void FinishPrivateShopInCharacterSelect() { body_CS_PRIVATESHOP_DESTROY destroy = new body_CS_PRIVATESHOP_DESTROY(); AsCommonSender.Send(destroy.ClassToPacketBytes()); AsCharacterSlotManager.CharacterSelected = false; }
public void Request_Destroy() { body_CS_PRIVATESHOP_DESTROY destroy = new body_CS_PRIVATESHOP_DESTROY(); AsCommonSender.Send(destroy.ClassToPacketBytes()); if(AsGameMain.s_gameState != GAME_STATE.STATE_INGAME) Debug.LogError("AsPStoreManager::Request_Destroy: game state = " + AsGameMain.s_gameState); }
//$yde private void OkBtnWhileShopOpening_() { AsUserInfo.Instance.ClosePrivateShop(); AsPStoreManager.Instance.PStoreClosedByOtherSelectedCharacter(); body_CS_PRIVATESHOP_DESTROY destroy = new body_CS_PRIVATESHOP_DESTROY(); AsCommonSender.Send(destroy.ClassToPacketBytes()); Send(); }