public void SetData(eNEWGUILD_CONSTANT _eConstant, long _Value) { this.Init(); this.eConstant = _eConstant; this.i64Value = _Value; }
public NEWGUILD_CONSTANT GetData(eNEWGUILD_CONSTANT eConstant) { return(this.m_GuildConstant[(int)eConstant]); }
private void Init() { this.eConstant = eNEWGUILD_CONSTANT.eNEWGUILD_CONSTANT_MAX; this.i64Value = 0L; }