예제 #1
0
 public Vector3 getNextTarget()
 {
     while (true)
     {
         if (wayPoints.Points[TargetWayIndex].position.z - player.position.z < 10)
         {
             TargetWayIndex--;
             if (TargetWayIndex < 0)
             {
                 envGenerator.GenerateForest();
                 Destroy(this.gameObject, 1);
                 return(envGenerator.forest1.getNextTarget());
             }
         }
         else
         {
             return(wayPoints.Points[TargetWayIndex].position);
         }
     }
 }