private void Start() { //Booleanos globales isPaused = false; inScene = false; //background audio audBG.clip = audioClip.GetAudio(0); audBG.loop = true; audBG.Play(); }
private void Start() { //Booleanos globales isPaused = false; inScene = false; //background audio audBG.clip = audioClip.GetAudio(0); audBG.loop = true; audBG.Play(); //fade panel cvr = fadePanel.GetComponent <CanvasRenderer>(); fadePanel.CrossFadeAlpha(0, 1f, false); }