//Viewer view; // Use this for initialization void Start() { mergeRadius = 5.0f; //4 cm1 = GameObject.Find("P1Merger").GetComponent <coinMerger> (); cm2 = GameObject.Find("P2Merger").GetComponent <coinMerger> (); smallHalo = 1.0f; largeHalo = 1.4f; halo = GetComponent("Halo"); halo.GetType().GetProperty("enabled").SetValue(halo, false, null); selected = false; //view = GameObject.Find ("Main Camera").GetComponent<Viewer> (); target = GameObject.Find("Main Camera").GetComponent <Viewer> ().target; }
//Viewer view; // Use this for initialization void Start() { mergeRadius = 5.0f;//4 cm1 = GameObject.Find ("P1Merger").GetComponent<coinMerger> (); cm2 = GameObject.Find ("P2Merger").GetComponent<coinMerger> (); smallHalo = 1.0f; largeHalo = 1.4f; halo = GetComponent("Halo"); halo.GetType().GetProperty("enabled").SetValue(halo, false, null); selected = false; //view = GameObject.Find ("Main Camera").GetComponent<Viewer> (); target = GameObject.Find ("Main Camera").GetComponent<Viewer> ().target; }