예제 #1
0
    // Use this for initialization
    void Start()
    {
        Timer           = GameObject.Find("Timer");
        countTimeScript = Timer.GetComponent <countTime>();

        MainCamera           = GameObject.Find("MainCamera");
        oparateManagerScript = MainCamera.GetComponent <OparateManager>();
    }
예제 #2
0
    // Update is called once per frame
    void Update()
    {
        Timer           = GameObject.Find("Timer");
        countTimeScript = Timer.GetComponent <countTime>();

        isClear    = oparateManagerScript.GameClear;
        isGameover = countTimeScript.gameover;

        if (isClear == true)
        {
            scoreText.text = countTimeScript.newseconds.ToString("#");
        }

        else if (isGameover == true)
        {
            scoreText.text = oparateManagerScript.CountDoor.ToString("#");
        }
    }