private endOfAnimationBehavior FixAnimationFrameBehavior(endOfAnimationBehavior frameBehavior) { if (frameBehavior == null) { return(null); } return(InterceptFarmerShowItemIntake); }
public void animateOnce(IAnimationFrameWrapper[] animation, endOfAnimationBehavior endOfBehaviorFunction = null) { }
public void animateOnce(int whichAnimation, float animationInterval, int numberOfFrames, endOfAnimationBehavior endOfBehaviorFunction, bool flip, bool secondaryArm, bool backwards) { }
public void animateOnce(int whichAnimation, float animationInterval, int numberOfFrames, endOfAnimationBehavior endOfBehaviorFunction) { }