예제 #1
0
    public void Start()
    {
        // create world
        ode.dInitODE2(0);
        world = ode.dWorldCreate();
        ode.dWorldSetGravity(world, 0, -10, 0);

        space        = ode.dHashSpaceCreate();
        contactgroup = ode.dJointGroupCreate(0);

        ground = ode.dCreatePlane(space, 0, 1, 0, 0);

        ode.dMass m1 = new ode.dMass();
        ball      = new OdeObject();
        ball.body = ode.dBodyCreate(world);            //  Crate a rigid body
        ode.dMassSetZero(ref m1);                      // Initialize mass parameters
        ode.dMassSetSphereTotal(ref m1, mass, radius); // Calculate a mass parameter
        ode.dBodySetMass(ball.body, ref m1);
        ode.dBodySetPosition(ball.body, 0, 2, 0);
        ode.dBodySetQuaternion(ball.body, Quaternion.AngleAxis(45, Vector3.left));
        ode.dBodyGetRotation(ball.body);

        ball.geoms.Add(ode.dCreateSphere(space, radius));
        ball.target = target;
        ode.dGeomSetBody(ball.geoms[0], ball.body);
        ode.dBodyAddTorque(ball.body, 5, 0, 0);

        int a = 0;
    }
예제 #2
0
		public void Create()
		{
			MaxIterationCount = ODEPhysicsWorld.Instance.defaultMaxIterationCount;

			worldID = Ode.dWorldCreate();

			//Ode.dVector3 center = new Ode.dVector3( 0, 0, 0 );
			//Ode.dVector3 extents = new Ode.dVector3( 1000, 1000, 1000 );
			//rootSpaceID = Ode.dQuadTreeSpaceCreate( dSpaceID.Zero, ref center, ref extents, 10 );
			rootSpaceID = Ode.dHashSpaceCreate( dSpaceID.Zero );
			Ode.dHashSpaceSetLevels( rootSpaceID, ODEPhysicsWorld.Instance.hashSpaceMinLevel,
				ODEPhysicsWorld.Instance.hashSpaceMaxLevel );

			// Create the ODE contact joint group.
			contactJointGroupID = Ode.dJointGroupCreate( 0 );

			// Set the ODE global CFM value that will be used by all Joints
			// (including contacts).  This affects normal Joint constraint
			// operation and Joint limits.  The user cannot adjust CFM, but
			// they can adjust ERP (a.k.a. bounciness/restitution) for materials
			// (i.e. contact settings) and Joint limits.
			Ode.dWorldSetCFM( worldID, Defines.globalCFM );

			// Set the ODE global ERP value.  This will only be used for Joints
			// under normal conditions, not at their limits.  Also, it will not
			// affect contacts at all since they use material properties to
			// calculate ERP.
			Ode.dWorldSetERP( worldID, 0.5f * ( Defines.maxERP + Defines.minERP ) );

			Ode.dWorldSetContactSurfaceLayer( worldID, Defines.surfaceLayer );

			//MaxIterationCount = maxIterationCount;

			//ray for RayCast
			rayCastGeomID = Ode.dCreateRay( rootSpaceID, 1 );
			Ode.dGeomSetData( rayCastGeomID, IntPtr.Zero );

			rayCastResultDistanceComparer = new Comparison<RayCastResult>( SortRayCastResultsMethod );

			unsafe
			{
				Ode.CheckEnumAndStructuresSizes( sizeof( Ode.CollisionEventData ),
					sizeof( Ode.RayCastResult ) );
			}

			neoAxisAdditionsID = Ode.NeoAxisAdditions_Init( Defines.maxContacts, Defines.minERP,
				Defines.maxERP, Defines.maxFriction, Defines.bounceThreshold, worldID, rootSpaceID,
				rayCastGeomID, contactJointGroupID );

			UpdateMaxIterationCount();
			UpdateGravity();
			UpdateMaxAngularSpeed();

			for( int group0 = 0; group0 < 32; group0++ )
				for( int group1 = 0; group1 < 32; group1++ )
					OnUpdateContactGroups( group0, group1, IsContactGroupsContactable( group0, group1 ) );
		}
예제 #3
0
        public OdeSpace()
        {
            bool useSpatialTrees = true;

