예제 #1
0
        internal static bool IsClockwiseRing(com.epl.geometry.MultiPathImpl polygon, int iring)
        {
            int high_point_index = polygon.GetHighestPointIndex(iring);
            int path_start       = polygon.GetPathStart(iring);
            int path_end         = polygon.GetPathEnd(iring);

            com.epl.geometry.Point2D q = polygon.GetXY(high_point_index);
            com.epl.geometry.Point2D p;
            com.epl.geometry.Point2D r;
            if (high_point_index == path_start)
            {
                p = polygon.GetXY(path_end - 1);
                r = polygon.GetXY(path_start + 1);
            }
            else
            {
                if (high_point_index == path_end - 1)
                {
                    p = polygon.GetXY(high_point_index - 1);
                    r = polygon.GetXY(path_start);
                }
                else
                {
                    p = polygon.GetXY(high_point_index - 1);
                    r = polygon.GetXY(high_point_index + 1);
                }
            }
            int orientation = com.epl.geometry.Point2D.OrientationRobust(p, q, r);

            if (orientation == 0)
            {
                return(polygon.CalculateRingArea2D(iring) > 0.0);
            }
            return(orientation == -1);
        }
예제 #2
0
        public void ResetToVertex(int vertexIndex, int _pathIndex)
        {
            if (m_currentPathIndex >= 0 && m_currentPathIndex < m_parent.GetPathCount())
            {
                // check if we
                // are in
                // the
                // current
                // path
                int start = _getPathBegin();
                if (vertexIndex >= start && vertexIndex < m_parent.GetPathEnd(m_currentPathIndex))
                {
                    m_currentSegmentIndex = -1;
                    m_nextSegmentIndex    = vertexIndex - start;
                    return;
                }
            }
            int path_index;

            if (_pathIndex >= 0 && _pathIndex < m_parent.GetPathCount() && vertexIndex >= m_parent.GetPathStart(_pathIndex) && vertexIndex < m_parent.GetPathEnd(_pathIndex))
            {
                path_index = _pathIndex;
            }
            else
            {
                path_index = m_parent.GetPathIndexFromPointIndex(vertexIndex);
            }
            m_nextPathIndex       = path_index + 1;
            m_currentPathIndex    = path_index;
            m_currentSegmentIndex = -1;
            m_nextSegmentIndex    = vertexIndex - m_parent.GetPathStart(path_index);
            m_segmentCount        = _getSegmentCount(path_index);
            m_pathBegin           = m_parent.GetPathStart(m_currentPathIndex);
        }
예제 #3
0
        public SegmentIteratorImpl(com.epl.geometry.MultiPathImpl parent, int pointIndex)
        {
            if (pointIndex < 0 || pointIndex >= parent.GetPointCount())
            {
                throw new System.IndexOutOfRangeException();
            }
            m_currentSegmentIndex = -1;
            int path = parent.GetPathIndexFromPointIndex(pointIndex);

            m_nextSegmentIndex = pointIndex - parent.GetPathStart(path);
            m_nextPathIndex    = path + 1;
            m_currentPathIndex = path;
            m_parent           = parent;
            m_segmentCount     = _getSegmentCount(m_currentPathIndex);
            m_bCirculator      = false;
            m_currentSegment   = null;
            m_pathBegin        = m_parent.GetPathStart(m_currentPathIndex);
            m_dummyPoint       = new com.epl.geometry.Point2D();
        }
예제 #4
0
        public SegmentIteratorImpl(com.epl.geometry.MultiPathImpl parent, int pathIndex, int segmentIndex)
        {
            if (pathIndex < 0 || pathIndex >= parent.GetPathCount() || segmentIndex < 0)
            {
                throw new System.IndexOutOfRangeException();
            }
            int d = parent.IsClosedPath(pathIndex) ? 0 : 1;

            if (segmentIndex >= parent.GetPathSize(pathIndex) - d)
            {
                throw new System.IndexOutOfRangeException();
            }
            m_currentSegmentIndex = -1;
            m_nextSegmentIndex    = segmentIndex;
            m_currentPathIndex    = pathIndex;
            m_nextPathIndex       = m_nextSegmentIndex + 1;
            m_parent         = parent;
            m_segmentCount   = _getSegmentCount(m_nextPathIndex);
            m_bCirculator    = false;
            m_currentSegment = null;
            m_pathBegin      = m_parent.GetPathStart(m_currentPathIndex);
            m_dummyPoint     = new com.epl.geometry.Point2D();
        }
예제 #5
0
 /// <summary>Returns the start index of the path.</summary>
 /// <param name="pathIndex">The index of the path to return the start index from.</param>
 /// <returns>The start index of the path.</returns>
 public virtual int GetPathStart(int pathIndex)
 {
     return(m_impl.GetPathStart(pathIndex));
 }
예제 #6
0
        /// <summary>Returns true if the given path of the input MultiPath is convex.</summary>
        /// <remarks>
        /// Returns true if the given path of the input MultiPath is convex. Returns false otherwise.
        /// \param multi_path The MultiPath to check if the path is convex.
        /// \param path_index The path of the MultiPath to check if its convex.
        /// </remarks>
        internal static bool IsPathConvex(com.epl.geometry.MultiPath multi_path, int path_index, com.epl.geometry.ProgressTracker progress_tracker)
        {
            com.epl.geometry.MultiPathImpl mimpl = (com.epl.geometry.MultiPathImpl)multi_path._getImpl();
            int  path_start = mimpl.GetPathStart(path_index);
            int  path_end   = mimpl.GetPathEnd(path_index);
            bool bxyclosed  = !mimpl.IsClosedPath(path_index) && mimpl.IsClosedPathInXYPlane(path_index);

