void OnMaleBtn() { AsSoundManager.Instance.PlaySound( "Sound/Interface/S6002_EFF_Button", Vector3.zero, false); gender = eGENDER.eGENDER_MALE; maleBtn.Value = true; femaleBtn.Value = false; }
public override bool SetPartsItem( int _nItemTableIdx, byte _nStrengthenCount, eGENDER _eGender, eCLASS eClass, PartsRoot _partsRoot ) { if( false == base.SetPartsItem( _nItemTableIdx, _nStrengthenCount, _eGender, eClass, _partsRoot ) ) return false; SetNeedResetParts(true); return true; }
public override bool SetPartsItem( int _nItemTableIdx, byte _nStrengthenCount, eGENDER _eGender, eCLASS eClass, PartsRoot _partsRoot ) { if( false == base.SetPartsItem( _nItemTableIdx, _nStrengthenCount, _eGender, eClass, _partsRoot ) ) return false; if( null != AssetbundleManager.Instance && true == AssetbundleManager.Instance.useAssetbundle) { SetNeedResetParts(true); return true; } if( false == (getItem.ItemData.getGender == eGENDER.eGENDER_NOTHING || getItem.ItemData.getGender == _eGender) ) { Debug.Log(" WeaponElement::SetPartsItem() [getItem.ItemData.getGender == eGENDER.eGENDER_NOTHING || getItem.ItemData.getGender == _eGender]"); return false; } string strPartItem = string.Empty; if( eGENDER.eGENDER_MALE == _eGender ) { strPartItem = getItem.ItemData.GetPartsItem_M(); if (null == strPartItem) { Debug.LogError("PartsItem don't find [ null == strPartItem ] " ); return false; } } else { strPartItem = getItem.ItemData.GetPartsItem_W(); if (null == strPartItem) { Debug.LogError("PartsItem don't find [ null == strPartItem ] "); return false; } } if( -1 != m_EffectIdx ) { AsEffectManager.Instance.RemoveEffectEntity( m_EffectIdx ); } float fScale = 1f; if( null == _partsRoot ) return false; fScale = _partsRoot.transform.localScale.x; m_EffectIdx = AsEffectManager.Instance.PlayEffect( strPartItem, _partsRoot.transform, true, 0f, fScale); AsEffectManager.Instance.AddAttachEffectUser(m_EffectIdx, _partsRoot.getOwnerUniqKey ); if( -1 == m_EffectIdx ) return false; return true; }
public AnimationEventInfo(eCLASS _class, eGENDER _gender, string _name, eAnimEvent _event, float _timing) { // race_ = _race; class_ = _class; gender_ = _gender; name_ = _name; event_ = _event; timing_ = _timing; }
public Dictionary<string, List<AnimationEventInfo>> GetEventDic(eCLASS _class, eGENDER _gender) { if(m_dicEvents.ContainsKey(_class) == true) { if(m_dicEvents[_class].ContainsKey(_gender) == true) { return m_dicEvents[_class][_gender]; } } // Debug.LogError("AnimationEventAsset::GetEventList: event not registered is requested. [" + _class + "][" + _gender + "]"); return null; }
public List<AnimationEventInfo> GetEventList(eCLASS _class, eGENDER _gender, string _name) { // if(m_dicEvents == null) // SetEventDictionary(); if(m_dicEvents.ContainsKey(_class) == true) { if(m_dicEvents[_class].ContainsKey(_gender) == true) { if(m_dicEvents[_class][_gender].ContainsKey(_name) == true) { if(m_dicEvents[_class][_gender][_name] != null) return m_dicEvents[_class][_gender][_name]; } } } // Debug.LogError("AnimationEventAsset::GetEventList: event not registered is requested. [" + _class + "][" + _gender + "][" + _name + "]"); return null; }
public CharacterLoadData( ushort _sessionKey, sCHARVIEWDATA _data) { creationType_ = eCreationType.CHAR_LOAD_RESULT; sessionKey_ = _sessionKey; uniqKey_ = _data.nCharUniqKey; if(uniqKey_ == AsUserInfo.Instance.nPrivateShopOpenCharUniqKey && AsUserInfo.Instance.nPrivateShopOpenCharUniqKey != 0) { shopOpening_ = true; // shopUId_ = AsUserInfo.Instance.np Debug.Log("CharacterLoadData::ctor: Shop opening(id:" + uniqKey_); } charName_ = AsUtil.GetRealString( Encoding.UTF8.GetString( _data.szCharName)); guildName_ = ""; race_ = (int)_data.eRace; class_ = (int)_data.eClass; gender_ = _data.eGender; level_ = _data.nLevel; nHairItemIndex = _data.nHair + _data.nHairColor; bCostumeOnOff = _data.bCostumeOnOff; sCharView = new sITEMVIEW[ AsGameDefine.ITEM_SLOT_VIEW_COUNT]; sCharView[0] = _data.sNormalItemVeiw_1; sCharView[1] = _data.sNormalItemVeiw_2; sCharView[2] = _data.sNormalItemVeiw_3; sCharView[3] = _data.sNormalItemVeiw_4; sCharView[4] = _data.sNormalItemVeiw_5; sCosItemView = new sITEMVIEW[ AsGameDefine.ITEM_SLOT_COS_VIEW_COUNT]; sCosItemView[0] = _data.sCosItemView_1; sCosItemView[1] = _data.sCosItemView_2; sCosItemView[2] = _data.sCosItemView_3; sCosItemView[3] = _data.sCosItemView_4; sCosItemView[4] = _data.sCosItemView_5; sCosItemView[5] = _data.sCosItemView_6; sCosItemView[6] = _data.sCosItemView_7; }
