예제 #1
0
        public static char GetSoldierSign(ePlayerTitles i_PlayerTitle, eSoldierTypes i_SoldierType)
        {
            char soldierSign = 'X';

            switch (i_PlayerTitle)
            {
            case ePlayerTitles.PlayerOne:
            {
                switch (i_SoldierType)
                {
                case eSoldierTypes.Regular:
                {
                    soldierSign = 'O';
                }

                break;

                case eSoldierTypes.King:
                {
                    soldierSign = 'U';
                }

                break;
                }
            }

            break;

            case ePlayerTitles.PlayerTwo:
            {
                switch (i_SoldierType)
                {
                case eSoldierTypes.Regular:
                {
                    soldierSign = 'X';
                }

                break;

                case eSoldierTypes.King:
                {
                    soldierSign = 'K';
                }

                break;
                }
            }

            break;
            }

            return(soldierSign);
        }
예제 #2
0
파일: Soldier.cs 프로젝트: avithalker/rep
 public void PromoteSoldier()
 {
     m_Type = eSoldierTypes.King;
 }
예제 #3
0
파일: Soldier.cs 프로젝트: avithalker/rep
 public Soldier(Location i_Location, eSoldierTypes i_Type, ePlayerTitles i_PlayerTitle)
 {
     m_Type     = i_Type;
     m_Location = i_Location;
     m_Owner    = i_PlayerTitle;
 }