internal bool ClusterNonReciprocal_() { int point_count = m_shape.GetTotalPointCount(); com.epl.geometry.Envelope2D env = m_shape.GetEnvelope2D(); m_origin = env.GetLowerLeft(); double dim = System.Math.Max(env.GetHeight(), env.GetWidth()); double mincell = dim / (com.epl.geometry.NumberUtils.IntMax() - 1); if (m_cell_size < mincell) { m_cell_size = mincell; m_inv_cell_size = 1.0 / m_cell_size; } // This holds clusters. m_clusters = new com.epl.geometry.IndexMultiList(); m_clusters.ReserveLists(m_shape.GetTotalPointCount() / 3 + 1); m_clusters.ReserveNodes(m_shape.GetTotalPointCount() / 3 + 1); m_hash_values = m_shape.CreateUserIndex(); m_new_clusters = m_shape.CreateUserIndex(); // Make the hash table. It serves a purpose of fine grain grid. // Make it 25% larger than the 4 times point count to reduce the chance // of collision. // The 4 times comes from the fact that we check four neighbouring cells // in the grid for each point. m_hash_function = new com.epl.geometry.Clusterer.ClusterHashFunction(this, m_shape, m_origin, m_sqr_tolerance, m_inv_cell_size, m_hash_values); m_hash_table = new com.epl.geometry.IndexHashTable(4 * point_count / 3, m_hash_function); m_hash_table.ReserveElements(m_shape.GetTotalPointCount()); bool b_clustered = false; // Go through all vertices stored in the m_shape and put the handles of // the vertices into the clusters and the hash table. for (int geometry = m_shape.GetFirstGeometry(); geometry != -1; geometry = m_shape.GetNextGeometry(geometry)) { for (int path = m_shape.GetFirstPath(geometry); path != -1; path = m_shape.GetNextPath(path)) { int vertex = m_shape.GetFirstVertex(path); for (int index = 0, nindex = m_shape.GetPathSize(path); index < nindex; index++) { System.Diagnostics.Debug.Assert((vertex != -1)); int hash = m_hash_function.Calculate_hash_from_vertex(vertex); m_shape.SetUserIndex(vertex, m_hash_values, hash); m_hash_table.AddElement(vertex, hash); // add cluster to the // hash table System.Diagnostics.Debug.Assert((m_shape.GetUserIndex(vertex, m_new_clusters) == -1)); vertex = m_shape.GetNextVertex(vertex); } } } { // m_hash_table->dbg_print_bucket_histogram_(); // scope for candidates array com.epl.geometry.AttributeStreamOfInt32 candidates = new com.epl.geometry.AttributeStreamOfInt32(0); candidates.Reserve(10); for (int geometry_1 = m_shape.GetFirstGeometry(); geometry_1 != -1; geometry_1 = m_shape.GetNextGeometry(geometry_1)) { for (int path = m_shape.GetFirstPath(geometry_1); path != -1; path = m_shape.GetNextPath(path)) { int vertex = m_shape.GetFirstVertex(path); for (int index = 0, nindex = m_shape.GetPathSize(path); index < nindex; index++) { if (m_shape.GetUserIndex(vertex, m_new_clusters) == com.epl.geometry.StridedIndexTypeCollection.ImpossibleIndex2()) { vertex = m_shape.GetNextVertex(vertex); continue; } // this vertex was merged with another // cluster. It also was removed from the // hash table. int hash = m_shape.GetUserIndex(vertex, m_hash_values); m_hash_table.DeleteElement(vertex, hash); while (true) { CollectClusterCandidates_(vertex, candidates); if (candidates.Size() == 0) { // no candidate for // clustering has // been found for // the