// Use this for initialization void Start() { title.Text = AsTableManager.Instance.GetTbl_String(4202); info.Text = AsTableManager.Instance.GetTbl_String(4204); confirmBtn.Text = AsTableManager.Instance.GetTbl_String(4201); gender = AsUserInfo.Instance.accountGender; switch( gender) { case eGENDER.eGENDER_NOTHING: case eGENDER.eGENDER_MALE: maleBtn.Value = true; femaleBtn.Value = false; gender = eGENDER.eGENDER_MALE; break; case eGENDER.eGENDER_FEMALE: maleBtn.Value = false; femaleBtn.Value = true; gender = eGENDER.eGENDER_FEMALE; break; } }
// virtual public virtual bool SetPartsItem( int _nItemTableIdx, byte _nStrengthenCount, eGENDER _eGender, eCLASS eClass, PartsRoot _partsRoot ) { m_Item = ItemMgr.ItemManagement.GetItem( _nItemTableIdx ); if( null == m_Item ) { SetEmpty(); Debug.LogError("SetPartsItem() [null == item] index : " + _nItemTableIdx ); return false; } if( m_Item.ItemData.GetSubType() != (int)getEquip ) { SetEmpty(); Debug.LogError("SetPartsItem() [m_Item.ItemData.GetSubType() != m_eEquipType]item id: " + m_Item.ItemID + " cur equip : " + getEquip + " [item equip : " + (Item.eEQUIP)m_Item.ItemData.GetSubType() ); return false; } return true; }
protected void CreateRenderTarget(eCLASS _eClass, eGENDER _gender, params int[] _partsIDs) { if (null == objCategoryListItem) return; if (null != AsHudDlgMgr.Instance.cashShopEntity) { AsEntityManager.Instance.RemoveEntity(AsHudDlgMgr.Instance.cashShopEntity); AsHudDlgMgr.Instance.cashShopEntity = null; } m_isShowInit = true; m_PartsRot = 300f; AS_SC_OTHER_CHAR_APPEAR_2 appear = new AS_SC_OTHER_CHAR_APPEAR_2(); appear.nCharUniqKey = uint.MaxValue; appear.eClass = (int)_eClass; appear.eGender = _gender; appear.eRace = (int)AsEntityManager.Instance.UserEntity.GetProperty<eRACE>(eComponentProperty.RACE); Tbl_Class_Record record = AsTableManager.Instance.GetTbl_Class_Record((eRACE)appear.eRace, (eCLASS)appear.eClass); if (null != record) appear.nMoveSpeed = (int)record.MoveSpeed; appear.bCostumeOnOff = PartsRoot.GetCosOnDef(); appear.sNormalItemVeiw_1 = new sITEMVIEW(); appear.sNormalItemVeiw_2 = new sITEMVIEW(); appear.sNormalItemVeiw_3 = new sITEMVIEW(); appear.sNormalItemVeiw_4 = new sITEMVIEW(); appear.sNormalItemVeiw_5 = new sITEMVIEW(); appear.sCosItemView_1 = new sITEMVIEW(); appear.sCosItemView_2 = new sITEMVIEW(); appear.sCosItemView_3 = new sITEMVIEW(); appear.sCosItemView_4 = new sITEMVIEW(); appear.sCosItemView_5 = new sITEMVIEW(); appear.sCosItemView_6 = new sITEMVIEW(); appear.sCosItemView_7 = new sITEMVIEW(); appear.fHpMax = 100f; appear.fHpCur = 100f; int count = 0; foreach (int id in _partsIDs) { Item _item = ItemMgr.ItemManagement.GetItem(id); if (null == _item) continue; if (_item.ItemData.GetItemType() == Item.eITEM_TYPE.UseItem && _item.ItemData.GetSubType() == (int)Item.eUSE_ITEM.ConsumeHair && _item.ItemData.needClass == _eClass && count == 0) { Item hairItem = ItemMgr.ItemManagement.GetItem(_item.ItemData.m_iItem_Rand_ID); if (hairItem != null) { if (hairItem.ItemData.GetItemType() == Item.eITEM_TYPE.EquipItem && hairItem.ItemData.GetSubType() == (int)Item.eEQUIP.Hair) appear.nHair = hairItem.ItemID; } continue; } count++; if (Item.eITEM_TYPE.CosEquipItem != _item.ItemData.GetItemType() && Item.eITEM_TYPE.EquipItem != _item.ItemData.GetItemType()) continue; switch ((Item.eEQUIP)_item.ItemData.GetSubType()) { case Item.eEQUIP.Weapon: appear.sNormalItemVeiw_1.nItemTableIdx = PartsRoot.GetDefWeaponItemID(_eClass); appear.sCosItemView_1.nItemTableIdx = id; break; case Item.eEQUIP.Head: appear.sCosItemView_2.nItemTableIdx = id; break; case Item.eEQUIP.Armor: appear.sCosItemView_3.nItemTableIdx = id; break; case Item.eEQUIP.Gloves: appear.sCosItemView_4.nItemTableIdx = id; break; case Item.eEQUIP.Point: appear.sCosItemView_5.nItemTableIdx = id; break; case Item.eEQUIP.Fairy: appear.sCosItemView_7.nItemTableIdx = id; break; case Item.eEQUIP.Wing: appear.sCosItemView_6.nItemTableIdx = id; break; } } OtherCharacterAppearData creationData = new OtherCharacterAppearData(appear); creationData.notRegisterMgr = true; AsHudDlgMgr.Instance.cashShopEntity = AsEntityManager.Instance.CreateUserEntity("OtherUser", creationData, true, true, 3f); if (null != leftRot) leftRot.AddInputDelegate(leftRotDelegate); if (null != rightRot) rightRot.AddInputDelegate(rightRotDelegate); m_isLeftRot = false; m_isRightRot = false; m_fEffectDlayTime = 0f; }
