예제 #1
0
파일: Form1.cs 프로젝트: yangjiejie/Tools
        private void tsmi_frame_Add_Click(object sender, EventArgs e)
        {
            config_skill_frame        new_frame = new config_skill_frame();
            List <config_skill_frame> newList   = new List <config_skill_frame>(_selected_skill.frames);

            newList.Add(new_frame);
            _selected_skill.frames = newList.ToArray();
            frame1.UpdateSkill(_selected_skill);
        }
예제 #2
0
파일: Form1.cs 프로젝트: yangjiejie/Tools
 private void tsmi_frame_copy_Click(object sender, EventArgs e)
 {
     if (frame1.selected_frame != null)
     {
         config_skill_frame        new_frame = fastJSON.JSON.ToObject <config_skill_frame>(fastJSON.JSON.ToJSON(frame1.selected_frame));
         List <config_skill_frame> newList   = new List <config_skill_frame>(_selected_skill.frames);
         newList.Add(new_frame);
         _selected_skill.frames = newList.ToArray();
         frame1.UpdateSkill(_selected_skill);
     }
 }
예제 #3
0
파일: Form1.cs 프로젝트: yangjiejie/Tools
        //void Pant()
        //{
        //    var categorysinfo = propertyGrid1.SelectedObject.GetType().GetField("categorys", BindingFlags.NonPublic | BindingFlags.Instance);
        //    if (categorysinfo != null)
        //    {
        //        var categorys = categorysinfo.GetValue(propertyGrid1.SelectedObject) as List<String>;
        //        propertyGrid1.CollapseAllGridItems();
        //        GridItemCollection currentPropEntries = propertyGrid1.GetType().GetField("currentPropEntries", BindingFlags.NonPublic | BindingFlags.Instance).GetValue(propertyGrid1) as GridItemCollection;
        //        var newarray = currentPropEntries.Cast<GridItem>().OrderBy((t) => categorys.IndexOf(t.Label)).ToArray();
        //        currentPropEntries.GetType().GetField("entries", BindingFlags.NonPublic | BindingFlags.Instance).SetValue(currentPropEntries, newarray);
        //        propertyGrid1.ExpandAllGridItems();
        //        propertyGrid1.PropertySort = (PropertySort)propertyGrid1.Tag;
        //    }
        //    //propertyGrid1.Paint -= new PaintEventHandler(propertyGrid1);

        //}


        private void OnSelectFrame(int frame)
        {
            if (frame == -1)
            {
                DrawProperty(null);
                boxView1.listener = (null);
                return;
            }

            config_skill_frame selected_frame = _selected_skill.frames[frame];

            switch (selected_frame.action)
            {
            case SkillFrameAction.ATTACK:
                if (selected_frame.attack == null)
                {
                    selected_frame.attack = new config_action_attack();
                }

                DrawProperty(selected_frame.attack);
                break;

            case SkillFrameAction.DRIFT:
                if (selected_frame.drift == null)
                {
                    selected_frame.drift = new config_action_drift();
                }
                DrawProperty(selected_frame.drift);
                break;

            case SkillFrameAction.FLAW:
                DrawProperty(null);
                break;

            case SkillFrameAction.GHOST:
                if (selected_frame.ghost == null)
                {
                    selected_frame.ghost = new config_action_ghost();
                }
                DrawProperty(selected_frame.ghost);
                break;

            case SkillFrameAction.MOVE:
                if (selected_frame.move == null)
                {
                    selected_frame.move = new config_action_move();
                }
                DrawProperty(selected_frame.move);
                break;

            case SkillFrameAction.None:
                DrawProperty(null);
                break;

            case SkillFrameAction.PLAY_ANIM:
                if (selected_frame.play_anim == null)
                {
                    selected_frame.play_anim = new config_action_play_anim();
                }
                DrawProperty(selected_frame.play_anim);
                break;

            case SkillFrameAction.PLAY_FX:
                if (selected_frame.play_fx == null)
                {
                    selected_frame.play_fx = new config_action_play_fx();
                }
                DrawProperty(selected_frame.play_fx);
                break;

            case SkillFrameAction.PLAY_SOUND:
                if (selected_frame.play_sound == null)
                {
                    selected_frame.play_sound = new config_action_play_sound();
                }
                DrawProperty(selected_frame.play_sound);
                break;

            case SkillFrameAction.SHAKE:
                if (selected_frame.shake == null)
                {
                    selected_frame.shake = new config_action_shake();
                }
                DrawProperty(selected_frame.shake);
                break;

