private static bool _Run() { bool result = true; result = result.And(F.equ_string("test", F.add_string("", "test"))); // p + p result = result.And(F.equ_string("test", F.add_string("t", "est"))); // n + n result = result.And(F.equ_string("test", F.add_string("te", "st"))); // p + n result = result.And(F.equ_string("test", F.add_string("tes", "t"))); // n + p result = result.And(F.equ_string("test", F.add_string("test", ""))); // 0 + p return(result); }
private static bool _Run() { bool result = true; bool _true = true; bool _false = false; result = result && (true == _true.And(true)); result = result && (false == _true.And(false)); result = result && (false == _false.And(true)); result = result && (false == _false.And(false)); return(result); }
public void And_Should_Return_False_When_One_Value_Is_False(bool bValueA, bool bValueB, bool bExpectedResult) { // Arrange // Act & Assert bValueA.And(bValueB).Should().Be(bExpectedResult); }
private static bool _Run() { bool result = true; Func <bool> fn = F.always(false); result = result.And(F.equ_bool(false, fn.Invoke())); return(result); }
private static bool _Run() { bool result = true; Func <bool> b = F.alwaysFalse.Invoke(); result = result.And(F.equ_bool(false, b.Invoke())); return(result); }
public void op_And_bool_bool(bool expected, bool value, bool comparand) { var actual = value.And(comparand); Assert.Equal(expected, actual); }
public Property Creating_Person_Only_Works_If_Every_Prop_Is_Valid( Result <NonEmptyString, NonEmptyString> nameResult, Result <PositiveInt, NonEmptyString> ageResult, Result <NonEmptySeq <string>, NonEmptyString> addressesResult) { var personResult = Result .Ok(Person.Ctor().Curry()) .CastError <NonEmptyString>() .Apply(nameResult) .Apply(ageResult) .Apply(addressesResult); bool allGood = personResult.IsOk == (nameResult.IsOk && ageResult.IsOk && addressesResult.IsOk); bool allFail = personResult.IsError == (nameResult.IsError || ageResult.IsError || addressesResult.IsError); return(allGood.And(right: allFail)); }
public static void Test1() { IEnumerable <int> xs = Enumerable.Range(1, 10); //fold int a = xs.Aggregate((acc, x) => acc + x); //foldBack int b = xs.Reverse().Aggregate((acc, x) => acc + x); IEnumerable <bool> ys = new bool[] { true, false, true, false }; bool c = ys.Aggregate((acc, y) => acc && y); //non-short-circuit bool d = ys.And(); Console.WriteLine(a); Console.WriteLine(b); Console.WriteLine(c); Console.WriteLine(d); }
private static bool _Run() { bool result = true; int current = 0; int last = 0; IStatelessChain <int> statelessChain = StatelessChain <int> .Create((x) => x < 3, F.DoNothing <int>); while (null != statelessChain) { last = current; current++; statelessChain = statelessChain.Run(current); } result = result.And(F.equ_int(last, 2)); int count = 0; IStatefulChain <int> statefulChain = StatefulChain <int> .Create((x) => x < 3, (y) => { count++; }, (v) => v + 1, 0); while (null != statefulChain) { statefulChain = statefulChain.Run(); } result = result && (count == 3); return(result); }
public static bool Multiply(this bool x, bool y) => x.And(y);
public void AndFalseTest() { var xs = new bool[] { true, false }; Assert.That(xs.And(), Is.False); }
public void AndTrueTest() { var xs = new bool[] { true }; Assert.That(xs.And(), Is.True); }
void And_applies_logical_AND_operator_on_arguments(bool arg1, bool arg2, bool expected) { var actual = arg1.And(arg2); actual.Should().Be(expected); }
public void And_ShouldRepresentCorrectTruthTable(bool a, bool b, bool expected) => Assert.Equal(expected, a.And(b));
public void Should_Be_False_When_Both_Values_Are_Not_True_At_Same_Time(bool firstValue, bool secondValue) => Assert.False(firstValue.And(secondValue));