cluster_1. break; } bool clustered = false; for (int candidate_index = 0, ncandidates = candidates.Size(); candidate_index < ncandidates; candidate_index++) { int cluster_node = candidates.Get(candidate_index); int other_vertex = m_hash_table.GetElement(cluster_node); m_hash_table.DeleteNode(cluster_node); clustered |= MergeClusters_(vertex, other_vertex, candidate_index + 1 == ncandidates); } b_clustered |= clustered; candidates.Clear(false); // repeat search for the cluster candidates for // cluster_1 if (!clustered) { break; } } // positions did not change // m_shape->set_user_index(vertex, m_new_clusters, // Strided_index_type_collection::impossible_index_2()); vertex = m_shape.GetNextVertex(vertex); } } } } if (b_clustered) { ApplyClusterPositions_(); } m_hash_table = null; m_hash_function = null; m_shape.RemoveUserIndex(m_hash_values); m_shape.RemoveUserIndex(m_new_clusters); // output_debug_printf("total: %d\n",m_shape->get_total_point_count()); // output_debug_printf("clustered: %d\n",m_dbg_candidate_check_count); return(b_clustered); }
internal virtual bool FixRingOrientation_() { bool bFound = false; if (m_fixSelfTangency) { bFound = FixRingSelfTangency_(); } if (m_shape.GetPathCount(m_geometry) == 1) { int path = m_shape.GetFirstPath(m_geometry); double area = m_shape.GetRingArea(path); m_shape.SetExterior(path, true); if (area < 0) { int first = m_shape.GetFirstVertex(path); m_shape.ReverseRingInternal_(first); m_shape.SetLastVertex_(path, m_shape.GetPrevVertex(first)); // fix // last // after // the // reverse return(true); } return(false); } m_path_orientation_index = m_shape.CreatePathUserIndex(); // used to // store // discovered // orientation // (3 - // extrior, // 2 - // interior) m_path_parentage_index = m_shape.CreatePathUserIndex(); // used to // resolve OGC // order for (int path_1 = m_shape.GetFirstPath(m_geometry); path_1 != -1; path_1 = m_shape.GetNextPath(path_1)) { m_shape.SetPathUserIndex(path_1, m_path_orientation_index, 0); m_shape.SetPathUserIndex(path_1, m_path_parentage_index, -1); } com.epl.geometry.AttributeStreamOfInt32 bunch = new com.epl.geometry.AttributeStreamOfInt32(0); m_y_scanline = com.epl.geometry.NumberUtils.TheNaN; com.epl.geometry.Point2D pt = new com.epl.geometry.Point2D(); m_unknown_ring_orientation_count = m_shape.GetPathCount(m_geometry); m_node_1_user_index = m_shape.CreateUserIndex(); m_node_2_user_index = m_shape.CreateUserIndex(); for (int ivertex = m_sorted_vertices.GetFirst(m_sorted_vertices.GetFirstList()); ivertex != -1; ivertex = m_sorted_vertices.GetNext(ivertex)) { int vertex = m_sorted_vertices.GetData(ivertex); m_shape.GetXY(vertex, pt); if (pt.y != m_y_scanline && bunch.Size() != 0) { bFound |= ProcessBunchForRingOrientationTest_(bunch); m_sweep_comparator.Reset(); bunch.Clear(false); } bunch.Add(vertex); // all vertices that have same y are added to the // bunch m_y_scanline = pt.y; if (m_unknown_ring_orientation_count == 0) { break; } } if (m_unknown_ring_orientation_count > 0) { bFound |= ProcessBunchForRingOrientationTest_(bunch); bunch.Clear(false); } m_shape.RemoveUserIndex(m_node_1_user_index); m_shape.RemoveUserIndex(m_node_2_user_index); // dbg_verify_ring_orientation_();//debug