public moduledata(slice <byte> pclntable = default, slice <functab> ftab = default, slice <uint> filetab = default, System.UIntPtr findfunctab = default, System.UIntPtr minpc = default, System.UIntPtr maxpc = default, System.UIntPtr text = default, System.UIntPtr etext = default, System.UIntPtr noptrdata = default, System.UIntPtr enoptrdata = default, System.UIntPtr data = default, System.UIntPtr edata = default, System.UIntPtr bss = default, System.UIntPtr ebss = default, System.UIntPtr noptrbss = default, System.UIntPtr enoptrbss = default, System.UIntPtr end = default, System.UIntPtr gcdata = default, System.UIntPtr gcbss = default, System.UIntPtr types = default, System.UIntPtr etypes = default, slice <textsect> textsectmap = default, slice <int> typelinks = default, slice <ptr <itab> > itablinks = default, slice <ptabEntry> ptab = default, @string pluginpath = default, slice <modulehash> pkghashes = default, @string modulename = default, slice <modulehash> modulehashes = default, byte hasmain = default, bitvector gcdatamask = default, bitvector gcbssmask = default, map <typeOff, ptr <_type> > typemap = default, bool bad = default, ref ptr <moduledata> next = default) { this.pclntable = pclntable; this.ftab = ftab; this.filetab = filetab; this.findfunctab = findfunctab; this.minpc = minpc; this.maxpc = maxpc; this.text = text; this.etext = etext; this.noptrdata = noptrdata; this.enoptrdata = enoptrdata; this.data = data; this.edata = edata; this.bss = bss; this.ebss = ebss; this.noptrbss = noptrbss; this.enoptrbss = enoptrbss; this.end = end; this.gcdata = gcdata; this.gcbss = gcbss; this.types = types; this.etypes = etypes; this.textsectmap = textsectmap; this.typelinks = typelinks; this.itablinks = itablinks; this.ptab = ptab; this.pluginpath = pluginpath; this.pkghashes = pkghashes; this.modulename = modulename; this.modulehashes = modulehashes; this.hasmain = hasmain; this.gcdatamask = gcdatamask; this.gcbssmask = gcbssmask; this.typemap = typemap; this.bad = bad; this.next = next; }
public childInfo(System.UIntPtr argoff = default, System.UIntPtr arglen = default, bitvector args = default, ref ptr <byte> sp = default, System.UIntPtr depth = default) { this.argoff = argoff; this.arglen = arglen; this.args = args; this.sp = sp; this.depth = depth; }