public AsCharacterCreateGenderData GetGenderData( eRACE _race, eCLASS _class, eGENDER _gender) { if( false == dicRace.ContainsKey( _race)) return null; AsCharacterCreateData data = dicRace[ _race]; AsCharacterCreateClassData classData = data.GetData( _class); if( null == classData) return null; AsCharacterCreateGenderData genderData = classData.GetData( _gender); if( null == genderData) return null; return genderData; }
public Tbl_Action_Record GetRecord(eCLASS _class, eGENDER _gender, string _act) { if(m_dddicAction.ContainsKey(_class) == true) { if(m_dddicAction[_class].ContainsKey(_gender) == true) { if(m_dddicAction[_class][_gender].ContainsKey(_act) == true) { return m_dddicAction[_class][_gender][_act]; } } } Debug.LogError("[Tbl_ActionList_Table]GetRecord: there is no record = " + _class + ", " + _gender + ", " + _act); return null; }
// public CharacterLoadData(ushort _sessionKey, AS_GC_CHAR_LOAD_RESULT_2 _data) // { // creationType_ = eCreationType.CHAR_LOAD_RESULT; // // sessionKey_ = _sessionKey; // uniqKey_ = _data.nCharUniqKey; // charName_ = Encoding.UTF8.GetString(_data.szCharName); // // // race_ = _data.eRace; // class_ = _data.eClass; //// gender_ = _data.gen; // level_ = _data.nLevel; // totExp_ = _data.nTotExp; // // hpCur_ = _data.nHpCur; // hpMax_ = _data.nHpMax; // mpCur_ = _data.nMpCur; // mpMax_ = _data.nMpMax; // // moveSpeed_ = _data.fMoveSpeed; // attackRange_ = _data.fAttDistance; // } public CharacterLoadData( ushort _sessionKey, body_GC_CHAR_SELECT_RESULT_2 _data) { creationType_ = eCreationType.CHAR_LOAD_RESULT; sessionKey_ = _sessionKey; uniqKey_ = _data.nCharUniqKey; if(uniqKey_ == AsUserInfo.Instance.nPrivateShopOpenCharUniqKey) { shopOpening_ = true; Debug.Log("CharacterLoadData::ctor: Shop opening(id:" + uniqKey_ + ")"); } charName_ = AsUtil.GetRealString( Encoding.UTF8.GetString( _data.szCharName)); guildName_ = AsUtil.GetRealString( Encoding.UTF8.GetString( _data.szGuildName)); gender_ = _data.eGender; race_ = _data.eRace; class_ = _data.eClass; gender_ = _data.eGender; level_ = _data.nLevel; totExp_ = _data.nTotExp; hpCur_ = _data.nHpCur; mpCur_ = _data.nMpCur; moveSpeed_ = _data.sFinalStatus.nMoveSpeed * 0.01f; attackRange_ = _data.fAttDistance * 0.01f; sDefaultStatus = _data.sDefaultStatus; sFinalStatus = _data.sFinalStatus; nHairItemIndex = _data.nHair + _data.nHairColor; bCostumeOnOff = AsUserInfo.Instance.isCostumeOnOff; sCharView = AsUserInfo.Instance.getItemViews; sCosItemView = AsUserInfo.Instance.getCosItemView; nGold = _data.nGold; //nSphere = _data.nSphere; #region -Designation designationID = _data.nSubTitleTableIdx; bSubtitleHide = _data.bSubTitleHide; #endregion }
public override bool SetPartsItem( int _nItemTableIdx, byte _nStrengthenCount, eGENDER _eGender, eCLASS eClass, PartsRoot _partsRoot ) { if( false == base.SetPartsItem( _nItemTableIdx, _nStrengthenCount, _eGender, eClass, _partsRoot ) ) return false; //m_nStrengthenCount = _nStrengthenCount; if( null != AssetbundleManager.Instance && true == AssetbundleManager.Instance.useAssetbundle) { SetNeedResetParts(true); return true; } if( false == (getItem.ItemData.getGender == eGENDER.eGENDER_NOTHING || getItem.ItemData.getGender == _eGender) ) { Debug.Log(" WeaponElement::SetPartsItem() [getItem.ItemData.getGender == eGENDER.eGENDER_NOTHING || getItem.ItemData.getGender == _eGender]"); return false; } /*GameObject goPartsItem = null; if( eGENDER.eGENDER_MALE == _eGender ) { goPartsItem = getItem.GetPartsItem_M(); if (null == goPartsItem) { Debug.LogError("PartsItem don't find [ name : " + getItem.ItemData.GetPartsItem_M() ); return false; } } else { goPartsItem = getItem.GetPartsItem_W(); if (null == goPartsItem) { Debug.LogError("PartsItem don't find [ name : " + getItem.ItemData.GetPartsItem_W() ); return false; } } if (null != m_goWeapon) GameObject.Destroy(m_goWeapon); m_goWeapon = GameObject.Instantiate(goPartsItem, Vector3.zero, Quaternion.identity) as GameObject; m_goWeapon.transform.parent = m_BoneTransform; m_goWeapon.transform.localPosition = Vector3.zero; m_goWeapon.transform.localRotation = Quaternion.identity; m_goWeapon.transform.localScale = Vector3.one; if( null != m_PartsRoot ) { _nStrengthenCount = m_PartsRoot.getStrengthenCount; } else { Debug.LogError("WeaponElement::SetPartsItem()[ null != m_PartsRoot ]"); } string strEffectName = GetString( eClass, _nStrengthenCount ); if( null != strEffectName && string.Empty != strEffectName ) { float fScale = 1f; if( null != _partsRoot ) { fScale = _partsRoot.transform.localScale.x; } int id = AsEffectManager.Instance.PlayEffect( strEffectName, m_goWeapon.transform, true, 0f, fScale ); //dopamin #17440 AsEffectManager.Instance.AddAttachEffectUser(id, _partsRoot.getOwnerUniqKey ); }*/ string path_model; string path_texture; if( eGENDER.eGENDER_MALE == _eGender ) { path_model = getItem.ItemData.GetPartsItem_M(); path_texture = getItem.ItemData.GetPartsItemDiff_M(); } else { path_model = getItem.ItemData.GetPartsItem_W(); path_texture = getItem.ItemData.GetPartsItemDiff_W(); } SetGameObject( ResourceLoad.CreateGameObject( path_model ), ResourceLoad.Loadtexture(path_texture), eClass, _partsRoot ); return true; }
private void UpdateGender( eGENDER gender) { #if !NEW_DELEGATE_IMAGE if( eGENDER.eGENDER_NOTHING == gender) { genders[0].renderer.enabled = false; genders[1].renderer.enabled = false; } else { int lineCount = NameText.GetDisplayLineCount(); if( eGENDER.eGENDER_MALE == gender) { if( 1 < lineCount) { float textHeight = NameText.lineSpacing * lineCount; genders[0].transform.localPosition = new Vector3( -( ( NameText.TotalWidth + genders[0].width) * 0.5f), ( textHeight - genders[0].height) * 0.5f, 0.0f); } else { genders[0].transform.localPosition = new Vector3( -( ( NameText.TotalWidth + genders[0].width) * 0.5f), 0.0f, 0.0f); } genders[0].renderer.enabled = true; genders[1].renderer.enabled = false; } else { if( 1 < lineCount) { float textHeight = NameText.lineSpacing * lineCount; genders[1].transform.localPosition = new Vector3( -( ( NameText.TotalWidth + genders[0].width) * 0.5f), ( textHeight - genders[0].height) * 0.5f, 0.0f); } else { genders[1].transform.localPosition = new Vector3( -( ( NameText.TotalWidth + genders[0].width) * 0.5f), 0.0f, 0.0f); } genders[0].renderer.enabled = false; genders[1].renderer.enabled = true; } } #endif }
public Msg_Player_Skill_Ready( Tbl_Skill_Record _record, eGENDER _gender, int _step/* = 1 */, AsBaseEntity _pickedEntity, Vector3 _picked, Vector3 _head, Vector3 _center, Vector3 _tail, Vector3 _dir, eClockWise _cw) { m_MessageType = eMessageType.PLAYER_SKILL_READY; pickedEntity_ = _pickedEntity; picked_ = _picked; head_ = _head; center_ = _center; tail_ = _tail; direction_ = _dir; skillRecord_ = _record; if( skillRecord_ != null) { skillLv_ = SkillBook.Instance.GetSkillLevel( skillRecord_); skillLvRecord_ = AsTableManager.Instance.GetTbl_SkillLevel_Record( skillLv_, skillRecord_.Index, _step); int actionIdx = -1; if( _gender == eGENDER.eGENDER_MALE) { if( cw_ == eClockWise.CW) actionIdx = skillLvRecord_.SkillAction_Index; else actionIdx = skillLvRecord_.SkillActionCCW_Index; } else if( _gender == eGENDER.eGENDER_FEMALE) { if( cw_ == eClockWise.CW) actionIdx = skillLvRecord_.SkillAction_Index_Female; else actionIdx = skillLvRecord_.SkillActionCCW_Index_Female; } actionRecord_ = AsTableManager.Instance.GetTbl_Action_Record( actionIdx); if( skillLvRecord_ != null || actionRecord_ != null) { constructSucceed_ = true; return; } } }
//constructor public Msg_Player_Skill_Ready( eCLASS _class, eSKILL_TYPE _type, eCommand_Type _command, eGENDER _gender, AsBaseEntity _pickedEntity, Vector3 _picked, Vector3 _head, Vector3 _center, Vector3 _tail, Vector3 _dir, eClockWise _cw) { m_MessageType = eMessageType.PLAYER_SKILL_READY; pickedEntity_ = _pickedEntity; picked_ = _picked; head_ = _head; center_ = _center; tail_ = _tail; direction_ = _dir; cw_ = _cw; switch( _type) { case eSKILL_TYPE.Base: skillRecord_ = AsTableManager.Instance.GetRandomBaseSkill( _class); break; case eSKILL_TYPE.Command: skillRecord_ = SkillBook.Instance.GetLearnedCommandSkill( _command); break; default: Debug.LogError( "Msg_Player_Skill_Ready::Msg_Player_Skill_Ready(): [class]" + _class + ",[type]" + _type + ",[command]" + _command + ",[head_]" + _head + ",[center_]" + _center + ",[tail_]" + _tail + ",[direction]" + direction_); break; } if( skillRecord_ != null) { skillLv_ = SkillBook.Instance.GetSkillLevel( skillRecord_); skillLvRecord_ = AsTableManager.Instance.GetTbl_SkillLevel_Record( skillLv_, skillRecord_.Index); int actionIdx = -1; if( _gender == eGENDER.eGENDER_MALE) { if( cw_ == eClockWise.CW) actionIdx = skillLvRecord_.SkillAction_Index; else actionIdx = skillLvRecord_.SkillActionCCW_Index; } else if( _gender == eGENDER.eGENDER_FEMALE) { if( cw_ == eClockWise.CW) actionIdx = skillLvRecord_.SkillAction_Index_Female; else actionIdx = skillLvRecord_.SkillActionCCW_Index_Female; } actionRecord_ = AsTableManager.Instance.GetTbl_Action_Record( actionIdx); if( skillLvRecord_ != null || actionRecord_ != null) { constructSucceed_ = true; return; } } }
