/// <summary> /// 更新学院 /// </summary> /// <param name="college"></param> /// <returns></returns> public BaseResult UpdateCollege(college college) { result.code = 0; if (college.id != 0) { if (dalCollege.UpdateCollege(college) == 0) { result.code = -1; result.msg = "修改失败"; } else { } } else { if (dalCollege.AddCollege(college) == 0) { result.code = -1; result.msg = "添加失败"; } else { } } return(result); }
/// <summary> /// 修改学院 /// </summary> /// <param name="college"></param> /// <returns></returns> public int UpdateCollege(college college) { return(dbContext.Update <college>(p => p.id == college.id, p => new college() { name = college.name, buid = college.buid })); }
/// <summary> /// 添加学院 /// </summary> /// <param name="college"></param> /// <returns></returns> public int AddCollege(college college) { return((int)dbContext.Insert <college>(() => new college() { name = college.name, buid = college.buid })); }
void Awake() { colleges = this; this.gameObject.SetActive(false); }
public JsonResult UpdateCollege(college college) { return(Json(bllCollege.UpdateCollege(college))); }