            com.epl.geometry.AttributeStreamOfDbl position = (com.epl.geometry.AttributeStreamOfDbl)(mimpl.GetAttributeStreamRef(com.epl.geometry.VertexDescription.Semantics.POSITION));
            int position_start = 2 * path_start;
            int position_end   = 2 * path_end;

            if (bxyclosed)
            {
                position_end -= 2;
            }
            if (position_end - position_start < 6)
            {
                return(true);
            }
            // This matches the logic for case 1 of the tree hull algorithm. The idea is inductive. We assume we have a convex hull pt_0,...,pt_m, and we see if
            // a new point (pt_pivot) is among the transitive tournament for pt_0, knowing that pt_pivot comes after pt_m.
            // We check three conditions:
            // 1) pt_m->pt_pivot->pt_0 is clockwise (closure across the boundary is convex)
            // 2) pt_1->pt_pivot->pt_0 is clockwise (the first step forward is convex)  (pt_1 is the next point after pt_0)
            // 3) pt_m->pt_pivot->pt_m_prev is clockwise (the first step backwards is convex)  (pt_m_prev is the previous point before pt_m)
            // If all three of the above conditions are clockwise, then pt_pivot is among the transitive tournament for pt_0, and therefore the polygon pt_0, ..., pt_m, pt_pivot is convex.
            com.epl.geometry.Point2D pt_0     = new com.epl.geometry.Point2D();
            com.epl.geometry.Point2D pt_m     = new com.epl.geometry.Point2D();
            com.epl.geometry.Point2D pt_pivot = new com.epl.geometry.Point2D();
            position.Read(position_start, pt_0);
            position.Read(position_start + 2, pt_m);
            position.Read(position_start + 4, pt_pivot);
            // Initial inductive step
            com.epl.geometry.ECoordinate det_ec = Determinant_(pt_m, pt_pivot, pt_0);
            if (det_ec.IsFuzzyZero() || !IsClockwise_(det_ec.Value()))
            {
                return(false);
            }
            com.epl.geometry.Point2D pt_1      = new com.epl.geometry.Point2D(pt_m.x, pt_m.y);
            com.epl.geometry.Point2D pt_m_prev = new com.epl.geometry.Point2D();
            // Assume that pt_0,...,pt_m is convex. Check if the next point, pt_pivot, maintains the convex invariant.
            for (int i = position_start + 6; i < position_end; i += 2)
            {
                pt_m_prev.SetCoords(pt_m);
                pt_m.SetCoords(pt_pivot);
                position.Read(i, pt_pivot);
                det_ec = Determinant_(pt_m, pt_pivot, pt_0);
                if (det_ec.IsFuzzyZero() || !IsClockwise_(det_ec.Value()))
                {
                    return(false);
                }
                det_ec = Determinant_(pt_1, pt_pivot, pt_0);
                if (det_ec.IsFuzzyZero() || !IsClockwise_(det_ec.Value()))
                {
                    return(false);
                }
                det_ec = Determinant_(pt_m, pt_pivot, pt_m_prev);
                if (det_ec.IsFuzzyZero() || !IsClockwise_(det_ec.Value()))
                {
                    return(false);
                }
            }
            return(true);
        }
        private static int ExportMultiPathToESRIShape(bool bPolygon, int exportFlags, com.epl.geometry.MultiPath multipath, System.IO.BinaryWriter shapeBuffer)
        {
            com.epl.geometry.MultiPathImpl multipathImpl = (com.epl.geometry.MultiPathImpl)multipath._getImpl();
            bool bExportZs    = multipathImpl.HasAttribute(com.epl.geometry.VertexDescription.Semantics.Z) && (exportFlags & com.epl.geometry.ShapeExportFlags.ShapeExportStripZs) == 0;
            bool bExportMs    = multipathImpl.HasAttribute(com.epl.geometry.VertexDescription.Semantics.M) && (exportFlags & com.epl.geometry.ShapeExportFlags.ShapeExportStripMs) == 0;
            bool bExportIDs   = multipathImpl.HasAttribute(com.epl.geometry.VertexDescription.Semantics.ID) && (exportFlags & com.epl.geometry.ShapeExportFlags.ShapeExportStripIDs) == 0;
            bool bHasCurves   = multipathImpl.HasNonLinearSegments();
            bool bArcViewNaNs = (exportFlags & com.epl.geometry.ShapeExportFlags.ShapeExportTrueNaNs) == 0;
            int  partCount    = multipathImpl.GetPathCount();
            int  pointCount   = multipathImpl.GetPointCount();

            if (!bPolygon)
            {
                for (int ipart = 0; ipart < partCount; ipart++)
                {
                    if (multipath.IsClosedPath(ipart))
                    {
                        pointCount++;
                    }
                }
            }
            else
            {
                pointCount += partCount;
            }
            int size = (4) + (4 * 8) + (4) + (4) + (partCount * 4) + pointCount * 2 * 8;