public Msg_Player_Skill_Ready( ItemData _data, int _slot, eGENDER _gender) { m_MessageType = eMessageType.PLAYER_SKILL_READY; head_ = Vector3.zero; center_ = Vector3.zero; tail_ = Vector3.zero; direction_ = Vector3.zero; skillRecord_ = AsTableManager.Instance.GetTbl_Skill_Record( _data.itemSkill); skillLv_ = _data.itemSkillLevel; skillLvRecord_ = AsTableManager.Instance.GetTbl_SkillLevel_Record( skillLv_, _data.itemSkill); int actionIdx = -1; if( _gender == eGENDER.eGENDER_MALE) actionIdx = skillLvRecord_.SkillAction_Index; else if( _gender == eGENDER.eGENDER_FEMALE) actionIdx = skillLvRecord_.SkillAction_Index_Female; actionRecord_ = AsTableManager.Instance.GetTbl_Action_Record( actionIdx); if( actionRecord_.HitAnimation != null && actionRecord_.HitAnimation.FileName == "NonAnimation") constructSucceed_ = false; else constructSucceed_ = true; itemSlot_ = _slot; }
// create public bool Create( string strBonePath, eGENDER eGender, eCLASS _class, uint _nCharUniqKey ) { float tempTime = 0;//$yde if( null != m_goBone ) { Debug.LogError("null != m_goBone"); return false; } m_CurGender = eGender; m_nCharUniqKey = _nCharUniqKey; m_CurClass = _class; // load boneRoot tempTime = Time.realtimeSinceStartup;//$yde GameObject goBone = ResourceLoad.LoadGameObject(strBonePath); if( null == goBone ) { Debug.LogError("PartsRoot::Create() [ null == goBone ] filepath : " + strBonePath ); return false; } Debug.Log("PartsRoot::Create: ResourceLoad.LoadGameObject(strBonePath)'s elapsed time = " + (Time.realtimeSinceStartup - tempTime));//$yde // create boneRoot tempTime = Time.realtimeSinceStartup;//$yde m_goBone = GameObject.Instantiate(goBone, Vector3.zero, Quaternion.identity) as GameObject; if (null == m_goBone) { Debug.LogError("PartsRoot::Create() [ null == m_goBone ]"); return false; } Debug.Log("PartsRoot::Create: GameObject.Instantiate(goBone, Vector3.zero, Quaternion.identity) as GameObject's elapsed time = " + (Time.realtimeSinceStartup - tempTime));//$yde // attach boneRoot m_goBone.transform.parent = transform; m_goBone.transform.localScale = Vector3.one; m_goBone.transform.localPosition = Vector3.zero; m_goBone.transform.localRotation = Quaternion.identity; // bones tempTime = Time.realtimeSinceStartup;//$yde m_BoneTransforms = m_goBone.GetComponentsInChildren<Transform>(); if( null == m_BoneTransforms ) { Debug.LogError("PartsRoot::Create() [ null == m_BoneTransforms ]"); return false; } Debug.Log("PartsRoot::Create: m_goBone.GetComponentsInChildren<Transform>()'s elapsed time = " + (Time.realtimeSinceStartup - tempTime));//$yde // skinnedMeshRenderer tempTime = Time.realtimeSinceStartup;//$yde m_SkinnedMeshRenderer =m_goBone.GetComponentInChildren<SkinnedMeshRenderer>(); if( null == m_SkinnedMeshRenderer ) m_SkinnedMeshRenderer = m_goBone.AddComponent<SkinnedMeshRenderer>(); //m_SkinnedMeshRenderer.updateWhenOffscreen = true; //m_SkinnedMeshRenderer.sharedMesh = new Mesh(); Debug.Log("PartsRoot::Create: m_goBone.GetComponentsInChildren<Transform>()'s elapsed time = " + (Time.realtimeSinceStartup - tempTime));//$yde // weapon attach tempTime = Time.realtimeSinceStartup;//$yde m_PartsList.Add( Item.eEQUIP.Weapon, new WeaponElement( m_goBone.transform, "DummyCharacterWeapon_R", this) ); m_PartsList.Add( Item.eEQUIP.Wing, new WingElement( m_goBone.transform, "DummyCharacterChest") ); m_PartsList.Add( Item.eEQUIP.Fairy, new FairyElement() ); Debug.Log("PartsRoot::Create: m_goBone.GetComponentsInChildren<Transform>()'s elapsed time = " + (Time.realtimeSinceStartup - tempTime));//$yde m_LoadList.Clear(); m_LoadList.Add( Item.eEQUIP.Head ); m_LoadList.Add( Item.eEQUIP.Armor ); m_LoadList.Add( Item.eEQUIP.Gloves ); m_LoadList.Add( Item.eEQUIP.Point ); //m_LoadList.Add( Item.eEQUIP.Earring ); //m_LoadList.Add( Item.eEQUIP.Necklace ); //m_LoadList.Add( Item.eEQUIP.Ring ); //m_LoadList.Add( Item.eEQUIP.SubAcc ); m_LoadList.Add( Item.eEQUIP.Hair ); m_LoadList.Add( Item.eEQUIP.Face ); m_LoadList.Add( Item.eEQUIP.Fairy ); m_LoadList.Add( Item.eEQUIP.Wing ); m_LoadList.Add( Item.eEQUIP.Weapon ); return true; }