            // Create the Space without adding it to another Space.
            if (!useSpatialTrees)
            {
                spaceID = dSpaceID.Create();
            }
            else
            {
                spaceID = dSpaceID.HashSpaceCreate();
                spaceID.SetLevels(3, 9);
            }
            parentSpaceID = null;
        }
예제 #4
0
        public void Destroy()
        {
            if (shapesDictionary.Count != 0)
            {
                Log.Warning("ODEPhysicsWorld: OnShutdownLibrary: shapesDictionary.Count != 0.");
            }

            if (neoAxisAdditionsID != IntPtr.Zero)
            {
                Ode.NeoAxisAdditions_Shutdown(neoAxisAdditionsID);
                neoAxisAdditionsID = IntPtr.Zero;
            }

            if (rayCastGeomID != dGeomID.Zero)
            {
                Ode.dGeomDestroy(rayCastGeomID);
                rayCastGeomID = dGeomID.Zero;
            }

            if (rootSpaceID != dSpaceID.Zero)
            {
                Ode.dSpaceDestroy(rootSpaceID);
                rootSpaceID = dSpaceID.Zero;
            }

            if (worldID != dWorldID.Zero)
            {
                Ode.dWorldDestroy(worldID);
                worldID = dWorldID.Zero;
            }

            if (contactJointGroupID != dJointGroupID.Zero)
            {
                Ode.dJointGroupDestroy(contactJointGroupID);
                contactJointGroupID = dJointGroupID.Zero;
            }
        }
예제 #5
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public unsafe extern static dGeomID dCreateConvex( dSpaceID space, void*/*dReal*/ planes,
			uint planecount, void*/*dReal*/ points, uint pointcount, void*/*uint*/ polygons );
예제 #6
0
        void CreateGeomDatas()
        {
            tempGeomDatasAsList.Clear();
            for (int n = 0; n < Shapes.Length; n++)
            {
                tempGeomDatasAsList.Add(null);
            }

            dSpaceID bodySpaceID = scene.rootSpaceID;

            for (int nShape = 0; nShape < Shapes.Length; nShape++)
            {
                Shape shape = Shapes[nShape];

                GeomData geomData = new GeomData();
                geomData.shape   = shape;
                geomData.odeBody = (ODEBody)shape.Body;

                bool identityTransform = shape.Position == Vec3.Zero && shape.Rotation == Quat.Identity;

                // No offset transform.
                if (identityTransform)
                {
                    geomData.spaceID = bodySpaceID;
                }

                //create geom

                switch (shape.ShapeType)
                {
                case Shape.Type.Box:
                {
                    BoxShape boxShape = (BoxShape)shape;
                    geomData.geomID = Ode.dCreateBox(geomData.spaceID, boxShape.Dimensions.X,
                                                     boxShape.Dimensions.Y, boxShape.Dimensions.Z);
                }
                break;

                case Shape.Type.Sphere:
                {
                    SphereShape sphereShape = (SphereShape)shape;
                    geomData.geomID = Ode.dCreateSphere(geomData.spaceID, sphereShape.Radius);
                }
                break;

                case Shape.Type.Capsule:
                {
                    CapsuleShape capsuleShape = (CapsuleShape)shape;
                    geomData.geomID = Ode.dCreateCapsule(geomData.spaceID, capsuleShape.Radius,
                                                         capsuleShape.Length);
                }
                break;

                case Shape.Type.Cylinder:
                {
                    CylinderShape cylinderShape = (CylinderShape)shape;
                    geomData.geomID = Ode.dCreateCylinder(geomData.spaceID, cylinderShape.Radius,
                                                          cylinderShape.Length);
                }
                break;

                case Shape.Type.Mesh:
                {
                    MeshShape meshShape = (MeshShape)shape;

                    if (!Static)
                    {
                        if (!notSupportedMeshesLogInformed)
                        {
                            notSupportedMeshesLogInformed = true;
                            Log.Warning("ODEBody: Dynamic convex and triangle meshes are not " +
                                        "supported by ODE.");
                        }
                        Log.Info("ODEBody: Dynamic convex and triangle meshes are not " +
                                 "supported by ODE.");