            case SkillFrameAction.SHOOT:
                if (selected_frame.shoot == null)
                {
                    selected_frame.shoot = new config_action_shoot();
                }
                DrawProperty(selected_frame.shoot);
                break;

            case SkillFrameAction.START:
                DrawProperty(null);
                break;

            case SkillFrameAction.SUMMON:
                if (selected_frame.summon == null)
                {
                    selected_frame.summon = new config_action_summon();
                }
                DrawProperty(selected_frame.summon);
                break;

            case SkillFrameAction.LOOP_FRAME:
                if (selected_frame.loop == null)
                {
                    selected_frame.loop = new config_action_loop();
                }
                DrawProperty(selected_frame.loop);
                break;

            case SkillFrameAction.CAN_MOVE:
                if (selected_frame.can_move == null)
                {
                    selected_frame.can_move = new config_action_can_move();
                }
                DrawProperty(selected_frame.can_move);
                break;

            case SkillFrameAction.CAN_ROTATE:
                if (selected_frame.can_rotate == null)
                {
                    selected_frame.can_rotate = new config_action_can_rotate();
                }
                DrawProperty(selected_frame.can_rotate);
                break;

            case SkillFrameAction.VARIANT:
                if (selected_frame.variant == null)
                {
                    selected_frame.variant = new config_action_variant();
                }
                DrawProperty(selected_frame.variant);
                break;

            case SkillFrameAction.JUMP_FRAME:
                if (selected_frame.jump == null)
                {
                    selected_frame.jump = new config_action_jump();
                }
                DrawProperty(selected_frame.jump);
                break;

            case SkillFrameAction.DRIFT_TARGET:
                if (selected_frame.drift_target == null)
                {
                    selected_frame.drift_target = new config_action_drift_target();
                }
                DrawProperty(selected_frame.drift_target);
                break;

            case SkillFrameAction.BUFF:
                if (selected_frame.buff == null)
                {
                    selected_frame.buff = new config_action_buff();
                }
                DrawProperty(selected_frame.buff);
                break;

            case SkillFrameAction.SHOW_RANGE:
                if (selected_frame.show_range == null)
                {
                    selected_frame.show_range = new config_action_show_range();
                }
                DrawProperty(selected_frame.show_range);
                break;

            case SkillFrameAction.CHARGE:
                if (selected_frame.charge == null)
                {
                    selected_frame.charge = new config_action_charge();
                }
                DrawProperty(selected_frame.charge);
                break;

            case SkillFrameAction.PLAY_FX_LINK_TARGET:
                if (selected_frame.fx_link_target == null)
                {
                    selected_frame.fx_link_target = new config_action_play_fx_link_target();
                }
                DrawProperty(selected_frame.fx_link_target);
                break;

            case SkillFrameAction.MONSTER_COMBINATION:
                if (selected_frame.monster_com == null)
                {
                    selected_frame.monster_com = new config_action_monster_com();
                }
                DrawProperty(selected_frame.monster_com);
                break;

            case SkillFrameAction.ATTRACTION:
                if (selected_frame.attract == null)
                {
                    selected_frame.attract = new config_action_attract();
                }
                DrawProperty(selected_frame.attract);
                break;

            case SkillFrameAction.SCREEN_LIGHT:
                if (selected_frame.screen_light == null)
                {
                    selected_frame.screen_light = new config_action_screen_light();
                }
                DrawProperty(selected_frame.screen_light);
                break;

            case SkillFrameAction.FRAME_STATE:
                if (selected_frame.frame_state == null)
                {
                    selected_frame.frame_state = new config_action_frame_state();
                }
                DrawProperty(selected_frame.frame_state);
                break;

            case SkillFrameAction.QTE:
                if (selected_frame.qte == null)
                {
                    selected_frame.qte = new config_action_qte();
                }
                DrawProperty(selected_frame.qte);
                break;

            case SkillFrameAction.SHOW_COUNSELLOR:
                if (selected_frame.show_counsellor == null)
                {
                    selected_frame.show_counsellor = new config_action_show_counsellor();
                }
                DrawProperty(selected_frame.show_counsellor);
                break;

            case SkillFrameAction.BLOCK:
                if (selected_frame.block == null)
                {
                    selected_frame.block = new config_action_block();
                }
                DrawProperty(selected_frame.block);
                break;

            case SkillFrameAction.RECOVE_SHIELD:
                if (selected_frame.recover_shiled == null)
                {
                    selected_frame.recover_shiled = new config_action_recover_shield();
                }
                DrawProperty(selected_frame.recover_shiled);
                break;