for (int path_2 = m_shape.GetFirstPath(m_geometry); path_2 != -1;) { if (m_shape.GetPathUserIndex(path_2, m_path_orientation_index) == 3) { // exterior m_shape.SetExterior(path_2, true); int afterPath = path_2; for (int nextHole = m_shape.GetPathUserIndex(path_2, m_path_parentage_index); nextHole != -1;) { int p = m_shape.GetPathUserIndex(nextHole, m_path_parentage_index); m_shape.MovePath(m_geometry, m_shape.GetNextPath(afterPath), nextHole); afterPath = nextHole; nextHole = p; } path_2 = m_shape.GetNextPath(afterPath); } else { m_shape.SetExterior(path_2, false); path_2 = m_shape.GetNextPath(path_2); } } m_shape.RemovePathUserIndex(m_path_orientation_index); m_shape.RemovePathUserIndex(m_path_parentage_index); return(bFound); }
private bool _simplify() { if (m_shape.GetGeometryType(m_geometry) == com.epl.geometry.Geometry.Type.Polygon.Value() && m_shape.GetFillRule(m_geometry) == com.epl.geometry.Polygon.FillRule.enumFillRuleWinding) { com.epl.geometry.TopologicalOperations ops = new com.epl.geometry.TopologicalOperations(); ops.PlanarSimplifyNoCrackingAndCluster(m_fixSelfTangency, m_shape, m_geometry, m_progressTracker); System.Diagnostics.Debug.Assert((m_shape.GetFillRule(m_geometry) == com.epl.geometry.Polygon.FillRule.enumFillRuleOddEven)); } bool bChanged = false; bool bNeedWindingRepeat = true; bool bWinding = false; m_userIndexSortedIndexToVertex = -1; m_userIndexSortedAngleIndexToVertex = -1; int pointCount = m_shape.GetPointCount(m_geometry); // Sort vertices lexicographically // Firstly copy allvertices to an array. com.epl.geometry.AttributeStreamOfInt32 verticesSorter = new com.epl.geometry.AttributeStreamOfInt32(0); verticesSorter.Reserve(pointCount); for (int path = m_shape.GetFirstPath(m_geometry); path != -1; path = m_shape.GetNextPath(path)) { int vertex = m_shape.GetFirstVertex(path); for (int index = 0, n = m_shape.GetPathSize(path); index < n; index++) { verticesSorter.Add(vertex); vertex = m_shape.GetNextVertex(vertex); } } // Sort verticesSorter.Sort(0, pointCount, new com.epl.geometry.Simplificator.SimplificatorVertexComparer(this)); // SORTDYNAMICARRAYEX(verticesSorter, int, 0, pointCount, // SimplificatorVertexComparer, this); // Copy sorted vertices to the m_sortedVertices list. Make a mapping // from the edit shape vertices to the sorted vertices. m_userIndexSortedIndexToVertex = m_shape.CreateUserIndex(); // this index // is used // to map // from edit // shape // vertex to // the // m_sortedVertices // list m_sortedVertices = new com.epl.geometry.IndexMultiDCList(); m_sortedVerticesListIndex = m_sortedVertices.CreateList(0); for (int i = 0; i < pointCount; i++) { int vertex = verticesSorter.Get(i); { // debug com.epl.geometry.Point2D pt = new com.epl.geometry.Point2D(); m_shape.GetXY(vertex, pt); // for debugging double y = pt.x; } int vertexlistIndex = m_sortedVertices.AddElement(m_sortedVerticesListIndex, vertex); m_shape.SetUserIndex(vertex, m_userIndexSortedIndexToVertex, vertexlistIndex); } // remember the sorted list element on the // vertex. // When we remove a vertex, we also remove associated sorted list // element. m_userIndexSortedAngleIndexToVertex = m_shape.CreateUserIndex(); // create // additional // list // to // store // angular // sort // mapping. m_nextVertexToProcess = -1; if (_cleanupSpikes()) { // cleanup any spikes on the polygon. bChanged = true; } // External iteration loop for the simplificator. // ST. I am not sure if it actually needs this loop. TODO: figure this // out. while (bNeedWindingRepeat) { bNeedWindingRepeat = false; int max_iter = m_shape.GetPointCount(m_geometry) + 10 > 30 ? 1000 : (m_shape.GetPointCount(m_geometry) + 10) * (m_shape.GetPointCount(m_geometry) + 10); // Simplify polygon int iRepeatNum = 0; bool bNeedRepeat = false; do { // Internal iteration loop for the simplificator. // ST. I am not sure if it actually needs this loop. TODO: figure // this out. // while (bNeedRepeat); bNeedRepeat = false; bool bVertexRecheck = false; m_firstCoincidentVertex = -1; int coincidentCount = 0; com.epl.geometry.Point2D ptFirst = new com.epl.geometry.Point2D(); com.epl.geometry.Point2D pt = new com.epl.geometry.Point2D(); // Main loop of the simplificator. Go through the vertices and // for those that have same coordinates, for (int vlistindex = m_sortedVertices.GetFirst(m_sortedVerticesListIndex); vlistindex != com.epl.geometry.IndexMultiDCList.NullNode();) { int vertex = m_sortedVertices.GetData(vlistindex); { // debug // Point2D pt = new Point2D(); m_shape.GetXY(vertex, pt); double d = pt.x; } if (m_firstCoincidentVertex != -1) { // Point2D pt = new Point2D(); m_shape.GetXY(vertex, pt); if (ptFirst.IsEqual(pt)) { coincidentCount++; } else { ptFirst.SetCoords(pt); m_nextVertexToProcess = vlistindex; // we remeber the // next index in // the member // variable to // allow it to // be updated if // a vertex is // removed // inside of the // _ProcessBunch. if (coincidentCount > 0) { bool result = _processBunch(); // process a // bunch of // coinciding // vertices if (result) { // something has changed. // Note that ProcessBunch may // change m_nextVertexToProcess // and m_firstCoincidentVertex. bNeedRepeat = true; if (m_nextVertexToProcess != com.epl.geometry.IndexMultiDCList.NullNode()) { int v = m_sortedVertices.GetData(m_nextVertexToProcess); m_shape.GetXY(v, ptFirst); } } } vlistindex = m_nextVertexToProcess; m_firstCoincidentVertex = vlistindex; coincidentCount = 0; } } else { m_firstCoincidentVertex = vlistindex; m_shape.GetXY(m_sortedVertices.GetData(vlistindex), ptFirst); coincidentCount = 0; } if (vlistindex != -1) { //vlistindex can be set to -1 after ProcessBunch call above vlistindex = m_sortedVertices.GetNext(vlistindex); } } m_nextVertexToProcess = -1; if (coincidentCount > 0) { bool result = _processBunch(); if (result) { bNeedRepeat = true; } } if (iRepeatNum++ > 10) { throw com.epl.geometry.GeometryException.GeometryInternalError(); } if (bNeedRepeat) { _fixOrphanVertices(); } // fix broken structure of the shape if (_cleanupSpikes()) { bNeedRepeat = true; } bNeedWindingRepeat |= bNeedRepeat && bWinding; bChanged |= bNeedRepeat; }while (bNeedRepeat); } // while (bNeedWindingRepeat) // Now process rings. Fix ring orientation and determine rings that need // to be deleted. m_shape.RemoveUserIndex(m_userIndexSortedIndexToVertex); m_shape.RemoveUserIndex(m_userIndexSortedAngleIndexToVertex); bChanged |= com.epl.geometry.RingOrientationFixer.Execute(m_shape, m_geometry, m_sortedVertices, m_fixSelfTangency); return(bChanged); }
