예제 #1
0
 // Use this for initialization
 void Start()
 {
     //Time.timeScale = 0;
     buttonText = GameObject.FindGameObjectWithTag ("readyButton").GetComponent<TextMesh> ();
     tileFlip = GameObject.FindGameObjectWithTag ("anim tiles").GetComponent<Animator> ();
     score = GameObject.FindGameObjectWithTag ("world").GetComponent<calculatedScore> ();
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     times = GameObject.FindGameObjectWithTag ("world").GetComponent<Window> ();
     timerPlayText = GameObject.FindGameObjectWithTag ("play timer").GetComponent<TextMesh> ();
     instruction2 = GameObject.FindGameObjectWithTag ("inst2").GetComponent<TextMesh> ();
     timerPlayText.text = "";
     instruction2.text = "";
     score = GameObject.FindGameObjectWithTag ("world").GetComponent<calculatedScore> ();
 }