                        //ignore shape
                        continue;
                    }

                    //get mesh geometry from cache
                    PhysicsWorld._MeshGeometry geometry = meshShape._GetMeshGeometry();

                    //ignore shape
                    if (geometry == null)
                    {
                        Log.Info("ODEBody: Mesh is not initialized. ({0}).", meshShape.MeshName);
                        continue;
                    }

                    ODEPhysicsWorld.MeshGeometryODEData data;

                    if (geometry.UserData == null)
                    {
                        data = new ODEPhysicsWorld.MeshGeometryODEData();

                        //generate MeshGeometryODEData data
                        data.triMeshDataID = Ode.dGeomTriMeshDataCreate();

                        data.verticesCount = geometry.Vertices.Length;
                        data.indicesCount  = geometry.Indices.Length;

                        data.vertices = (IntPtr)Ode.dAlloc((uint)
                                                           (Marshal.SizeOf(typeof(float)) * 3 * data.verticesCount));
                        data.indices = (IntPtr)Ode.dAlloc((uint)
                                                          (Marshal.SizeOf(typeof(int)) * data.indicesCount));

                        unsafe
                        {
                            fixed(Vec3 *source = geometry.Vertices)
                            {
                                NativeUtils.CopyMemory(data.vertices, (IntPtr)source,
                                                       data.verticesCount * sizeof(Vec3));
                            }

                            fixed(int *source = geometry.Indices)
                            {
                                NativeUtils.CopyMemory(data.indices, (IntPtr)source,
                                                       data.indicesCount * sizeof(int));
                            }
                        }

                        //build ode tri mesh data
                        Ode.dGeomTriMeshDataBuildSingleAsIntPtr(
                            data.triMeshDataID,
                            data.vertices,
                            Marshal.SizeOf(typeof(float)) * 3,
                            data.verticesCount,
                            data.indices,
                            data.indicesCount,
                            Marshal.SizeOf(typeof(int)) * 3);

                        geometry.UserData = data;
                    }
                    else
                    {
                        data = (ODEPhysicsWorld.MeshGeometryODEData)geometry.UserData;
                    }

                    data.checkRefCounter++;

                    geomData.meshGeometryODEData = data;

                    geomData.geomID = Ode.dCreateTriMesh(geomData.spaceID,
                                                         data.triMeshDataID, null, null, null);

                    Ode.SetGeomTriMeshSetRayCallback(geomData.geomID);

                    //unsafe
                    //{

                    //   float[] planes = new float[]
                    //      {
                    //         1.0f ,0.0f ,0.0f ,0.25f,
                    //         0.0f ,1.0f ,0.0f ,0.25f,
                    //         0.0f ,0.0f ,1.0f ,0.25f,
                    //         -1.0f,0.0f ,0.0f ,0.25f,
                    //         0.0f ,-1.0f,0.0f ,0.25f,
                    //         0.0f ,0.0f ,-1.0f,0.25f
                    //      };

                    //   float[] points = new float[]
                    //      {
                    //         0.25f,0.25f,0.25f,
                    //         -0.25f,0.25f,0.25f,

                    //         0.25f,-0.25f,0.25f,
                    //         -0.25f,-0.25f,0.25f,

                    //         0.25f,0.25f,-0.25f,
                    //         -0.25f,0.25f,-0.25f,

                    //         0.25f,-0.25f,-0.25f,
                    //         -0.25f,-0.25f,-0.25f,
                    //      };

                    //   uint[] polygons = new uint[]
                    //      {
                    //         4,0,2,6,4,
                    //         4,1,0,4,5,
                    //         4,0,1,3,2,
                    //         4,3,1,5,7,
                    //         4,2,3,7,6,
                    //         4,5,4,6,7,
                    //      };

