public void OnDrop(PointerEventData eventData) { Debug.Log(eventData.pointerDrag.name + " was dropped on " + gameObject.name); draggableout d = eventData.pointerDrag.GetComponent <draggableout>(); if (d != null) { d.parentToReturnTo = this.transform; } }
public void OnPointerEnter(PointerEventData eventData) { //Debug.Log("OnPointerEnter"); if (eventData.pointerDrag == null) { return; } draggableout d = eventData.pointerDrag.GetComponent <draggableout>(); if (d != null) { d.placeholderParent = this.transform; } }