void Start() { system = GameObject.Find("Game Manager").GetComponent <boardSystem>(); yPos = Convert.ToInt32(this.gameObject.name.Substring(5)) - 1; xPos = Convert.ToInt32(this.transform.parent.gameObject.name.Substring(4)) - 1; }
void Start() { system_1 = GameObject.Find("Game Manager").GetComponent <boardSystem>(); system_2 = GameObject.Find("Game Manager").GetComponent <turnSystem>(); }