                    //   float* nativePlanes = (float*)Ode.dAlloc( (uint)( sizeof( float ) * planes.Length ) );
                    //   for( int n = 0; n < planes.Length; n++ )
                    //      nativePlanes[ n ] = planes[ n ];

                    //   uint planeCount = 6;

                    //   float* nativePoints = (float*)Ode.dAlloc( (uint)( sizeof( float ) * points.Length ) );
                    //   for( int n = 0; n < points.Length; n++ )
                    //      nativePoints[ n ] = points[ n ];

                    //   uint pointCount = 8;

                    //   uint* nativePolygons = (uint*)Ode.dAlloc( (uint)( sizeof( uint ) * polygons.Length ) );
                    //   for( int n = 0; n < polygons.Length; n++ )
                    //      nativePolygons[ n ] = polygons[ n ];

                    //   //ODEPhysicsWorld.MeshGeometryODEData data;

                    //   //if( geometry.UserData == null )
                    //   //{
                    //   //   data = new ODEPhysicsWorld.MeshGeometryODEData();
                    //   //}

                    //   geomData.geomID = Ode.dCreateConvex( geomData.spaceID, nativePlanes,
                    //      planeCount, nativePoints, pointCount, nativePolygons );
                    //}
                }
                break;
                }

                //add geom data to list
                tempGeomDatasAsList[nShape] = geomData;

                geomData.shape   = shape;
                geomData.odeBody = (ODEBody)shape.Body;

                // Use ODE's geom transform object.
                if (!identityTransform)
                {
                    geomData.transformID = Ode.dCreateGeomTransform(bodySpaceID);
                }

                //set geom to body
                if (!Static)
                {
                    if (geomData.transformID == dGeomID.Zero)
                    {
                        Ode.dGeomSetBody(geomData.geomID, bodyID);
                    }
                    else
                    {
                        Ode.dGeomSetBody(geomData.transformID, bodyID);
                    }
                }

                if (geomData.transformID != dGeomID.Zero)
                {
                    // Setup geom transform.

                    Ode.dGeomTransformSetGeom(geomData.transformID, geomData.geomID);

                    Ode.dQuaternion odeQuat;
                    Convert.ToODE(shape.Rotation, out odeQuat);
                    Ode.dGeomSetQuaternion(geomData.geomID, ref odeQuat);

                    Ode.dGeomSetPosition(geomData.geomID, shape.Position.X,
                                         shape.Position.Y, shape.Position.Z);
                }

                // Set the GeomData reference for later use (e.g. in collision handling).
                geomData.shapeDictionaryIndex = scene.shapesDictionary.Add(geomData);

                dGeomID geomID = geomData.transformID != dGeomID.Zero ?
                                 geomData.transformID : geomData.geomID;
                Ode.CreateShapeData(geomID, bodyData, geomData.shapeDictionaryIndex,
                                    shape.ShapeType == Shape.Type.Mesh, shape.ContactGroup,
                                    shape.Hardness, shape.Restitution, shape.DynamicFriction, shape.StaticFriction);

                //shape pair flags
                Dictionary <Shape, ShapePairFlags> list = shape._GetShapePairFlags();
                if (list != null)
                {
                    foreach (KeyValuePair <Shape, ShapePairFlags> pair in list)
                    {
                        Shape          otherShape = pair.Key;
                        ShapePairFlags flags      = pair.Value;

                        if ((flags & ShapePairFlags.DisableContacts) != 0)
                        {
                            ODEBody otherBody = (ODEBody)otherShape.Body;

