private void Awake() { //实例化 instance = this; //加载资源存的所有音频资源 LoadAudio(); }
// Use this for initialization void Start() { oilAnim = GameObject.Find("oil").GetComponent <Animation> (); panAnim = GameObject.Find("pan").GetComponent <Animation> (); eggAnim = GameObject.Find("egg1").GetComponent <Animation> (); bGen = GameObject.Find("bubbleCore").GetComponent <bubbleGenerator> (); kGen = GameObject.Find("keyGenerator").GetComponent <keyGenerator> (); bgm = GameObject.Find("BGMManager").GetComponent <bgmManager> (); boil = GameObject.Find("boilManager").GetComponent <bgmManager> (); se = GameObject.Find("SEManager").GetComponent <bgmManager> (); }