public void Init() { this.m_eStatus = eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_NONE; this.MYSOL_NUM_MAX = 9; this.m_BatchUserSol = new MACRO_SOLDIERBATCH[this.MYSOL_NUM_MAX]; for (int i = 0; i < this.MYSOL_NUM_MAX; i++) { this.m_BatchUserSol[i] = new MACRO_SOLDIERBATCH(); } this.m_FriendBatch = new MACRO_SOLDIERBATCH[3]; for (int i = 0; i < 3; i++) { this.m_FriendBatch[i] = new MACRO_SOLDIERBATCH(); } this.m_nMyBatchSolNum = 0; BabelTowerMainDlg babelTowerMainDlg = NrTSingleton <FormsManager> .Instance.GetForm(G_ID.BABELTOWERMAIN_DLG) as BabelTowerMainDlg; if (babelTowerMainDlg != null) { this.m_nFloorType = babelTowerMainDlg.FloorType; PlayerPrefs.SetInt(NrPrefsKey.LASTPLAY_BABELTYPE, (int)this.m_nFloorType); } this.m_nFloorType = (short)PlayerPrefs.GetInt(NrPrefsKey.LASTPLAY_BABELTYPE, 1); if (this.m_nFloorType == 2) { this.m_nSelectStage = (short)PlayerPrefs.GetInt(NrPrefsKey.LASTPLAY_BABELFLOOR_HARD, 0); this.m_nSubFloor = (short)PlayerPrefs.GetInt(NrPrefsKey.LASTPLAY_BABELSUBFLOOR_HARD, -1); } else { this.m_nSelectStage = (short)PlayerPrefs.GetInt(NrPrefsKey.LASTPLAY_BABELFLOOR, 0); this.m_nSubFloor = (short)PlayerPrefs.GetInt(NrPrefsKey.LASTPLAY_BABELSUBFLOOR, -1); } this.m_bStop = false; }
private bool WaitCure() { if (this.m_BatchUserSol == null) { return(false); } int num = 0; int num2 = 0; for (int i = 0; i < this.m_nMyBatchSolNum; i++) { if (this.m_BatchUserSol[i].m_nSolID > 0L && this.m_BatchUserSol[i].m_bInjury) { if (this.m_BatchUserSol[i].m_eRequestInjury != INJURY_CURE_LEVEL.INJURY_CURE_LEVEL_NONE) { num++; } else { num2++; } } } if (num > 0) { this.m_eStatus = eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_WAIT_CURE; return(false); } if (num2 > 0) { this.m_eStatus = eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_CHECK_INJURY; return(false); } return(true); }
public void SetStatus(eBABEL_MACRO_STATUS eStatus, float fTime) { this.m_eStatus = eStatus; this.m_fSelectTime = fTime; if (this.m_eStatus == eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_NONE) { NrTSingleton <FormsManager> .Instance.CloseForm(G_ID.BABELTOWER_REPEAT_MAIN_DLG); NrTSingleton <FormsManager> .Instance.CloseForm(G_ID.BABELTOWER_REPEAT_DLG); NrTSingleton <FormsManager> .Instance.CloseForm(G_ID.BATTLE_RESULT_DLG); } }
public void Start(bool bAutoReviveCheck, bool bBattleSpeedCheck) { if (this.m_eStatus == eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_NONE) { this.m_eStatus = eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_INIT; this.m_nMacroCount = 0; this.m_iMacroWinCount = 0; this.m_iMacroDefeatCount = 0; this.m_bOpenMacro = true; this.m_bAutoRevive = bAutoReviveCheck; this.m_bBattleSpeedCheck = bBattleSpeedCheck; } if (NrTSingleton <FormsManager> .Instance.IsShow(G_ID.BATTLE_RESULT_CONTENT_DLG)) { this.m_bAutoBattle = true; } }
public void Update() { if (this.m_bStop) { return; } if (Time.realtimeSinceStartup - this.m_fUpdateTime < 0.4f) { return; } this.m_fUpdateTime = Time.realtimeSinceStartup; switch (this.m_eStatus) { case eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_INIT: this.Init(); this.m_eStatus = eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_CHECK_BATTLEPOS; break; case eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_CHECK_BATTLEPOS: if (!this.CheckBattlePos()) { this.SetStatus(eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_NONE, 0f); return; } this.m_eStatus = eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_CHECK_INJURY; break; case eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_CHECK_INJURY: if (!this.InjuryCureComplete()) { this.SetStatus(eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_NONE, 