예제 #1
0
    private string GetOSKey(eBATTLE_ROOMTYPE battleRoomType, int STARTPOS_INDEX)
    {
        string text = battleRoomType.ToString() + this._recentBattleSolCombinationUniqeKey + STARTPOS_INDEX.ToString();

        if (this.IsParty(battleRoomType))
        {
            text += "PARTY";
        }
        return(text);
    }
예제 #2
0
 public void SetRecentBattleSolCombinationInfo(eBATTLE_ROOMTYPE battleRoomType, int solCombinationUniqeKey, int STARTPOS_INDEX)
 {
     Debug.Log(string.Concat(new object[]
     {
         "NORMAL, RecentBattleSolCombinationInfoManager.cs, SetRecentBattleSolCombinationInfo(), battleRoomType : ",
         battleRoomType.ToString(),
         ", UniqeKey : ",
         solCombinationUniqeKey
     }));
     SolCombinationKeySaveLoader.SaveSolCombinationUniqeKeyInOS(this.GetOSKey(battleRoomType, STARTPOS_INDEX), solCombinationUniqeKey);
 }
예제 #3
0
    public void BattleResult(eBATTLE_ROOMTYPE RoomType, float fBattleTime, int InjurySolCount)
    {
        string text = RoomType.ToString().Substring(17);

        Tapjoy.TrackEvent("Play", "Battle", text, text, "BattleTime", (long)fBattleTime, "InjurySol", (long)InjurySolCount, null, 0L);
    }