public Tbl_Action_Record GetTbl_Action_Record( eCLASS _class, eGENDER _gender, string _act) { return m_Tbl_Action.GetRecord( _class, _gender, _act); }
public OtherCharacterAppearData(AS_SC_OTHER_CHAR_APPEAR_2 _data) { creationType_ = eCreationType.OTHER_CHAR_APPEAR; sessionKey_ = _data.nSessionIdx; uniqKey_ = _data.nCharUniqKey; charName_ = Encoding.UTF8.GetString(_data.szCharName); guildName_ = Encoding.UTF8.GetString( _data.szGuildName); race_ = _data.eRace; class_ = _data.eClass; #if !NEW_DELEGATE_IMAGE userGender = _data.eUserGender; #endif gender_ = _data.eGender; #region -GMMark isGM = _data.bIsGM; #endregion hair_ = _data.nHair; hairColor_ = _data.nHairColor; level_ = _data.nLevel; // totExp_ = _data.nTotExp; hpCur_ = _data.fHpCur; hpMax_ = _data.fHpMax; // mpCur_ = _data.nMpCur; // mpMax_ = _data.nMpMax; designationID = _data.nSubTitleTableIdx; moveSpeed_ = _data.nMoveSpeed * 0.01f; atkSpeed_ = _data.nAtkSpeed; curPosition_ = _data.sCurPosition; destPosition_ = _data.sDestPosition; // attDistance_ = _data.fAttDistance; surverData = _data; // shopOpening_ = _data.bIsPrivateShop; if(shopOpening_ == true) Debug.Log("OtherCharacterAppearData::ctor: Shop opening(id:" + uniqKey_); hide_ = _data.bHide; //nPvpPoint_ = _data.nPvpPoint; nYesterdayPvpRank = _data.nYesterdayPvpRank; nYesterdayPvpPoint = _data.nYesterdayPvpPoint; nYesterdayPvpRankRate = _data.nYesterdayPvpRankRate; #if !NEW_DELEGATE_IMAGE nRankPoint_ = _data.nRankPoint; #endif bSubTitleHide = _data.bSubTitleHide; criticalChance = _data.bCriticalChance; dodgeChance = _data.bDodgeChance; nPetTableIdx_ = _data.nPetTableIdx; szPetName_ = _data.szPetName; sPetItem_ = _data.sPetItem; // nPetLevel = _data.nPetLevel; #if NEW_DELEGATE_IMAGE nDelegateImageTableIndex = _data.nDelegateImageTableIndex; #endif }
public Tbl_Action_Animation GetTbl_Action_Animation( eCLASS _class, eGENDER _gender, string _animName) { return m_Tbl_Action.GetActionAnimation( _class, _gender, _animName); }
public MeshElement( Item.eEQUIP _equip, int _nItemTableIdx, byte _nStrengthenCount, eGENDER _eGender, eCLASS eClass ) { m_eEquipType = _equip; SetPartsItem( _nItemTableIdx, _nStrengthenCount, _eGender, eClass, null ); }
// public Tbl_MonsterPassive_Record GetTbl_MonsterPassive_Record( int _id) // { // return m_Tbl_MonsterPassive.GetRecord( _id); // } #endregion #region - create character - // public Tbl_CreateCharacter_Record GetTbl_CreateCharacter_Record( int _id) // { // return m_Tbl_CreateCharacter.GetRecord( _id); // } public AsCharacterCreateGenderData GetTbl_CreateCharacter_GenderData( eRACE _race, eCLASS _class, eGENDER _gender) { return m_Tbl_CreateCharacter.GetGenderData( _race, _class, _gender); }
public override void CreateData( eGENDER eGender ) { if( false == isNeedResetParts ) return; if( false == isHavePartsItem ) return; if( false == (getItem.ItemData.getGender == eGENDER.eGENDER_NOTHING || getItem.ItemData.getGender == eGender ) ) { Debug.Log(" MeshElement::CreateData() [getItem.ItemData.getGender == eGENDER.eGENDER_NOTHING || getItem.ItemData.getGender == eGender"); return; } GameObject goPartsItem = null; Texture texDiff = null; if( eGENDER.eGENDER_MALE == eGender ) { goPartsItem = getItem.GetPartsItem_M(); texDiff = getItem.GetPartsDiff_M(); } else { goPartsItem = getItem.GetPartsItem_W(); texDiff = getItem.GetPartsDiff_W(); } if (null == goPartsItem) { Debug.LogError("PartsItem don't find [ item id : " + getItem.ItemData.GetID() ); return; } goPartsItem = GameObject.Instantiate(goPartsItem) as GameObject; SkinnedMeshRenderer smr = goPartsItem.GetComponentInChildren<SkinnedMeshRenderer>(); if (null == smr) { Debug.LogError(" MeshElement::CreateData()[ null == smr] itemid : " + getItem.ItemID + " itemtype : " + (Item.eEQUIP)getItem.ItemData.GetSubType() ); GameObject.Destroy(goPartsItem); return; } if( 0 >= smr.materials.Length ) { Debug.LogError(" MeshElement::CreateData()[ smr.materials empty ] itemid : " + getItem.ItemID + " itemtype : " + (Item.eEQUIP)getItem.ItemData.GetSubType()); return; } // material smr.materials[0].SetTexture("_maintex", texDiff); m_Materials = smr.materials; // mesh m_resMesh = smr.sharedMesh; // bones m_bones = new List<string>(); //m_bones.Clear(); foreach( Transform tr in smr.bones ) { m_bones.Add( tr.name ); } GameObject.DestroyObject(goPartsItem); SetNeedResetParts( false ); }
