private void button1_Click(object sender, EventArgs e) { if (this.InvokeRequired) { dbutton1_Click d = new dbutton1_Click(button1_Click); object[] args = { sender, e }; this.Invoke(d, args); } else { if (AcceptedEmulator != null) { if (AcceptedEmulator.IsConnected) { for (int i = 0; i < BreakPoints.Count; i++) { AcceptedEmulator.Send("DELB " + BreakPoints[i].File + " " + BreakPoints[i].LineNumber + "\n"); } BreakPoints.Clear(); } } } }
private void button1_Click(object sender, EventArgs e) { if (this.InvokeRequired) { dbutton1_Click d = new dbutton1_Click(button1_Click); object[] args = { sender, e }; this.Invoke(d, args); } else { if (AcceptedEmulator != null) { if (AcceptedEmulator.IsConnected) { for (int i = 0; i < BreakPoints.Count; i++) { AcceptedEmulator.Send("DELB "+BreakPoints[i].File+" "+BreakPoints[i].LineNumber+"\n"); } BreakPoints.Clear(); } } } }