                            GeomData otherGeomData = otherBody.GetGeomDataByShape(otherShape);
                            if (otherGeomData != null)
                            {
                                dGeomID otherGeomID = (otherGeomData.transformID != dGeomID.Zero) ?
                                                      otherGeomData.transformID : otherGeomData.geomID;
                                Ode.SetShapePairDisableContacts(geomID, otherGeomID, true);
                            }
                        }
                    }
                }
            }

            geomDatas = tempGeomDatasAsList.ToArray();
            tempGeomDatasAsList.Clear();

            if (Static)
            {
                UpdateStaticBodyGeomsTransform();
            }
        }
예제 #7
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public extern static void dSpaceClean( dSpaceID space );
예제 #8
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public extern static dGeomID dSpaceGetGeom( dSpaceID space, int i );
예제 #9
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public extern static int dSpaceGetCleanup( dSpaceID space );
예제 #10
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public extern static void dSpaceRemove( dSpaceID space, dGeomID geom );
예제 #11
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		//betauser
		public extern static dSpaceID dQuadTreeSpaceCreate( dSpaceID space, ref dVector3 Center, ref dVector3 Extents, int Depth );
예제 #12
0
		public void Destroy()
		{
			if( shapesDictionary.Count != 0 )
				Log.Warning( "ODEPhysicsWorld: OnShutdownLibrary: shapesDictionary.Count != 0." );

			if( neoAxisAdditionsID != IntPtr.Zero )
			{
				Ode.NeoAxisAdditions_Shutdown( neoAxisAdditionsID );
				neoAxisAdditionsID = IntPtr.Zero;
			}

			if( rayCastGeomID != dGeomID.Zero )
			{
				Ode.dGeomDestroy( rayCastGeomID );
				rayCastGeomID = dGeomID.Zero;
			}

			if( rootSpaceID != dSpaceID.Zero )
			{
				Ode.dSpaceDestroy( rootSpaceID );
				rootSpaceID = dSpaceID.Zero;
			}

			if( worldID != dWorldID.Zero )
			{
				Ode.dWorldDestroy( worldID );
				worldID = dWorldID.Zero;
			}

			if( contactJointGroupID != dJointGroupID.Zero )
			{
				Ode.dJointGroupDestroy( contactJointGroupID );
				contactJointGroupID = dJointGroupID.Zero;
			}
		}
예제 #13
0
 public OdeSpace(dSpaceID space)
 {
     spaceID       = space;
     parentSpaceID = null;
 }
예제 #14
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public extern static dSpaceID dSimpleSpaceCreate( dSpaceID space );
예제 #15
0
파일: Ode.cs 프로젝트: WolfgangSt/axiom
 public static extern dGeomID dCreateConvex(dSpaceID space, dReal[] planes, int planeCount, dReal[] points, int pointCount, int[] polygons);
예제 #16
0
 public Space(World world)
 {
     ptr        = ode.dHashSpaceCreate();
     this.world = world;
 }
예제 #17
0
파일: Ode.cs 프로젝트: WolfgangSt/axiom
 public static extern dSpaceID dQuadTreeSpaceCreate(dSpaceID space, ref dReal centerX, ref dReal extentsX, int depth);
예제 #18
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public extern static dGeomID dCreateRay( dSpaceID space, dReal length );
예제 #19
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public extern static void dHashSpaceGetLevels( dSpaceID space, ref int minlevel, ref int maxlevel );
예제 #20
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public extern static dGeomID dCreateGeomTransform( dSpaceID space );
예제 #21
0
파일: Ode.cs 프로젝트: WolfgangSt/axiom
 public static extern IntPtr dCreateHeightfield(dSpaceID space, IntPtr data, int bPlaceable);
예제 #22
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public extern static dSpaceID dHashSpaceCreate( dSpaceID space );
예제 #23
0
        public void Create()
        {
            MaxIterationCount = ODEPhysicsWorld.Instance.defaultMaxIterationCount;

            worldID = Ode.dWorldCreate();

            //Ode.dVector3 center = new Ode.dVector3( 0, 0, 0 );
            //Ode.dVector3 extents = new Ode.dVector3( 1000, 1000, 1000 );
            //rootSpaceID = Ode.dQuadTreeSpaceCreate( dSpaceID.Zero, ref center, ref extents, 10 );
            rootSpaceID = Ode.dHashSpaceCreate(dSpaceID.Zero);
            Ode.dHashSpaceSetLevels(rootSpaceID, ODEPhysicsWorld.Instance.hashSpaceMinLevel,
                                    ODEPhysicsWorld.Instance.hashSpaceMaxLevel);