0f); return; } this.m_eStatus = eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_WAIT_CURE; break; case eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_WAIT_CURE: if (!this.WaitCure()) { return; } this.m_eStatus = eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_BATTLE_START; break; case eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_BATTLE_START: if (!this.StartBabelMacroBattle()) { this.SetStatus(eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_NONE, 0f); return; } this.m_eStatus = eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_BATTLE_ING; break; case eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_BATTLE_SELECT_SPECIAL_RESULT: if (Time.realtimeSinceStartup - this.m_fSelectTime > 0.3f && this.m_fSelectTime != 0f) { Battle_ResultDlg_Content battle_ResultDlg_Content = (Battle_ResultDlg_Content)NrTSingleton <FormsManager> .Instance.GetForm(G_ID.BATTLE_RESULT_CONTENT_DLG); if (battle_ResultDlg_Content != null) { int iSelectIndex = UnityEngine.Random.Range(0, 4); battle_ResultDlg_Content.ClickRewardCardButton(iSelectIndex); this.m_fSelectTime = 0f; } } break; case eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_BATTLE_SELECT_SPECIAL_COMPLETE: if (Time.realtimeSinceStartup - this.m_fSelectTime > 1f && this.m_fSelectTime != 0f) { Battle_ResultDlg_Content battle_ResultDlg_Content2 = (Battle_ResultDlg_Content)NrTSingleton <FormsManager> .Instance.GetForm(G_ID.BATTLE_RESULT_CONTENT_DLG); if (battle_ResultDlg_Content2 != null) { battle_ResultDlg_Content2.ClickRewardOKButton(null); this.m_fSelectTime = 0f; } } break; case eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_BATTLE_END: { COMMON_CONSTANT_Manager instance = COMMON_CONSTANT_Manager.GetInstance(); int num = 0; if (instance != null) { if (NrTSingleton <ContentsLimitManager> .Instance.IsVipExp()) { num = instance.GetValue(eCOMMON_CONSTANT.eCOMMON_CONSTANT_BATTLE_REPEAT); } else { int vipLevelAddBattleRepeat = (int)NrTSingleton <NrTableVipManager> .Instance.GetVipLevelAddBattleRepeat(); num = instance.GetValue(eCOMMON_CONSTANT.eCOMMON_CONSTANT_BATTLE_REPEAT) + vipLevelAddBattleRepeat; } } if (this.m_bAutoBattle) { this.m_bAutoBattle = false; } else { this.m_nMacroCount++; } if (this.m_bBattleSpeedCheck) { NrMyCharInfo kMyCharInfo = NrTSingleton <NkCharManager> .Instance.m_kMyCharInfo; if (kMyCharInfo != null) { long charSubData = kMyCharInfo.GetCharSubData(eCHAR_SUBDATA.CHAR_SUBDATA_BATTLESPEED_COUNT); if (charSubData > 0L) { int @int = PlayerPrefs.GetInt(NrPrefsKey.AUTOSELLGRADE, 0); int int2 = PlayerPrefs.GetInt(NrPrefsKey.AUTOSELLRANK, 0); TsLog.LogWarning("!!!!!!!!!!!!!!!!!! Macro Grade : {0}", new object[] { @int }); TsLog.LogWarning("!!!!!!!!!!!!!!!!!! Macro Rank : {0}", new object[] { int2 }); if (@int > 0 || int2 > 0) { GS_ITEM_SELL_AUTO_BABEL_REQ gS_ITEM_SELL_AUTO_BABEL_REQ = new GS_ITEM_SELL_AUTO_BABEL_REQ(); gS_ITEM_SELL_AUTO_BABEL_REQ.i16BabelAutoSellGrade = (short)@int; gS_ITEM_SELL_AUTO_BABEL_REQ.i16BabelAutoSellRank = (short)int2; SendPacket.GetInstance().SendObject(eGAME_PACKET_ID.GS_ITEM_SELL_AUTO_BABEL_REQ, gS_ITEM_SELL_AUTO_BABEL_REQ); } } } } if (this.m_nMacroCount < num) { this.m_eStatus = eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_CHECK_BATTLEPOS; } else { this.SetStatus(eBABEL_MACRO_STATUS.eBABEL_MACRO_STATUS_NONE, 0f); BabelTowerMainDlg babelTowerMainDlg = NrTSingleton <FormsManager> .Instance.LoadForm(G_ID.BABELTOWERMAIN_DLG) as BabelTowerMainDlg; if (babelTowerMainDlg != null) { babelTowerMainDlg.FloorType = this.m_nFloorType; babelTowerMainDlg.ShowList(); } if (PlayerPrefs.GetInt(NrPrefsKey.OPTION_VIBE_ON_OFF) == 1) { Handheld.Vibrate(); } this.ShowMacroResult(); } break; } } }