoEditor editor      = EditorWindow.GetWindow <exTextureInfoEditor>();
                exTextureInfo       textureInfo = target as exTextureInfo;
                editor.Edit(textureInfo);
            }
            GUILayout.Space(5);
            GUILayout.EndHorizontal();
        }
    }