            /* type */
            /* envelope */
            /* part count */
            /* point count */
            /* start indices */
            /* xy coordinates */
            if (bExportZs)
            {
                size += (2 * 8) + (pointCount * 8);
            }
            /* min max */
            /* zs */
            if (bExportMs)
            {
                size += (2 * 8) + (pointCount * 8);
            }
            /* min max */
            /* ms */
            if (bExportIDs)
            {
                size += pointCount * 4;
            }
            /* ids */
            if (bHasCurves)
            {
            }
            // to-do: curves
            if (size >= com.epl.geometry.NumberUtils.IntMax())
            {
                throw new com.epl.geometry.GeometryException("invalid call");
            }
            if (shapeBuffer == null)
            {
                return(size);
            }
            else
            {
                if (((System.IO.MemoryStream)shapeBuffer.BaseStream).Capacity < size)
                {
                    throw new com.epl.geometry.GeometryException("buffer is too small");
                }
            }
            int offset = 0;
            // Determine the shape type
            int type;

            if (!bExportZs && !bExportMs)
            {
                if (bExportIDs || bHasCurves)
                {
                    type = bPolygon ? com.epl.geometry.ShapeType.ShapeGeneralPolygon : com.epl.geometry.ShapeType.ShapeGeneralPolyline;
                    if (bExportIDs)
                    {
                        type |= com.epl.geometry.ShapeModifiers.ShapeHasIDs;
                    }
                    if (bHasCurves)
                    {
                        type |= com.epl.geometry.ShapeModifiers.ShapeHasCurves;
                    }
                }
                else
                {
                    type = bPolygon ? com.epl.geometry.ShapeType.ShapePolygon : com.epl.geometry.ShapeType.ShapePolyline;
                }
            }
            else
            {
                if (bExportZs && !bExportMs)
                {
                    if (bExportIDs || bHasCurves)
                    {
                        type  = bPolygon ? com.epl.geometry.ShapeType.ShapeGeneralPolygon : com.epl.geometry.ShapeType.ShapeGeneralPolyline;
                        type |= com.epl.geometry.ShapeModifiers.ShapeHasZs;
                        if (bExportIDs)
                        {
                            type |= com.epl.geometry.ShapeModifiers.ShapeHasIDs;
                        }
                        if (bHasCurves)
                        {
                            type |= com.epl.geometry.ShapeModifiers.ShapeHasCurves;
                        }
                    }
                    else
                    {
                        type = bPolygon ? com.epl.geometry.ShapeType.ShapePolygonZ : com.epl.geometry.ShapeType.ShapePolylineZ;
                    }
                }
                else
                {
                    if (bExportMs && !bExportZs)
                    {
                        if (bExportIDs || bHasCurves)
                        {
                            type  = bPolygon ? com.epl.geometry.ShapeType.ShapeGeneralPolygon : com.epl.geometry.ShapeType.ShapeGeneralPolyline;
                            type |= com.epl.geometry.ShapeModifiers.ShapeHasMs;
                            if (bExportIDs)
                            {
                                type |= com.epl.geometry.ShapeModifiers.ShapeHasIDs;
                            }
                            if (bHasCurves)
                            {
                                type |= com.epl.geometry.ShapeModifiers.ShapeHasCurves;
                            }
                        }
                        else
                        {
                            type = bPolygon ? com.epl.geometry.ShapeType.ShapePolygonM : com.epl.geometry.ShapeType.ShapePolylineM;
                        }
                    }
                    else
                    {
                        if (bExportIDs || bHasCurves)
                        {
                            type  = bPolygon ? com.epl.geometry.ShapeType.ShapeGeneralPolygon : com.epl.geometry.ShapeType.ShapeGeneralPolyline;
                            type |= com.epl.geometry.ShapeModifiers.ShapeHasZs | com.epl.geometry.ShapeModifiers.ShapeHasMs;
                            if (bExportIDs)
                            {
                                type |= com.epl.geometry.ShapeModifiers.ShapeHasIDs;
                            }
                            if (bHasCurves)
                            {
                                type |= com.epl.geometry.ShapeModifiers.ShapeHasCurves;
                            }
                        }
                        else
                        {
                            type = bPolygon ? com.epl.geometry.ShapeType.ShapePolygonZM : com.epl.geometry.ShapeType.ShapePolylineZM;
                        }
                    }
                }
            }
            // write type
            shapeBuffer.Write(type);
            offset += 4;
            // write Envelope
            com.epl.geometry.Envelope2D env = new com.epl.geometry.Envelope2D();
            multipathImpl.QueryEnvelope2D(env);
            // calls _VerifyAllStreams
            shapeBuffer.Write(env.xmin);
            offset += 8;
            shapeBuffer.Write(env.ymin);
            offset += 8;
            shapeBuffer.Write(env.xmax);
            offset += 8;
            shapeBuffer.Write(env.ymax);
            offset += 8;
            // write part count
            shapeBuffer.Write(partCount);
            offset += 4;
            // to-do: return error if larger than 2^32 - 1
            // write pointCount
            shapeBuffer.Write(pointCount);
            offset += 4;
            // write start indices for each part
            int pointIndexDelta = 0;

