private void CheckSelf(cef_keyboard_handler_t *self) { if (_self != self) { throw ExceptionBuilder.InvalidSelfReference(); } }
public CefKeyboardHandler() { cef_keyboard_handler_t *self = this.NativeInstance; self->on_pre_key_event = (void *)Marshal.GetFunctionPointerForDelegate(fnOnPreKeyEvent); self->on_key_event = (void *)Marshal.GetFunctionPointerForDelegate(fnOnKeyEvent); }
protected virtual void Dispose(bool disposing) { if (_self != null) { cef_keyboard_handler_t.Free(_self); _self = null; } }
private void add_ref(cef_keyboard_handler_t *self) { lock (SyncRoot) { var result = ++_refct; if (result == 1) { lock (_roots) { _roots.Add((IntPtr)_self, this); } } } }
private int release(cef_keyboard_handler_t *self) { lock (SyncRoot) { var result = --_refct; if (result == 0) { lock (_roots) { _roots.Remove((IntPtr)_self); } } return(result); } }
public CefKeyboardHandler() { cef_keyboard_handler_t *self = this.NativeInstance; #if NET_LESS_5_0 self->on_pre_key_event = (void *)Marshal.GetFunctionPointerForDelegate(fnOnPreKeyEvent); self->on_key_event = (void *)Marshal.GetFunctionPointerForDelegate(fnOnKeyEvent); #else self->on_pre_key_event = (delegate * unmanaged[Stdcall] < cef_keyboard_handler_t *, cef_browser_t *, cef_key_event_t *, CefEventHandle, int *, int >) & OnPreKeyEventImpl; self->on_key_event = (delegate * unmanaged[Stdcall] < cef_keyboard_handler_t *, cef_browser_t *, cef_key_event_t *, CefEventHandle, int >) & OnKeyEventImpl; #endif }
/// <summary> /// Called when the browser component receives a keyboard event. This method /// is called both before the event is passed to the renderer and after /// JavaScript in the page has had a chance to handle the event. |type| is the /// type of keyboard event, |code| is the windows scan-code for the event, /// |modifiers| is a set of bit- flags describing any pressed modifier keys and /// |isSystemKey| is true if Windows considers this a 'system key' message (see /// http://msdn.microsoft.com/en-us/library/ms646286(VS.85).aspx). If /// |isAfterJavaScript| is true then JavaScript in the page has had a chance /// to handle the event and has chosen not to. Only RAWKEYDOWN, KEYDOWN and /// CHAR events will be sent with |isAfterJavaScript| set to true. Return /// true if the keyboard event was handled or false to allow continued handling /// of the event by the renderer. /// </summary> private int on_key_event(cef_keyboard_handler_t *self, cef_browser_t *browser, cef_handler_keyevent_type_t type, int code, int modifiers, int isSystemKey, int isAfterJavaScript) { ThrowIfObjectDisposed(); var m_browser = CefBrowser.From(browser); var m_type = (CefHandlerKeyEventType)type; var m_isSystemKey = isSystemKey != 0; var mIsAfterJavaScript = isAfterJavaScript != 0; var handled = this.OnKeyEvent(m_browser, m_type, code, (CefHandlerKeyEventModifiers)modifiers, m_isSystemKey, mIsAfterJavaScript); return(handled ? 1 : 0); }
protected CefKeyboardHandler() { _self = cef_keyboard_handler_t.Alloc(); _ds0 = new cef_keyboard_handler_t.add_ref_delegate(add_ref); _self->_base._add_ref = Marshal.GetFunctionPointerForDelegate(_ds0); _ds1 = new cef_keyboard_handler_t.release_delegate(release); _self->_base._release = Marshal.GetFunctionPointerForDelegate(_ds1); _ds2 = new cef_keyboard_handler_t.get_refct_delegate(get_refct); _self->_base._get_refct = Marshal.GetFunctionPointerForDelegate(_ds2); _ds3 = new cef_keyboard_handler_t.on_pre_key_event_delegate(on_pre_key_event); _self->_on_pre_key_event = Marshal.GetFunctionPointerForDelegate(_ds3); _ds4 = new cef_keyboard_handler_t.on_key_event_delegate(on_key_event); _self->_on_key_event = Marshal.GetFunctionPointerForDelegate(_ds4); }
protected CefKeyboardHandler() { _self = cef_keyboard_handler_t.Alloc(); _ds0 = new cef_keyboard_handler_t.add_ref_delegate(add_ref); _self->_base._add_ref = Marshal.GetFunctionPointerForDelegate(_ds0); _ds1 = new cef_keyboard_handler_t.release_delegate(release); _self->_base._release = Marshal.GetFunctionPointerForDelegate(_ds1); _ds2 = new cef_keyboard_handler_t.has_one_ref_delegate(has_one_ref); _self->_base._has_one_ref = Marshal.GetFunctionPointerForDelegate(_ds2); _ds3 = new cef_keyboard_handler_t.on_pre_key_event_delegate(on_pre_key_event); _self->_on_pre_key_event = Marshal.GetFunctionPointerForDelegate(_ds3); _ds4 = new cef_keyboard_handler_t.on_key_event_delegate(on_key_event); _self->_on_key_event = Marshal.GetFunctionPointerForDelegate(_ds4); }
private int on_key_event(cef_keyboard_handler_t *self, cef_browser_t *browser, cef_key_event_t * @event, IntPtr os_event) { CheckSelf(self); var m_browser = CefBrowser.FromNative(browser); var m_event = CefKeyEvent.FromNative(@event); // TODO: wrap cef_event_handle_t (os_event) IntPtr m_os_event = IntPtr.Zero; if (os_event != IntPtr.Zero) { } var result = OnKeyEvent(m_browser, m_event, m_os_event); return(result ? 1 : 0); }
private int get_refct(cef_keyboard_handler_t *self) { return(_refct); }
private int has_one_ref(cef_keyboard_handler_t *self) { lock (SyncRoot) { return(_refct == 1 ? 1 : 0); } }
public CefKeyboardHandler(cef_keyboard_handler_t *instance) : base((cef_base_ref_counted_t *)instance) { }
internal static void Free(cef_keyboard_handler_t *ptr) { Marshal.FreeHGlobal((IntPtr)ptr); }
private int has_at_least_one_ref(cef_keyboard_handler_t *self) { lock (SyncRoot) { return(_refct != 0 ? 1 : 0); } }
/// <summary> /// Called before a keyboard event is sent to the renderer. |event| contains /// information about the keyboard event. |os_event| is the operating system /// event message, if any. Return true if the event was handled or false /// otherwise. If the event will be handled in OnKeyEvent() as a keyboard /// shortcut set |is_keyboard_shortcut| to true and return false. /// </summary> // protected abstract int OnPreKeyEvent(cef_browser_t* browser, cef_key_event_t* @event, IntPtr os_event, int* is_keyboard_shortcut); private int on_key_event(cef_keyboard_handler_t *self, cef_browser_t *browser, cef_key_event_t * @event, IntPtr os_event) { CheckSelf(self); throw new NotImplementedException(); // TODO: CefKeyboardHandler.OnKeyEvent }