public static void TestEditShape__() { { // Single part polygon com.epl.geometry.Polygon poly = new com.epl.geometry.Polygon(); poly.StartPath(10, 10); poly.LineTo(10, 12); poly.LineTo(14, 15); poly.LineTo(10, 11); com.epl.geometry.EditShape editShape = new com.epl.geometry.EditShape(); int geom = editShape.AddGeometry(poly); com.epl.geometry.Polygon poly2 = (com.epl.geometry.Polygon)editShape.GetGeometry(geom); NUnit.Framework.Assert.IsTrue(poly.Equals(poly2)); } { // Two part poly com.epl.geometry.Polygon poly = new com.epl.geometry.Polygon(); poly.StartPath(10, 10); poly.LineTo(10, 12); poly.LineTo(14, 15); poly.LineTo(10, 11); poly.StartPath(100, 10); poly.LineTo(100, 12); poly.LineTo(14, 150); poly.LineTo(10, 101); poly.LineTo(100, 11); com.epl.geometry.EditShape editShape = new com.epl.geometry.EditShape(); int geom = editShape.AddGeometry(poly); com.epl.geometry.Polygon poly2 = (com.epl.geometry.Polygon)editShape.GetGeometry(geom); NUnit.Framework.Assert.IsTrue(poly.Equals(poly2)); } { // Single part polyline com.epl.geometry.Polyline poly = new com.epl.geometry.Polyline(); poly.StartPath(10, 10); poly.LineTo(10, 12); poly.LineTo(14, 15); poly.LineTo(10, 11); com.epl.geometry.EditShape editShape = new com.epl.geometry.EditShape(); int geom = editShape.AddGeometry(poly); com.epl.geometry.Polyline poly2 = (com.epl.geometry.Polyline)editShape.GetGeometry(geom); NUnit.Framework.Assert.IsTrue(poly.Equals(poly2)); } { // Two part poly com.epl.geometry.Polyline poly = new com.epl.geometry.Polyline(); poly.StartPath(10, 10); poly.LineTo(10, 12); poly.LineTo(14, 15); poly.LineTo(10, 11); poly.StartPath(100, 10); poly.LineTo(100, 12); poly.LineTo(14, 150); poly.LineTo(10, 101); poly.LineTo(100, 11); com.epl.geometry.EditShape editShape = new com.epl.geometry.EditShape(); int geom = editShape.AddGeometry(poly); com.epl.geometry.Polyline poly2 = (com.epl.geometry.Polyline)editShape.GetGeometry(geom); NUnit.Framework.Assert.IsTrue(poly.Equals(poly2)); } { // Five part poly. Close one of parts to test if it works. com.epl.geometry.Polyline poly = new com.epl.geometry.Polyline(); poly.StartPath(10, 10); poly.LineTo(10, 12); poly.LineTo(14, 15); poly.LineTo(10, 11); poly.StartPath(100, 10); poly.LineTo(100, 12); poly.LineTo(14, 150); poly.LineTo(10, 101); poly.LineTo(100, 11); poly.StartPath(1100, 101); poly.LineTo(1300, 132); poly.LineTo(144, 150); poly.LineTo(106, 1051); poly.LineTo(1600, 161); poly.StartPath(100, 190); poly.LineTo(1800, 192); poly.LineTo(184, 8150); poly.LineTo(1080, 181); poly.StartPath(1030, 10); poly.LineTo(1300, 132); poly.LineTo(314, 3150); poly.LineTo(310, 1301); poly.LineTo(3100, 311); com.epl.geometry.EditShape editShape = new com.epl.geometry.EditShape(); int geom = editShape.AddGeometry(poly); editShape.SetClosedPath(editShape.GetNextPath(editShape.GetFirstPath(geom)), true); ((com.epl.geometry.MultiPathImpl)poly._getImpl()).ClosePathWithLine(1); com.epl.geometry.Polyline