            for (int ipart = 0; ipart < partCount; ipart++)
            {
                int istart = multipathImpl.GetPathStart(ipart) + pointIndexDelta;
                shapeBuffer.Write(istart);
                offset += 4;
                if (bPolygon || multipathImpl.IsClosedPath(ipart))
                {
                    pointIndexDelta++;
                }
            }
            if (pointCount > 0)
            {
                // write xy coordinates
                com.epl.geometry.AttributeStreamBase  positionStream = multipathImpl.GetAttributeStreamRef(com.epl.geometry.VertexDescription.Semantics.POSITION);
                com.epl.geometry.AttributeStreamOfDbl position       = (com.epl.geometry.AttributeStreamOfDbl)positionStream;
                for (int ipart = 0; ipart < partCount; ipart++)
                {
                    int partStart = multipathImpl.GetPathStart(ipart);
                    int partEnd   = multipathImpl.GetPathEnd(ipart);
                    for (int i = partStart; i < partEnd; i++)
                    {
                        double x = position.Read(2 * i);
                        double y = position.Read(2 * i + 1);
                        shapeBuffer.Write(x);
                        offset += 8;
                        shapeBuffer.Write(y);
                        offset += 8;
                    }
                    // If the part is closed, then we need to duplicate the start
                    // point
                    if (bPolygon || multipathImpl.IsClosedPath(ipart))
                    {
                        double x = position.Read(2 * partStart);
                        double y = position.Read(2 * partStart + 1);
                        shapeBuffer.Write(x);
                        offset += 8;
                        shapeBuffer.Write(y);
                        offset += 8;
                    }
                }
            }
            // write Zs
            if (bExportZs)
            {
                com.epl.geometry.Envelope1D zInterval = multipathImpl.QueryInterval(com.epl.geometry.VertexDescription.Semantics.Z, 0);
                shapeBuffer.Write(bArcViewNaNs ? com.epl.geometry.Interop.TranslateToAVNaN(zInterval.vmin) : zInterval.vmin);
                offset += 8;
                shapeBuffer.Write(bArcViewNaNs ? com.epl.geometry.Interop.TranslateToAVNaN(zInterval.vmax) : zInterval.vmax);
                offset += 8;
                if (pointCount > 0)
                {
                    if (multipathImpl._attributeStreamIsAllocated(com.epl.geometry.VertexDescription.Semantics.Z))
                    {
                        com.epl.geometry.AttributeStreamOfDbl zs = (com.epl.geometry.AttributeStreamOfDbl)multipathImpl.GetAttributeStreamRef(com.epl.geometry.VertexDescription.Semantics.Z);
                        for (int ipart = 0; ipart < partCount; ipart++)
                        {
                            int partStart = multipathImpl.GetPathStart(ipart);
                            int partEnd   = multipathImpl.GetPathEnd(ipart);
                            for (int i = partStart; i < partEnd; i++)
                            {
                                double z = zs.Read(i);
                                shapeBuffer.Write(bArcViewNaNs ? com.epl.geometry.Interop.TranslateToAVNaN(z) : z);
                                offset += 8;
                            }
                            // If the part is closed, then we need to duplicate the
                            // start z
                            if (bPolygon || multipathImpl.IsClosedPath(ipart))
                            {
                                double z = zs.Read(partStart);
                                shapeBuffer.Write(z);
                                offset += 8;
                            }
                        }
                    }
                    else
                    {
                        double z = com.epl.geometry.VertexDescription.GetDefaultValue(com.epl.geometry.VertexDescription.Semantics.Z);
                        if (bArcViewNaNs)
                        {
                            z = com.epl.geometry.Interop.TranslateToAVNaN(z);
                        }
                        for (int i = 0; i < pointCount; i++)
                        {
                            shapeBuffer.Write(z);
                        }
                        offset += 8;
                    }
                }
            }
            // write Ms
            if (bExportMs)
            {
                com.epl.geometry.Envelope1D mInterval = multipathImpl.QueryInterval(com.epl.geometry.VertexDescription.Semantics.M, 0);
                shapeBuffer.Write(bArcViewNaNs ? com.epl.geometry.Interop.TranslateToAVNaN(mInterval.vmin) : mInterval.vmin);
                offset += 8;
                shapeBuffer.Write(bArcViewNaNs ? com.epl.geometry.Interop.TranslateToAVNaN(mInterval.vmax) : mInterval.vmax);
                offset += 8;
                if (pointCount > 0)
                {
                    if (multipathImpl._attributeStreamIsAllocated(com.epl.geometry.VertexDescription.Semantics.M))
                    {
                        com.epl.geometry.AttributeStreamOfDbl ms = (com.epl.geometry.AttributeStreamOfDbl)multipathImpl.GetAttributeStreamRef(com.epl.geometry.VertexDescription.Semantics.M);
                        for (int ipart = 0; ipart < partCount; ipart++)
                        {
                            int partStart = multipathImpl.GetPathStart(ipart);
                            int partEnd   = multipathImpl.GetPathEnd(ipart);
                            for (int i = partStart; i < partEnd; i++)
                            {
                                double m = ms.Read(i);
                                shapeBuffer.Write(bArcViewNaNs ? com.epl.geometry.Interop.TranslateToAVNaN(m) : m);
                                offset += 8;
                            }
                            // If the part is closed, then we need to duplicate the
                            // start m
                            if (bPolygon || multipathImpl.IsClosedPath(ipart))
                            {
                                double m = ms.Read(partStart);
                                shapeBuffer.Write(m);
                                offset += 8;
                            }
                        }
                    }
                    else
                    {
                        double m = com.epl.geometry.VertexDescription.GetDefaultValue(com.epl.geometry.VertexDescription.Semantics.M);
                        if (bArcViewNaNs)
                        {
                            m = com.epl.geometry.Interop.TranslateToAVNaN(m);
                        }
                        for (int i = 0; i < pointCount; i++)
                        {
                            shapeBuffer.Write(m);
                        }
                        offset += 8;
                    }
                }
            }
            // write Curves
            if (bHasCurves)
            {
            }
            // to-do: We'll finish this later
            // write IDs
            if (bExportIDs)
            {
                if (pointCount > 0)
                {
                    if (multipathImpl._attributeStreamIsAllocated(com.epl.geometry.VertexDescription.Semantics.ID))
                    {
                        com.epl.geometry.AttributeStreamOfInt32 ids = (com.epl.geometry.AttributeStreamOfInt32)multipathImpl.GetAttributeStreamRef(com.epl.geometry.VertexDescription.Semantics.ID);
                        for (int ipart = 0; ipart < partCount; ipart++)
                        {
                            int partStart = multipathImpl.GetPathStart(ipart);
                            int partEnd   = multipathImpl.GetPathEnd(ipart);
                            for (int i = partStart; i < partEnd; i++)
                            {
                                int id = ids.Read(i);
                                shapeBuffer.Write(id);
                                offset += 4;
                            }
                            // If the part is closed, then we need to duplicate the
                            // start id
                            if (bPolygon || multipathImpl.IsClosedPath(ipart))
                            {
                                int id = ids.Read(partStart);
                                shapeBuffer.Write(id);
                                offset += 4;
                            }
                        }
                    }
                    else
                    {
                        int id = (int)com.epl.geometry.VertexDescription.GetDefaultValue(com.epl.geometry.VertexDescription.Semantics.ID);
                        for (int i = 0; i < pointCount; i++)
                        {
                            shapeBuffer.Write(id);
                        }
                        offset += 4;
                    }
                }
            }
            return(offset);
        }
예제 #8
0
		internal virtual com.epl.geometry.Geometry TryFastIntersectPolylinePolygon_(com.epl.geometry.Polyline polyline, com.epl.geometry.Polygon polygon)
		{
			com.epl.geometry.MultiPathImpl polylineImpl = (com.epl.geometry.MultiPathImpl)polyline._getImpl();
			com.epl.geometry.MultiPathImpl polygonImpl = (com.epl.geometry.MultiPathImpl)polygon._getImpl();
			double tolerance = com.epl.geometry.InternalUtils.CalculateToleranceFromGeometry(m_spatial_reference, polygon, false);
