public void Recv_Integrated_Indun_Enter_LimitCount(body_SC_INDUN_ENTER_LIMITCOUNT data) { Debug.Log( "--------------------Recv_Integrated_Indun_Enter_LimitCount: " + data.nLimitCount); m_LimitCount = data.nLimitCount; if( true == m_bLimitCountCoroutine) StopCoroutine( "SetIndunLimitCountCoroutine"); StartCoroutine( "SetIndunLimitCountCoroutine"); }
void Receive_Integrated_Indun_Enter_LimitCount( byte[] _packet) { body_SC_INDUN_ENTER_LIMITCOUNT result = new body_SC_INDUN_ENTER_LIMITCOUNT(); result.PacketBytesToClass( _packet); AsInstanceDungeonManager.Instance.Recv_Integrated_Indun_Enter_LimitCount( result); }