poly2 = (com.epl.geometry.Polyline)editShape.GetGeometry(geom); NUnit.Framework.Assert.IsTrue(poly.Equals(poly2)); } { // Test erase com.epl.geometry.Polyline poly = new com.epl.geometry.Polyline(); poly.StartPath(10, 10); poly.LineTo(10, 12); poly.LineTo(314, 3150); poly.LineTo(310, 1301); poly.LineTo(3100, 311); com.epl.geometry.EditShape editShape = new com.epl.geometry.EditShape(); int geom = editShape.AddGeometry(poly); int vertex = editShape.GetFirstVertex(editShape.GetFirstPath(geom)); vertex = editShape.RemoveVertex(vertex, true); vertex = editShape.GetNextVertex(vertex); editShape.RemoveVertex(vertex, true); com.epl.geometry.Polyline poly2 = (com.epl.geometry.Polyline)editShape.GetGeometry(geom); poly.SetEmpty(); poly.StartPath(10, 12); poly.LineTo(310, 1301); poly.LineTo(3100, 311); NUnit.Framework.Assert.IsTrue(poly.Equals(poly2)); } { // Test erase com.epl.geometry.Polygon poly = new com.epl.geometry.Polygon(); poly.StartPath(10, 10); poly.LineTo(10, 12); poly.LineTo(314, 3150); poly.LineTo(310, 1301); poly.LineTo(3100, 311); com.epl.geometry.EditShape editShape = new com.epl.geometry.EditShape(); int geom = editShape.AddGeometry(poly); int vertex = editShape.GetFirstVertex(editShape.GetFirstPath(geom)); vertex = editShape.RemoveVertex(vertex, true); vertex = editShape.GetNextVertex(vertex); editShape.RemoveVertex(vertex, true); com.epl.geometry.Polygon poly2 = (com.epl.geometry.Polygon)editShape.GetGeometry(geom); poly.SetEmpty(); poly.StartPath(10, 12); poly.LineTo(310, 1301); poly.LineTo(3100, 311); NUnit.Framework.Assert.IsTrue(poly.Equals(poly2)); } { // Test Filter Close Points com.epl.geometry.Polygon poly = new com.epl.geometry.Polygon(); poly.StartPath(10, 10); poly.LineTo(10, 10.001); poly.LineTo(10.001, 10); com.epl.geometry.EditShape editShape = new com.epl.geometry.EditShape(); int geom = editShape.AddGeometry(poly); editShape.FilterClosePoints(0.002, true, false); com.epl.geometry.Polygon poly2 = (com.epl.geometry.Polygon)editShape.GetGeometry(geom); NUnit.Framework.Assert.IsTrue(poly2.IsEmpty()); } { // Test Filter Close Points com.epl.geometry.Polygon poly = new com.epl.geometry.Polygon(); poly.StartPath(10, 10); poly.LineTo(10, 10.0025); poly.LineTo(11.0, 10); com.epl.geometry.EditShape editShape = new com.epl.geometry.EditShape(); int geom = editShape.AddGeometry(poly); editShape.FilterClosePoints(0.002, true, false); com.epl.geometry.Polygon poly2 = (com.epl.geometry.Polygon)editShape.GetGeometry(geom); NUnit.Framework.Assert.IsTrue(!poly2.IsEmpty()); } { // Test Filter Close Points com.epl.geometry.Polygon poly = new com.epl.geometry.Polygon(); poly.StartPath(10, 10); poly.LineTo(10, 10.001); poly.LineTo(11.0, 10); com.epl.geometry.EditShape editShape = new com.epl.geometry.EditShape(); int geom = editShape.AddGeometry(poly); editShape.FilterClosePoints(0.002, true, false); com.epl.geometry.Polygon poly2 = (com.epl.geometry.Polygon)editShape.GetGeometry(geom); NUnit.Framework.Assert.IsTrue(poly2.IsEmpty()); } { // Test attribute splitting 1 com.epl.geometry.Polyline polyline = new com.epl.geometry.Polyline(); polyline.StartPath(0, 