			com.epl.geometry.Envelope2D clipEnvelope = new com.epl.geometry.Envelope2D();
			{
				polygonImpl.QueryEnvelope2D(clipEnvelope);
				com.epl.geometry.Envelope2D env1 = new com.epl.geometry.Envelope2D();
				polylineImpl.QueryEnvelope2D(env1);
				env1.Inflate(2.0 * tolerance, 2.0 * tolerance);
				clipEnvelope.Intersect(env1);
				System.Diagnostics.Debug.Assert((!clipEnvelope.IsEmpty()));
			}
			clipEnvelope.Inflate(10 * tolerance, 10 * tolerance);
			if (true)
			{
				double tol = 0;
				com.epl.geometry.Geometry clippedPolyline = com.epl.geometry.Clipper.Clip(polyline, clipEnvelope, tol, 0.0);
				polyline = (com.epl.geometry.Polyline)clippedPolyline;
				polylineImpl = (com.epl.geometry.MultiPathImpl)polyline._getImpl();
			}
			com.epl.geometry.AttributeStreamOfInt32 clipResult = new com.epl.geometry.AttributeStreamOfInt32(0);
			int unresolvedSegments = -1;
			com.epl.geometry.GeometryAccelerators accel = polygonImpl._getAccelerators();
			if (accel != null)
			{
				com.epl.geometry.RasterizedGeometry2D rgeom = accel.GetRasterizedGeometry();
				if (rgeom != null)
				{
					unresolvedSegments = 0;
					clipResult.Reserve(polylineImpl.GetPointCount() + polylineImpl.GetPathCount());
					com.epl.geometry.Envelope2D seg_env = new com.epl.geometry.Envelope2D();
					com.epl.geometry.SegmentIteratorImpl iter = polylineImpl.QuerySegmentIterator();
					while (iter.NextPath())
					{
						while (iter.HasNextSegment())
						{
							com.epl.geometry.Segment seg = iter.NextSegment();
							seg.QueryEnvelope2D(seg_env);
							com.epl.geometry.RasterizedGeometry2D.HitType hit = rgeom.QueryEnvelopeInGeometry(seg_env);
							if (hit == com.epl.geometry.RasterizedGeometry2D.HitType.Inside)
							{
								clipResult.Add(1);
							}
							else
							{
								if (hit == com.epl.geometry.RasterizedGeometry2D.HitType.Outside)
								{
									clipResult.Add(0);
								}
								else
								{
									clipResult.Add(-1);
									unresolvedSegments++;
								}
							}
						}
					}
				}
			}
			if (polygon.GetPointCount() > 5)
			{
				double tol = 0;
				com.epl.geometry.Geometry clippedPolygon = com.epl.geometry.Clipper.Clip(polygon, clipEnvelope, tol, 0.0);
				polygon = (com.epl.geometry.Polygon)clippedPolygon;
				polygonImpl = (com.epl.geometry.MultiPathImpl)polygon._getImpl();
				accel = polygonImpl._getAccelerators();
			}
			//update accelerators
			if (unresolvedSegments < 0)
			{
				unresolvedSegments = polylineImpl.GetSegmentCount();
			}
			// Some heuristics to decide if it makes sense to go with fast intersect
			// vs going with the regular planesweep.
			double totalPoints = (double)(polylineImpl.GetPointCount() + polygonImpl.GetPointCount());
			double thisAlgorithmComplexity = ((double)unresolvedSegments * polygonImpl.GetPointCount());
			// assume the worst case.
			double planesweepComplexity = System.Math.Log(totalPoints) * totalPoints;
			double empiricConstantFactorPlaneSweep = 4;
			if (thisAlgorithmComplexity > planesweepComplexity * empiricConstantFactorPlaneSweep)
			{
				// Based on the number of input points, we deduced that the
				// plansweep performance should be better than the brute force
				// performance.
				return null;
			}
			// resort to planesweep if quadtree does not help
			com.epl.geometry.QuadTreeImpl polygonQuadTree = null;
			com.epl.geometry.SegmentIteratorImpl polygonIter = polygonImpl.QuerySegmentIterator();
			// Some logic to decide if it makes sense to build a quadtree on the
			// polygon segments
			if (accel != null && accel.GetQuadTree() != null)
			{
				polygonQuadTree = accel.GetQuadTree();
			}
			if (polygonQuadTree == null && polygonImpl.GetPointCount() > 20)
			{
				polygonQuadTree = com.epl.geometry.InternalUtils.BuildQuadTree(polygonImpl);
			}
			com.epl.geometry.Polyline result_polyline = (com.epl.geometry.Polyline)polyline.CreateInstance();
			com.epl.geometry.MultiPathImpl resultPolylineImpl = (com.epl.geometry.MultiPathImpl)result_polyline._getImpl();
			com.epl.geometry.QuadTreeImpl.QuadTreeIteratorImpl qIter = null;
			com.epl.geometry.SegmentIteratorImpl polylineIter = polylineImpl.QuerySegmentIterator();
			double[] @params = new double[9];
			com.epl.geometry.AttributeStreamOfDbl intersections = new com.epl.geometry.AttributeStreamOfDbl(0);
			com.epl.geometry.SegmentBuffer segmentBuffer = new com.epl.geometry.SegmentBuffer();
			int start_index = -1;
			int inCount = 0;
			int segIndex = 0;
			bool bOptimized = clipResult.Size() > 0;
			// The algorithm is like that:
			// Loop through all the segments of the polyline.
			// For each polyline segment, intersect it with each of the polygon
			// segments.
			// If no intersections found then,
			// If the polyline segment is completely inside, it is added to the
			// result polyline.
			// If it is outside, it is thrown out.
			// If it intersects, then cut the polyline segment to pieces and test
			// each part of the intersected result.
			// The cut pieces will either have one point inside, or one point
			// outside, or the middle point inside/outside.
			//
			int polylinePathIndex = -1;
			while (polylineIter.NextPath())
			{
				polylinePathIndex = polylineIter.GetPathIndex();
				int stateNewPath = 0;
				int stateAddSegment = 1;
				int stateManySegments = 2;
				int stateManySegmentsContinuePath = 2;
				int stateManySegmentsNewPath = 3;
				int state = stateNewPath;
				start_index = -1;
				inCount = 0;
				while (polylineIter.HasNextSegment())
				{
					int clipStatus = bOptimized ? (int)clipResult.Get(segIndex) : -1;
					segIndex++;
					com.epl.geometry.Segment polylineSeg = polylineIter.NextSegment();
					if (clipStatus < 0)
					{
						System.Diagnostics.Debug.Assert((clipStatus == -1));
						// Analyse polyline segment for intersection with the
						// polygon.
						if (polygonQuadTree != null)
						{
							if (qIter == null)
							{
								qIter = polygonQuadTree.GetIterator(polylineSeg, tolerance);
							}
							else
							{
								qIter.ResetIterator(polylineSeg, tolerance);
							}
							int path_index = -1;
							for (int ind = qIter.Next(); ind != -1; ind = qIter.Next())
							{
								polygonIter.ResetToVertex(polygonQuadTree.GetElement(ind));
								// path_index
								path_index = polygonIter.GetPathIndex();
								com.epl.geometry.Segment polygonSeg = polygonIter.NextSegment();
								// intersect polylineSeg and polygonSeg.
								int count = polylineSeg.Intersect(polygonSeg, null, @params, null, tolerance);
								for (int i = 0; i < count; i++)
								{
									intersections.Add(@params[i]);
								}
							}
						}
						else
						{
							// no quadtree built
							polygonIter.ResetToFirstPath();
							while (polygonIter.NextPath())
							{
								while (polygonIter.HasNextSegment())
								{
									com.epl.geometry.Segment polygonSeg = polygonIter.NextSegment();
									// intersect polylineSeg and polygonSeg.
									int count = polylineSeg.Intersect(polygonSeg, null, @params, null, tolerance);
									for (int i = 0; i < count; i++)
									{
										intersections.Add(@params[i]);
									}
								}
							}
						}
						if (intersections.Size() > 0)
						{
							// intersections detected.
							intersections.Sort(0, intersections.Size());
							// std::sort(intersections.begin(),
							// intersections.end());
							double t0 = 0;
							intersections.Add(1.0);
							int status = -1;
							for (int i = 0, n = intersections.Size(); i < n; i++)
							{
								double t = intersections.Get(i);
								if (t == t0)
								{
									continue;
								}
								bool bWholeSegment = false;
								com.epl.geometry.Segment resSeg;
								if (t0 != 0 || t != 1.0)
								{
									polylineSeg.Cut(t0, t, segmentBuffer);
									resSeg = segmentBuffer.Get();
								}
								else
								{
									resSeg = polylineSeg;
									bWholeSegment = true;
								}
								if (state >= stateManySegments)
								{
									resultPolylineImpl.AddSegmentsFromPath(polylineImpl, polylinePathIndex, start_index, inCount, state == stateManySegmentsNewPath);
									if (AnalyseClipSegment_(polygon, resSeg.GetStartXY(), tolerance) != 1)
									{
										if (AnalyseClipSegment_(polygon, resSeg, tolerance) != 1)
										{
											return null;
										}
									}
									//someting went wrong we'll falback to slower but robust planesweep code.
									resultPolylineImpl.AddSegment(resSeg, false);
									state = stateAddSegment;
									inCount = 0;
								}
								else
								{
									status = AnalyseClipSegment_(polygon, resSeg, tolerance);
									switch (status)
									{
										case 1:
										{
											if (!bWholeSegment)
											{
												resultPolylineImpl.AddSegment(resSeg, state == stateNewPath);
												state = stateAddSegment;
											}
											else
											{
												if (state < stateManySegments)
												{
													start_index = polylineIter.GetStartPointIndex() - polylineImpl.GetPathStart(polylinePathIndex);
													inCount = 1;
													if (state == stateNewPath)
													{
														state = stateManySegmentsNewPath;
													}
													else
													{
														System.Diagnostics.Debug.Assert((state == stateAddSegment));
														state = stateManySegmentsContinuePath;
													}
												}
												else
												{
													inCount++;
												}
											}
											break;
										}

