internal void calibrationInProgressGUI()
 {
     // InvokeRequired required compares the thread ID of the
     // calling thread to the thread ID of the creating thread.
     // If these threads are different, it returns true.
     if (m_parent.startCalibration.InvokeRequired ||
         m_parent.RecordStopButton.InvokeRequired ||
         m_parent.resetCalibration.InvokeRequired)
     {
         calibrationInProgressGUICallback d = new calibrationInProgressGUICallback(calibrationInProgressGUI);
         m_parent.startCalibration.Invoke(d, new object[] { });
     }
     else
     {
         m_parent.startCalibration.Enabled = false;
         m_parent.RecordStopButton.Enabled = true;
         m_parent.resetCalibration.Enabled = false;
     }
 }
 internal void calibrationInProgressGUI()
 {
     // InvokeRequired required compares the thread ID of the
     // calling thread to the thread ID of the creating thread.
     // If these threads are different, it returns true.
     if (m_parent.startCalibration.InvokeRequired ||
         m_parent.RecordStopButton.InvokeRequired ||
         m_parent.resetCalibration.InvokeRequired)
     {
         calibrationInProgressGUICallback d = new calibrationInProgressGUICallback(calibrationInProgressGUI);
         m_parent.startCalibration.Invoke(d, new object[] { });
     }
     else
     {
         m_parent.startCalibration.Enabled = false;
         m_parent.RecordStopButton.Enabled = true;
         m_parent.resetCalibration.Enabled = false;
     }
 }