0); polyline.LineTo(1, 1); polyline.LineTo(2, 2); polyline.LineTo(3, 3); polyline.LineTo(4, 4); polyline.StartPath(5, 5); polyline.LineTo(6, 6); polyline.LineTo(7, 7); polyline.LineTo(8, 8); polyline.LineTo(9, 9); polyline.AddAttribute(com.epl.geometry.VertexDescription.Semantics.Z); polyline.SetAttribute(com.epl.geometry.VertexDescription.Semantics.Z, 0, 0, 4); polyline.SetAttribute(com.epl.geometry.VertexDescription.Semantics.Z, 1, 0, 8); polyline.SetAttribute(com.epl.geometry.VertexDescription.Semantics.Z, 2, 0, 12); polyline.SetAttribute(com.epl.geometry.VertexDescription.Semantics.Z, 3, 0, 16); polyline.SetAttribute(com.epl.geometry.VertexDescription.Semantics.Z, 4, 0, 20); polyline.SetAttribute(com.epl.geometry.VertexDescription.Semantics.Z, 5, 0, 22); polyline.SetAttribute(com.epl.geometry.VertexDescription.Semantics.Z, 6, 0, 26); polyline.SetAttribute(com.epl.geometry.VertexDescription.Semantics.Z, 7, 0, 30); polyline.SetAttribute(com.epl.geometry.VertexDescription.Semantics.Z, 8, 0, 34); polyline.SetAttribute(com.epl.geometry.VertexDescription.Semantics.Z, 9, 0, 38); com.epl.geometry.EditShape shape = new com.epl.geometry.EditShape(); int geometry = shape.AddGeometry(polyline); com.epl.geometry.AttributeStreamOfInt32 vertex_handles = new com.epl.geometry.AttributeStreamOfInt32(0); for (int path = shape.GetFirstPath(geometry); path != -1; path = shape.GetNextPath(path)) { for (int vertex = shape.GetFirstVertex(path); vertex != -1; vertex = shape.GetNextVertex(vertex)) { if (vertex != shape.GetLastVertex(path)) { vertex_handles.Add(vertex); } } } double[] t = new double[1]; for (int i = 0; i < vertex_handles.Size(); i++) { int vertex = vertex_handles.Read(i); t[0] = 0.5; shape.SplitSegment(vertex, t, 1); } com.epl.geometry.Polyline chopped_polyline = (com.epl.geometry.Polyline)shape.GetGeometry(geometry); NUnit.Framework.Assert.IsTrue(chopped_polyline.GetPointCount() == 18); double att_ = 4; for (int i_1 = 0; i_1 < 18; i_1++) { double att = chopped_polyline.GetAttributeAsDbl(com.epl.geometry.VertexDescription.Semantics.Z, i_1, 0); NUnit.Framework.Assert.IsTrue(att == att_); att_ += 2; } } { // Test attribute splitting 2 com.epl.geometry.Polyline line1 = new com.epl.geometry.Polyline(); com.epl.geometry.Polyline line2 = new com.epl.geometry.Polyline(); line1.AddAttribute(com.epl.geometry.VertexDescription.Semantics.M); line2.AddAttribute(com.epl.geometry.VertexDescription.Semantics.M); line1.StartPath(0, 0); line1.LineTo(10, 10); line2.StartPath(10, 0); line2.LineTo(0, 10); line1.SetAttribute(com.epl.geometry.VertexDescription.Semantics.M, 0, 0, 7); line1.SetAttribute(com.epl.geometry.VertexDescription.Semantics.M, 1, 0, 17); line2.SetAttribute(com.epl.geometry.VertexDescription.Semantics.M, 0, 0, 5); line2.SetAttribute(com.epl.geometry.VertexDescription.Semantics.M, 1, 0, 15); com.epl.geometry.EditShape shape = new com.epl.geometry.EditShape(); int g1 = shape.AddGeometry(line1); int g2 = shape.AddGeometry(line2); com.epl.geometry.CrackAndCluster.Execute(shape, 0.001, null, true); com.epl.geometry.Polyline chopped_line1 = (com.epl.geometry.Polyline)shape.GetGeometry(g1); com.epl.geometry.Polyline