void Start() { if (GameObject.Find ("ControladorEscena").GetComponent<controlEscena1> () != null) this.control = GameObject.Find ("ControladorEscena").GetComponent<controlEscena1> (); if (VariablesGenerales.Instance.getCofreAbierto ()) this.gameObject.GetComponent<SpriteRenderer>().sprite = cofreAbierto; else this.gameObject.GetComponent<SpriteRenderer>().sprite = cofreCerrado; this.varHUD = GameObject.Find ("HUD").GetComponent<variablesHUD> (); }
void Start() { if (GameObject.Find("ControladorEscena").GetComponent <controlEscena1> () != null) { this.control = GameObject.Find("ControladorEscena").GetComponent <controlEscena1> (); } if (VariablesGenerales.Instance.getCofreAbierto()) { this.gameObject.GetComponent <SpriteRenderer>().sprite = cofreAbierto; } else { this.gameObject.GetComponent <SpriteRenderer>().sprite = cofreCerrado; } this.varHUD = GameObject.Find("HUD").GetComponent <variablesHUD> (); }