// public int GetRandomString() // { // return m_ChatString[UnityEngine.Random.Range(0, 3)]; // } public int GetRandomString(eGENDER _gender) { switch(_gender) { case eGENDER.eGENDER_MALE: return m_ChatString[UnityEngine.Random.Range(0, 3)]; case eGENDER.eGENDER_FEMALE: return m_ChatString[UnityEngine.Random.Range(3, 6)]; default: Debug.LogError("Tbl_Emoticon_Record::GetRandomString: invalid gender = " + _gender); return -1; // break; } }
public Tbl_Action_Animation GetActionAnimation(eCLASS _class, eGENDER _gender, string _animName) { if(m_dddicActionAnim.ContainsKey(_class) == true) { if(m_dddicActionAnim[_class].ContainsKey(_gender) == true) { if(m_dddicActionAnim[_class][_gender].ContainsKey(_animName) == true) { return m_dddicActionAnim[_class][_gender][_animName]; } } } // Debug.LogError("[Tbl_ActionList_Table]GetActionAnimInfo: " + _class + "(" + _gender + ") doesnt have " + _animName + " animation"); return null; }
public void SetCreationData( OtherCharacterAppearData _data) { sessionId_ = (int)_data.sessionKey_; uniqueId_ = (int)_data.uniqKey_; m_SessionId = _data.sessionKey_; m_UniqueId = _data.uniqKey_; if( m_ShopUId == uint.MaxValue && _data.shopUId_ != uint.MaxValue) m_ShopUId = _data.shopUId_; if( m_ShopContent == null) { string content = "null"; if( _data.shopContent_ != null) content = System.Text.UTF8Encoding.UTF8.GetString( _data.shopContent_); Debug.Log( "AsUserEntity::SetCreationData: previous shop content is null. set by OtherCharacterAppearData.shopContent[" + content + "]"); m_ShopContent = _data.shopContent_; } else { Debug.Log( "AsUserEntity::SetCreationData: previous shop content is " + System.Text.UTF8Encoding.UTF8.GetString( m_ShopContent) + ". ignore shop content."); } #region -Designation designationID = _data.designationID; #endregion #region -AccountGender #if !NEW_DELEGATE_IMAGE userGender = _data.userGender; #endif #endregion #region -GMMark isGM = _data.isGM; #endregion SetProperty( eComponentProperty.NAME, AsUtil.GetRealString( _data.charName_)); SetProperty( eComponentProperty.GUILD_NAME, AsUtil.GetRealString( _data.guildName_)); SetProperty( eComponentProperty.RACE, _data.race_); SetProperty( eComponentProperty.CLASS, _data.class_); SetProperty( eComponentProperty.GENDER, _data.gender_); SetProperty( eComponentProperty.LEVEL, _data.level_); if( GetProperty<bool>( eComponentProperty.SHOP_OPENING) == false) { SetProperty( eComponentProperty.SHOP_OPENING, _data.shopOpening_); // Debug.Log( "AsUserEntity::SetCreationData: [" + _data.uniqKey_ + "]eComponentProperty.SHOP_OPENING = " + _data.shopOpening_); } Vector3 pos = _data.curPosition_; pos.y += 0.1f; transform.position = pos; transform.rotation = Quaternion.AngleAxis( 180, Vector3.up); SetProperty( eComponentProperty.HP_CUR, _data.hpCur_); SetProperty( eComponentProperty.HP_MAX, _data.hpMax_); SetProperty( eComponentProperty.MOVE_SPEED , _data.moveSpeed_); if (_data.notRegisterMgr == false) AsEntityManager.Instance.RegisterUserCharacter( this); m_iHairItemIndex = _data.hair_ + _data.hairColor_; m_sCharView = new sITEMVIEW[AsGameDefine.ITEM_SLOT_VIEW_COUNT]; if( _data.surverData != null) { m_bCostumeOnOff = _data.surverData.bCostumeOnOff; m_sCharView[0] = _data.surverData.sNormalItemVeiw_1; m_sCharView[1] = _data.surverData.sNormalItemVeiw_2; m_sCharView[2] = _data.surverData.sNormalItemVeiw_3; m_sCharView[3] = _data.surverData.sNormalItemVeiw_4; m_sCharView[4] = _data.surverData.sNormalItemVeiw_5; } m_sCosItemView = new sITEMVIEW[AsGameDefine.ITEM_SLOT_COS_VIEW_COUNT]; if( _data.surverData != null) { m_sCosItemView[0] = _data.surverData.sCosItemView_1; m_sCosItemView[1] = _data.surverData.sCosItemView_2; m_sCosItemView[2] = _data.surverData.sCosItemView_3; m_sCosItemView[3] = _data.surverData.sCosItemView_4; m_sCosItemView[4] = _data.surverData.sCosItemView_5; m_sCosItemView[5] = _data.surverData.sCosItemView_6; m_sCosItemView[6] = _data.surverData.sCosItemView_7; } m_Hide = _data.hide_; //m_nPvpPoint = _data.nPvpPoint_; m_nYesterdayPvpRank = _data.nYesterdayPvpRank; m_nYesterdayPvpPoint = _data.nYesterdayPvpPoint; m_nYesterdayPvpRankRate = _data.nYesterdayPvpRankRate; #if NEW_DELEGATE_IMAGE nUserDelegateImageIndex = _data.nDelegateImageTableIndex; #else m_nRankPoint = _data.nRankPoint_; #endif m_bSubTitleHide = _data.bSubTitleHide; buffAccure_ = new Msg_CharBuffAccure( _data.criticalChance, _data.dodgeChance); HandleMessage( buffAccure_); }