										case 0:
										{
											state = stateNewPath;
											start_index = -1;
											inCount = 0;
											break;
										}

										default:
										{
											return null;
										}
									}
								}
								// may happen if a segment
								// coincides with the border.
								t0 = t;
							}
						}
						else
						{
							clipStatus = AnalyseClipSegment_(polygon, polylineSeg.GetStartXY(), tolerance);
							// simple
							// case
							// no
							// intersection.
							// Both
							// points
							// must
							// be
							// inside.
							if (clipStatus < 0)
							{
								System.Diagnostics.Debug.Assert((clipStatus >= 0));
								return null;
							}
							// something goes wrong, resort to
							// planesweep
							System.Diagnostics.Debug.Assert((AnalyseClipSegment_(polygon, polylineSeg.GetEndXY(), tolerance) == clipStatus));
							if (clipStatus == 1)
							{
								// the whole segment inside
								if (state < stateManySegments)
								{
									System.Diagnostics.Debug.Assert((inCount == 0));
									start_index = polylineIter.GetStartPointIndex() - polylineImpl.GetPathStart(polylinePathIndex);
									if (state == stateNewPath)
									{
										state = stateManySegmentsNewPath;
									}
									else
									{
										System.Diagnostics.Debug.Assert((state == stateAddSegment));
										state = stateManySegmentsContinuePath;
									}
								}
								inCount++;
							}
							else
							{
								System.Diagnostics.Debug.Assert((state < stateManySegments));
								start_index = -1;
								inCount = 0;
							}
						}
						intersections.Clear(false);
					}
					else
					{
						// clip status is determined by other means
						if (clipStatus == 0)
						{
							// outside
							System.Diagnostics.Debug.Assert((AnalyseClipSegment_(polygon, polylineSeg, tolerance) == 0));
							System.Diagnostics.Debug.Assert((start_index < 0));
							System.Diagnostics.Debug.Assert((inCount == 0));
							continue;
						}
						if (clipStatus == 1)
						{
							System.Diagnostics.Debug.Assert((AnalyseClipSegment_(polygon, polylineSeg, tolerance) == 1));
							if (state == stateNewPath)
							{
								state = stateManySegmentsNewPath;
								start_index = polylineIter.GetStartPointIndex() - polylineImpl.GetPathStart(polylinePathIndex);
							}
							else
							{
								if (state == stateAddSegment)
								{
									state = stateManySegmentsContinuePath;
									start_index = polylineIter.GetStartPointIndex() - polylineImpl.GetPathStart(polylinePathIndex);
								}
								else
								{
									System.Diagnostics.Debug.Assert((state >= stateManySegments));
								}
							}
							inCount++;
							continue;
						}
					}
				}
				if (state >= stateManySegments)
				{
					resultPolylineImpl.AddSegmentsFromPath(polylineImpl, polylinePathIndex, start_index, inCount, state == stateManySegmentsNewPath);
					start_index = -1;
				}
			}
			return result_polyline;
		}
        private void GeneralizePath(com.epl.geometry.MultiPathImpl mpsrc, int ipath, com.epl.geometry.MultiPathImpl mpdst, com.epl.geometry.Line lineHelper)
        {
            if (mpsrc.GetPathSize(ipath) < 2)
            {
                return;
            }
            int start = mpsrc.GetPathStart(ipath);
            int end   = mpsrc.GetPathEnd(ipath) - 1;

