예제 #1
0
 public CollidableMouse(float radius, asd.RectF area)
 {
     this.area = area;
     collider  = new asd.CircleCollider()
     {
         Radius = radius
     };
 }
예제 #2
0
 public CollidableMouse(float radius, asd.CameraObject2D camera)
 {
     this.camera = camera;
     collider    = new asd.CircleCollider()
     {
         Radius = radius
     };
 }
예제 #3
0
 public CollidableMouse(float radius)
     : this(
         radius,
         new asd.RectF(
             new asd.Vector2DF(0.0f, 0.0f),
             asd.Engine.WindowSize.To2DF()))
 {
     collider = new asd.CircleCollider()
     {
         Radius = radius
     };
 }