chopped_line2 = (com.epl.geometry.Polyline)shape.GetGeometry(g2); double att1 = chopped_line1.GetAttributeAsDbl(com.epl.geometry.VertexDescription.Semantics.M, 1, 0); double att2 = chopped_line2.GetAttributeAsDbl(com.epl.geometry.VertexDescription.Semantics.M, 1, 0); NUnit.Framework.Assert.IsTrue(att1 == 12); NUnit.Framework.Assert.IsTrue(att2 == 10); } { // Test attribute splitting 3 com.epl.geometry.Polygon polygon = new com.epl.geometry.Polygon(); polygon.AddAttribute(com.epl.geometry.VertexDescription.Semantics.M); polygon.StartPath(0, 0); polygon.LineTo(0, 10); polygon.LineTo(10, 10); polygon.LineTo(10, 0); polygon.SetAttribute(com.epl.geometry.VertexDescription.Semantics.M, 0, 0, 7); polygon.SetAttribute(com.epl.geometry.VertexDescription.Semantics.M, 1, 0, 17); polygon.SetAttribute(com.epl.geometry.VertexDescription.Semantics.M, 2, 0, 23); polygon.SetAttribute(com.epl.geometry.VertexDescription.Semantics.M, 3, 0, 43); com.epl.geometry.EditShape shape = new com.epl.geometry.EditShape(); int geometry = shape.AddGeometry(polygon); com.epl.geometry.AttributeStreamOfInt32 vertex_handles = new com.epl.geometry.AttributeStreamOfInt32(0); int start_v = shape.GetFirstVertex(shape.GetFirstPath(geometry)); int v = start_v; do { vertex_handles.Add(v); v = shape.GetNextVertex(v); }while (v != start_v); double[] t = new double[1]; for (int i = 0; i < vertex_handles.Size(); i++) { int v1 = vertex_handles.Read(i); t[0] = 0.5; shape.SplitSegment(v1, t, 1); } com.epl.geometry.Polygon cut_polygon = (com.epl.geometry.Polygon)shape.GetGeometry(geometry); NUnit.Framework.Assert.IsTrue(cut_polygon.GetPointCount() == 8); com.epl.geometry.Point2D pt0 = cut_polygon.GetXY(0); double a0 = cut_polygon.GetAttributeAsDbl(com.epl.geometry.VertexDescription.Semantics.M, 0, 0); NUnit.Framework.Assert.IsTrue(a0 == 25); com.epl.geometry.Point2D pt1 = cut_polygon.GetXY(1); double a1 = cut_polygon.GetAttributeAsDbl(com.epl.geometry.VertexDescription.Semantics.M, 1, 0); NUnit.Framework.Assert.IsTrue(a1 == 7); com.epl.geometry.Point2D pt2 = cut_polygon.GetXY(2); double a2 = cut_polygon.GetAttributeAsDbl(com.epl.geometry.VertexDescription.Semantics.M, 2, 0); NUnit.Framework.Assert.IsTrue(a2 == 12); com.epl.geometry.Point2D pt3 = cut_polygon.GetXY(3); double a3 = cut_polygon.GetAttributeAsDbl(com.epl.geometry.VertexDescription.Semantics.M, 3, 0); NUnit.Framework.Assert.IsTrue(a3 == 17); com.epl.geometry.Point2D pt4 = cut_polygon.GetXY(4); double a4 = cut_polygon.GetAttributeAsDbl(com.epl.geometry.VertexDescription.Semantics.M, 4, 0); NUnit.Framework.Assert.IsTrue(a4 == 20); com.epl.geometry.Point2D pt5 = cut_polygon.GetXY(5); double a5 = cut_polygon.GetAttributeAsDbl(com.epl.geometry.VertexDescription.Semantics.M, 5, 0); NUnit.Framework.Assert.IsTrue(a5 == 23); com.epl.geometry.Point2D pt6 = cut_polygon.GetXY(6); double a6 = cut_polygon.GetAttributeAsDbl(com.epl.geometry.VertexDescription.Semantics.M, 6, 0); NUnit.Framework.Assert.IsTrue(a6 == 33); com.epl.geometry.Point2D pt7 = cut_polygon.GetXY(7); double a7 = cut_polygon.GetAttributeAsDbl(com.epl.geometry.VertexDescription.Semantics.M, 7, 0); NUnit.Framework.Assert.IsTrue(a7 == 43); } }