public void Request_Leave() { body_CS_PRIVATESHOP_LEAVE leave = new body_CS_PRIVATESHOP_LEAVE(m_CurShopUId); AsCommonSender.Send(leave.ClassToPacketBytes()); Debug.Log("AsPStoreManager::Request_Leave: shop uid = " + leave.nPrivateShopUID); }
void SendPurchaseInfo() { body_CS_PRIVATESHOP_ENTER enter = new body_CS_PRIVATESHOP_ENTER( m_SavedSlot.SearchInfo.nPrivateShopUID); AsCommonSender.Send(enter.ClassToPacketBytes()); body_CS_PRIVATESHOP_ITEMBUY buy = new body_CS_PRIVATESHOP_ITEMBUY( m_SavedSlot.SearchInfo.nPrivateShopUID, m_SavedSlot.SearchInfo.nPrivateShopSlot, (byte)m_SavedCount); AsPStoreManager.Instance.Request_ItemBuy(buy); body_CS_PRIVATESHOP_LEAVE leave = new body_CS_PRIVATESHOP_LEAVE( m_SavedSlot.SearchInfo.nPrivateShopUID); AsCommonSender.Send(leave.ClassToPacketBytes()); }