public System.Threading.Tasks.Task TurnAsync(string name, string GUID, battleship_common.ShootType type, int x, int y) { return(base.Channel.TurnAsync(name, GUID, type, x, y)); }
public void Turn(string name, string GUID, battleship_common.ShootType type, int x, int y) { base.Channel.Turn(name, GUID, type, x, y); }