public string QuitMatch(MatchParameter2Model match) { string result = ""; MessageModel message = new MessageModel(); JavaScriptSerializer jss = new JavaScriptSerializer(); HashSet <object> returnResult = new HashSet <object>(); //取消报名参赛 using (HiGame_V1Entities context = new HiGame_V1Entities()) { db_User user = User.GetUserByPhoneNumber(match.PhoneNumber); //判断是否队长,队员不可报名 var team = context.db_Team.Where(c => c.TeamID == match.TeamID). Where(c => c.CreateUserID == user.UserID). FirstOrDefault(); if (team == null) { message.MessageCode = MESSAGE.CANNOTQUITMATCH_CODE; message.Message = MESSAGE.CANNOTQUITMATCH; } else { db_GameRecord gameRecord = context.db_GameRecord. Where(c => c.GameID == match.MatchID). Where(c => c.TeamID == match.TeamID).FirstOrDefault(); //删除队伍已报名信息 if (gameRecord != null) { context.db_GameRecord.Remove(gameRecord); context.SaveChanges(); } message.MessageCode = MESSAGE.OK_CODE; message.Message = MESSAGE.OK; } } returnResult.Add(message); result = jss.Serialize(returnResult); return(result); }
public string JoinMatch(MatchParameter2Model match) { string result = ""; MessageModel message = new MessageModel(); JavaScriptSerializer jss = new JavaScriptSerializer(); HashSet <object> returnResult = new HashSet <object>(); //报名参赛 using (HiGame_V1Entities context = new HiGame_V1Entities()) { db_User user = User.GetUserByPhoneNumber(match.PhoneNumber); if (user != null) { //判断是否队长,队员不可报名 var team = context.db_Team.Where(c => c.TeamID == match.TeamID). Where(c => c.CreateUserID == user.UserID). FirstOrDefault(); if (team == null) { message.MessageCode = MESSAGE.CANNOTJOINMATCH_CODE; message.Message = MESSAGE.CANNOTJOINMATCH; } else { //判断队伍是否满5人 var teamCount = context.db_TeamUser.Where(c => c.TeamID == match.TeamID).ToList().Count; if (teamCount < 4) { message.MessageCode = MESSAGE.TEAMUSERNOTENOUGH_CODE; message.Message = MESSAGE.TEAMUSERNOTENOUGH; } else { //判断报名队伍数是否已满 if (Team.IsBoBoFull(match) == true) { //判断队伍是否已报名 db_GameRecord gameRecord = new db_GameRecord(); gameRecord.BoBoID = match.BoBoID; gameRecord.GameID = match.MatchID; gameRecord.TeamID = match.TeamID; gameRecord.ApplyTIme = DateTime.Now; gameRecord.UserID = user.UserID; gameRecord.IsCancel = 0; gameRecord.State = 0; context.db_GameRecord.Add(gameRecord); context.SaveChanges(); message.MessageCode = MESSAGE.OK_CODE; message.Message = MESSAGE.OK; } else { //名额已满 message.MessageCode = MESSAGE.MATCHFULL_CODE; message.Message = MESSAGE.MATCHFULL; } } } } else { //用户未存在 message.MessageCode = MESSAGE.NOUSER_CODE; message.Message = MESSAGE.NOUSER; } } returnResult.Add(message); result = jss.Serialize(returnResult); return(result); }