            // Create the ODE contact joint group.
            contactJointGroupID = Ode.dJointGroupCreate(0);

            // Set the ODE global CFM value that will be used by all Joints
            // (including contacts).  This affects normal Joint constraint
            // operation and Joint limits.  The user cannot adjust CFM, but
            // they can adjust ERP (a.k.a. bounciness/restitution) for materials
            // (i.e. contact settings) and Joint limits.
            Ode.dWorldSetCFM(worldID, Defines.globalCFM);

            // Set the ODE global ERP value.  This will only be used for Joints
            // under normal conditions, not at their limits.  Also, it will not
            // affect contacts at all since they use material properties to
            // calculate ERP.
            Ode.dWorldSetERP(worldID, 0.5f * (Defines.maxERP + Defines.minERP));

            Ode.dWorldSetContactSurfaceLayer(worldID, Defines.surfaceLayer);

            //MaxIterationCount = maxIterationCount;

            //ray for RayCast
            rayCastGeomID = Ode.dCreateRay(rootSpaceID, 1);
            Ode.dGeomSetData(rayCastGeomID, IntPtr.Zero);

            rayCastResultDistanceComparer = new Comparison <RayCastResult>(SortRayCastResultsMethod);

            unsafe
            {
                Ode.CheckEnumAndStructuresSizes(sizeof(Ode.CollisionEventData),
                                                sizeof(Ode.RayCastResult));
            }

            neoAxisAdditionsID = Ode.NeoAxisAdditions_Init(Defines.maxContacts, Defines.minERP,
                                                           Defines.maxERP, Defines.maxFriction, Defines.bounceThreshold, worldID, rootSpaceID,
                                                           rayCastGeomID, contactJointGroupID);

            UpdateMaxIterationCount();
            UpdateGravity();
            UpdateMaxAngularSpeed();

            for (int group0 = 0; group0 < 32; group0++)
            {
                for (int group1 = 0; group1 < 32; group1++)
                {
                    OnUpdateContactGroups(group0, group1, IsContactGroupsContactable(group0, group1));
                }
            }
        }
예제 #24
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public extern static void dSpaceDestroy( dSpaceID space );
예제 #25
0
파일: Space.cs 프로젝트: suzuke/ode.net
 internal Space(dSpaceID space)
     : base(space)
 {
     id = space;
 }
예제 #26
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public extern static void dSpaceSetCleanup( dSpaceID space, int mode );
예제 #27
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public extern static void dSpaceCollide( dSpaceID space, IntPtr data, dNearCallback callback );
예제 #28
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public extern static void dSpaceAdd( dSpaceID space, dGeomID geom );
예제 #29
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public extern static dGeomID dCreateSphere( dSpaceID space, dReal radius );
예제 #30
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public extern static int dSpaceQuery( dSpaceID space, dGeomID geom );
예제 #31
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public extern static dGeomID dCreateBox( dSpaceID space, dReal lx, dReal ly, dReal lz );
예제 #32
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public extern static int dSpaceGetNumGeoms( dSpaceID space );
예제 #33
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public extern static dGeomID dCreatePlane( dSpaceID space, dReal a, dReal b, dReal c, dReal d );
예제 #34
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public extern static dGeomID dCreateTriMesh( dSpaceID space, dTriMeshDataID Data, dTriCallback Callback, dTriArrayCallback ArrayCallback, dTriRayCallback RayCallback );
예제 #35
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public extern static dGeomID dCreateCapsule( dSpaceID space, dReal radius, dReal length );
예제 #36
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public extern static dNeoAxisAdditionsID NeoAxisAdditions_Init( int maxContacts,
			float minERP, float maxERP, float maxFriction, float bounceThreshold, dWorldID worldID,
			dSpaceID rootSpaceID, dGeomID rayCastGeomID, dJointGroupID contactJointGroupID );
예제 #37
0
파일: TaoWrapper.cs 프로젝트: whztt07/SDK
		public extern static dGeomID dCreateCylinder( dSpaceID space, dReal radius, dReal length );