            com.epl.geometry.AttributeStreamOfDbl xy = (com.epl.geometry.AttributeStreamOfDbl)mpsrc.GetAttributeStreamRef(com.epl.geometry.VertexDescription.Semantics.POSITION);
            bool bClosed = mpsrc.IsClosedPath(ipath);

            com.epl.geometry.AttributeStreamOfInt32 stack = new com.epl.geometry.AttributeStreamOfInt32(0);
            stack.Reserve(mpsrc.GetPathSize(ipath) + 1);
            com.epl.geometry.AttributeStreamOfInt32 resultStack = new com.epl.geometry.AttributeStreamOfInt32(0);
            resultStack.Reserve(mpsrc.GetPathSize(ipath) + 1);
            stack.Add(bClosed ? start : end);
            stack.Add(start);
            com.epl.geometry.Point2D pt = new com.epl.geometry.Point2D();
            while (stack.Size() > 1)
            {
                int i1 = stack.GetLast();
                stack.RemoveLast();
                int i2 = stack.GetLast();
                mpsrc.GetXY(i1, pt);
                lineHelper.SetStartXY(pt);
                mpsrc.GetXY(i2, pt);
                lineHelper.SetEndXY(pt);
                int mid = FindGreatestDistance(lineHelper, pt, xy, i1, i2, end);
                if (mid >= 0)
                {
                    stack.Add(mid);
                    stack.Add(i1);
                }
                else
                {
                    resultStack.Add(i1);
                }
            }
            if (!bClosed)
            {
                resultStack.Add(stack.Get(0));
            }
            int rs_size   = resultStack.Size();
            int path_size = mpsrc.GetPathSize(ipath);

