void Open_FadeIn() { if(m_State != eDlgState.FadeIn) { m_State = eDlgState.FadeIn; StopAllCoroutines(); StartCoroutine(FadeInProcess()); } }
void Close_FadeOut() { if(m_State != eDlgState.FadeOut) { m_State = eDlgState.FadeOut; StopAllCoroutines(); StartCoroutine(FadeOutProcess()); } }
void OpenCompletion() { if(m_State != eDlgState.Normal) { m_State = eDlgState.Normal; StopAllCoroutines(); StartCoroutine(OpenCompletionProcess()); } }