예제 #1
0
        public void initEnemyAtBlock(defaultBlock block, int ID)
        {
            switch (ID)
            {
            case 1: { block.getMob_list().Add(new enemy_Slime()); break; }

            case 2: { block.getMob_list().Add(new enemy_Goblin()); break; }
            }
            block.setMob_Count(block.getMob_list().Count);
        }
예제 #2
0
 public void setTheBlock(defaultBlock theBlock)
 {
     this.theBlock = theBlock;
 }
예제 #3
0
 public void setMob_location(defaultBlock mob_location)
 {
     this.mob_location = mob_location;
 }
예제 #4
0
 public void setStandBlock(defaultBlock standBlock)
 {
     this.standBlock = standBlock;
 }