public struct014c(int p0, c000075 p1) { this.f00000b = p0; this.f000197 = PrimitiveType.TriangleList; if (p1 != null) { if ((p1.m000064() != null) && p1.m000064().IsDisposed) { throw new ObjectDisposedException("The Sprite with the name " + p1.m000087() + " references a disposed texture of the name " + p1.m000064().Name + ". If you're using Screens you may have forgotten to remove a Sprite that was added in the Screen."); } this.f00004f = p1.m000064(); this.f00002b = p1.m000399(); this.f00002c = p1.m0000a3(); this.f0000d5 = p1.m00039a(); } else { this.f00004f = null; this.f00002b = enum0103.f00002b; this.f00002c = enum0104.f00002c; this.f0000d5 = TextureAddressMode.Clamp; } }
public bool m000234(c000075 p0) { return ((((p0.m000064() != this.m000064()) || (p0.m000399() != this.f00002b)) || (p0.m0000a3() != this.f00002c)) || (p0.m00039a() != this.f0000d5)); }