            case SkillFrameAction.LIGHT:
                if (selected_frame.light == null)
                {
                    selected_frame.light = new config_action_light();
                }
                DrawProperty(selected_frame.light);
                break;

            case SkillFrameAction.RECOVER_HP_COST_MP:
                if (selected_frame.recover_hp_cost_mp == null)
                {
                    selected_frame.recover_hp_cost_mp = new config_action_recover_hp_cost_mp();
                }
                DrawProperty(selected_frame.recover_hp_cost_mp);
                break;

            case SkillFrameAction.DRIFT_TARGET_DELAY:
                if (selected_frame.drift_target_delay == null)
                {
                    selected_frame.drift_target_delay = new config_action_drift_target_delay();
                }
                DrawProperty(selected_frame.drift_target_delay);
                break;

            case SkillFrameAction.ATTACK_HP_COST_MP:
                if (selected_frame.attack_hp_cost_mp == null)
                {
                    selected_frame.attack_hp_cost_mp = new config_action_attack_hp_cost_mp();
                }
                DrawProperty(selected_frame.attack_hp_cost_mp);
                break;

            case SkillFrameAction.FAZHENG_DMG_HP_COST_MP:
                if (selected_frame.fz_dmg_hp_cost_mp == null)
                {
                    selected_frame.fz_dmg_hp_cost_mp = new config_action_fz_dmg_hp_cost_mp();
                }
                DrawProperty(selected_frame.fz_dmg_hp_cost_mp);
                break;

            case SkillFrameAction.LOST_HP:
                if (selected_frame.lost_hp == null)
                {
                    selected_frame.lost_hp = new config_action_lost_hp();
                }
                DrawProperty(selected_frame.lost_hp);
                break;

            case SkillFrameAction.SUMMON_ATTACK_WARDS:
                if (selected_frame.summon_attack_words == null)
                {
                    selected_frame.summon_attack_words = new config_action_summon_attack_words();
                }
                DrawProperty(selected_frame.summon_attack_words);
                break;

            default:
                DrawProperty(null);
                break;
            }



            //攻击框
            if (selected_frame.action == SkillFrameAction.ATTACK)
            {
                //刷新攻击框
                boxView1.listener = new FieldBoxEvent(selected_frame.attack);
            }
            //召唤区域
            else if (selected_frame.action == SkillFrameAction.SUMMON)
            {
                //刷新攻击框
                boxView1.listener = new FieldBoxEvent(selected_frame.summon);
            }
            else if (selected_frame.action == SkillFrameAction.JUMP_FRAME)
            {
                //刷新攻击框
                boxView1.listener = new FieldBoxEvent(selected_frame.jump);
            }
            else if (selected_frame.action == SkillFrameAction.DRIFT_TARGET)
            {
                boxView1.listener = new FieldBoxEvent(selected_frame.drift_target);
            }
            else if (selected_frame.action == SkillFrameAction.BUFF)
            {
                boxView1.listener = new FieldBoxEvent(selected_frame.buff);
            }
            else if (selected_frame.action == SkillFrameAction.SHOW_RANGE)
            {
                boxView1.listener = new FieldBoxEvent(selected_frame.show_range);
            }
            else if (selected_frame.action == SkillFrameAction.PLAY_FX_LINK_TARGET)
            {
                boxView1.listener = new FieldBoxEvent(selected_frame.fx_link_target);
            }
            else if (selected_frame.action == SkillFrameAction.SHOOT)
            {
                boxView1.listener = new FieldBoxEvent(selected_frame.shoot);
            }
            else if (selected_frame.action == SkillFrameAction.MONSTER_COMBINATION)
            {
                boxView1.listener = new FieldBoxEvent(selected_frame.monster_com);
            }
            else if (selected_frame.action == SkillFrameAction.ATTRACTION)
            {
                boxView1.listener = new FieldBoxEvent(selected_frame.attract);
            }
            else if (selected_frame.action == SkillFrameAction.DRIFT_TARGET_DELAY)
            {
                boxView1.listener = new FieldBoxEvent(selected_frame.drift_target_delay);
            }
            else if (selected_frame.action == SkillFrameAction.SUMMON_ATTACK_WARDS)
            {
                boxView1.listener = new FieldBoxEvent(selected_frame.summon_attack_words);
            }
            else
            {
                boxView1.listener = (null);
            }


            splitContainer1.Panel2.Enabled = boxView1.listener != null;
        }