            if (rs_size == path_size && rs_size == stack.Size())
            {
                mpdst.AddPath(mpsrc, ipath, true);
            }
            else
            {
                if (resultStack.Size() > 0)
                {
                    if (m_bRemoveDegenerateParts && resultStack.Size() <= 2)
                    {
                        if (bClosed || resultStack.Size() == 1)
                        {
                            return;
                        }
                        double d = com.epl.geometry.Point2D.Distance(mpsrc.GetXY(resultStack.Get(0)), mpsrc.GetXY(resultStack.Get(1)));
                        if (d <= m_maxDeviation)
                        {
                            return;
                        }
                    }
                    com.epl.geometry.Point point = new com.epl.geometry.Point();
                    for (int i = 0, n = resultStack.Size(); i < n; i++)
                    {
                        mpsrc.GetPointByVal(resultStack.Get(i), point);
                        if (i == 0)
                        {
                            mpdst.StartPath(point);
                        }
                        else
                        {
                            mpdst.LineTo(point);
                        }
                    }
                    if (bClosed)
                    {
                        for (int i_1 = resultStack.Size(); i_1 < 3; i_1++)
                        {
                            mpdst.LineTo(point);
                        }
                        mpdst.ClosePathWithLine();
                    }
                }
            }
        }
예제 #10
0
 internal static com.epl.geometry.MultiPoint CalculatePolylineBoundary_(object impl, com.epl.geometry.ProgressTracker progress_tracker, bool only_check_non_empty_boundary, bool[] not_empty)
 {
     if (not_empty != null)
     {
         not_empty[0] = false;
     }
     com.epl.geometry.MultiPathImpl mpImpl = (com.epl.geometry.MultiPathImpl)impl;
     com.epl.geometry.MultiPoint    dst    = null;
     if (!only_check_non_empty_boundary)
     {
         dst = new com.epl.geometry.MultiPoint(mpImpl.GetDescription());
     }
     if (!mpImpl.IsEmpty())
     {
         com.epl.geometry.AttributeStreamOfInt32 indices = new com.epl.geometry.AttributeStreamOfInt32(0);
         indices.Reserve(mpImpl.GetPathCount() * 2);
         for (int ipath = 0, nPathCount = mpImpl.GetPathCount(); ipath < nPathCount; ipath++)
         {
             int path_size = mpImpl.GetPathSize(ipath);
             if (path_size > 0 && !mpImpl.IsClosedPathInXYPlane(ipath))
             {
                 // closed
                 // paths
                 // of
                 // polyline
                 // do
                 // not
                 // contribute
                 // to
                 // the
                 // boundary.
                 int start = mpImpl.GetPathStart(ipath);
                 indices.Add(start);
                 int end = mpImpl.GetPathEnd(ipath) - 1;
                 indices.Add(end);
             }
         }
         if (indices.Size() > 0)
         {
             com.epl.geometry.BucketSort           sorter = new com.epl.geometry.BucketSort();
             com.epl.geometry.AttributeStreamOfDbl xy     = (com.epl.geometry.AttributeStreamOfDbl)(mpImpl.GetAttributeStreamRef(com.epl.geometry.VertexDescription.Semantics.POSITION));
             sorter.Sort(indices, 0, indices.Size(), new com.epl.geometry.Boundary.MultiPathImplBoundarySorter(xy));
             com.epl.geometry.Point2D ptPrev = new com.epl.geometry.Point2D();
             xy.Read(2 * indices.Get(0), ptPrev);
             int ind     = 0;
             int counter = 1;
             com.epl.geometry.Point   point = new com.epl.geometry.Point();
             com.epl.geometry.Point2D pt    = new com.epl.geometry.Point2D();
             for (int i = 1, n = indices.Size(); i < n; i++)
             {
                 xy.Read(2 * indices.Get(i), pt);
                 if (pt.IsEqual(ptPrev))
                 {
                     if (indices.Get(ind) > indices.Get(i))
                     {
                         // remove duplicate point
                         indices.Set(ind, com.epl.geometry.NumberUtils.IntMax());
                         ind = i;
                     }
                     else
                     {
                         // just for the heck of it, have the first
                         // point in the order to be added to the
                         // boundary.
                         indices.Set(i, com.epl.geometry.NumberUtils.IntMax());
                     }
                     counter++;
                 }
                 else
                 {
                     if ((counter & 1) == 0)
                     {
                         // remove boundary point
                         indices.Set(ind, com.epl.geometry.NumberUtils.IntMax());
                     }
                     else
                     {
                         if (only_check_non_empty_boundary)
                         {
                             if (not_empty != null)
                             {
                                 not_empty[0] = true;
                             }
                             return(null);
                         }
                     }
                     ptPrev.SetCoords(pt);
                     ind     = i;
                     counter = 1;
                 }
             }
             if ((counter & 1) == 0)
             {
                 // remove the point
                 indices.Set(ind, com.epl.geometry.NumberUtils.IntMax());
             }
             else
             {
                 if (only_check_non_empty_boundary)
                 {
                     if (not_empty != null)
                     {
                         not_empty[0] = true;
                     }
                     return(null);
                 }
             }
             if (!only_check_non_empty_boundary)
             {
                 indices.Sort(0, indices.Size());
                 for (int i_1 = 0, n = indices.Size(); i_1 < n; i_1++)
                 {
                     if (indices.Get(i_1) == com.epl.geometry.NumberUtils.IntMax())
                     {
                         break;
                     }
                     mpImpl.GetPointByVal(indices.Get(i_1), point);
                     dst.Add(point);
                 }
             }
         }
     }
     if (only_check_non_empty_boundary)
     {
         return(null);
     }
     return(dst);
 }