예제 #1
0
	public void SetHungry(body_SC_PET_HUNGRY _hungry)
	{
		m_Hungry = _hungry.eHungryState;
	}
예제 #2
0
	public void SetHungry(ePET_HUNGRY_STATE _hungry)
	{
		m_Hungry = _hungry;
	}
예제 #3
0
	public void SetValue( body_SC_PET_CALL _load)
	{
		nPetUniqSlot = _load.nSlot;
		nPetTableIdx = _load.nPetTableIdx;
		nPersonality = _load.nPersonality;
		szPetName = _load.szPetName;

		m_Hungry = _load.eHungryState;
		itemView.nItemTableIdx = _load.sViewItem.nItemTableIdx;
		itemView.nStrengthenCount = _load.sViewItem.nStrengthenCount;
		
		m_PetRecord = AsTableManager.Instance.GetPetRecord( nPetTableIdx);
	}