public override bool SetPartsItem( int _nItemTableIdx, byte _nStrengthenCount, eGENDER _eGender, eCLASS eClass, PartsRoot _partsRoot ) { if( false == base.SetPartsItem( _nItemTableIdx, _nStrengthenCount, _eGender, eClass, _partsRoot ) ) return false; if( null != AssetbundleManager.Instance && true == AssetbundleManager.Instance.useAssetbundle) { SetNeedResetParts(true); return true; } if( false == (getItem.ItemData.getGender == eGENDER.eGENDER_NOTHING || getItem.ItemData.getGender == _eGender) ) { Debug.Log(" WeaponElement::SetPartsItem() [getItem.ItemData.getGender == eGENDER.eGENDER_NOTHING || getItem.ItemData.getGender == _eGender]"); return false; } /*GameObject goPartsItem = null; if( eGENDER.eGENDER_MALE == _eGender ) { goPartsItem = getItem.GetPartsItem_M(); if (null == goPartsItem) { Debug.LogError("PartsItem don't find [ name : " + getItem.ItemData.GetPartsItem_M() ); return false; } } else { goPartsItem = getItem.GetPartsItem_W(); if (null == goPartsItem) { Debug.LogError("PartsItem don't find [ name : " + getItem.ItemData.GetPartsItem_W() ); return false; } } if (null != m_goWeapon) GameObject.Destroy(m_goWeapon); m_goWeapon = GameObject.Instantiate(goPartsItem, Vector3.zero, Quaternion.identity) as GameObject; m_goWeapon.transform.parent = m_BoneTransform; m_goWeapon.transform.localPosition = Vector3.zero; m_goWeapon.transform.localRotation = Quaternion.identity; m_goWeapon.transform.localScale = Vector3.one; */ string path_model; string path_texture; if( eGENDER.eGENDER_MALE == _eGender ) { path_model = getItem.ItemData.GetPartsItem_M(); path_texture = getItem.ItemData.GetPartsItemDiff_M(); } else { path_model = getItem.ItemData.GetPartsItem_W(); path_texture = getItem.ItemData.GetPartsItemDiff_W(); } SetGameObject( ResourceLoad.CreateGameObject( path_model ), ResourceLoad.Loadtexture(path_texture) ); return true; }
public ItemData(BinaryReader br) { m_iID = br.ReadInt32(); m_iNameID = br.ReadInt32(); m_iDestID = br.ReadInt32(); m_eItemType = (Item.eITEM_TYPE)br.ReadInt32(); m_iSubType = br.ReadInt32(); m_GoodsType = (Item.eGOODS_TYPE)br.ReadInt32(); m_eGrade = (Item.eGRADE)br.ReadInt32(); m_iBuyAmount = br.ReadInt32(); m_iSellAmount = br.ReadInt32(); m_iRankPoint = br.ReadInt32(); m_eGender = (eGENDER)br.ReadInt32(); m_iLevelLimit = br.ReadInt32(); #region - eCLASS parsing within PET - if( CheckPetItem() == true) { petClass_ = br.ReadString(); m_eNeedClass = eCLASS.PET; } else m_eNeedClass = (eCLASS)br.ReadInt32(); #endregion m_iOverlapCount = br.ReadInt32(); m_sbItemTradeLimit = br.ReadSByte(); m_eUseTimeType = (Item.eUSE_TIME_TYPE)br.ReadInt32(); m_iItemUseTime = br.ReadInt32(); // m_bItem_Onlyone = br.ReadBoolean(); m_bItem_Storage_Limit = br.ReadBoolean(); m_bDropSeal = br.ReadBoolean(); m_bDump = br.ReadBoolean(); m_bItemStrengthen = br.ReadBoolean(); m_bShopSell = br.ReadBoolean(); m_iItem_PatkDmg_Min = br.ReadInt32(); m_iItem_PatkDmg_Max = br.ReadInt32(); m_iItem_MatkDmg_Min = br.ReadInt32(); m_iItem_MatkDmg_Max = br.ReadInt32(); m_iItem_Pdef = br.ReadInt32(); m_iItem_Mdef = br.ReadInt32(); m_iItem_SkilI_ID = br.ReadInt32(); m_iItem_Skill_Level = br.ReadInt32(); m_isItem_OptionType = br.ReadBoolean(); m_iItem_Fix1_ID = (eITEM_EFFECT)br.ReadInt32(); m_iItem_Fix1_Value = br.ReadInt32(); m_iItem_Fix2_ID = (eITEM_EFFECT)br.ReadInt32(); m_iItem_Fix2_Value = br.ReadInt32(); m_iItem_Rand_ID = br.ReadInt32(); m_iItem_SetGroup_ID = br.ReadInt32(); m_strIcon = br.ReadString(); m_strDropItem = br.ReadString(); m_iItem_Buy_Limit = br.ReadInt32(); m_strPartsItem_M = br.ReadString(); m_strPartsItem_W = br.ReadString(); m_strPartsDiff_M = br.ReadString(); m_strPartsDiff_W = br.ReadString(); m_strDropSound = br.ReadString(); //m_strRootSound = br.ReadString();//kij m_strUseSound = br.ReadString(); //m_strItemHitSound = br.ReadString();//kij //m_strItem_Root_Effect = br.ReadString();//kij //m_strItem_Hit_Effect = br.ReadString();//kij m_Item_Costume_PatkDmg = br.ReadInt32(); m_Item_Costume_MatkDmg = br.ReadInt32(); m_Item_Costume_Pdef = br.ReadInt32(); m_Item_Costume_Mdef = br.ReadInt32(); m_Item_Disassemble = (eItem_Disassemble)br.ReadInt32(); m_Item_MixEnchant = br.ReadBoolean(); m_AbsorbExp = br.ReadInt32(); }