private void Start() { if (this.spearType) { this.bodyCollider = base.transform.root.GetComponent <CapsuleCollider>(); } this.at = base.transform.root.GetComponent <arrowTrajectory>(); }
private void Start() { if (this.spearType) { this.bodyCollider = base.transform.root.GetComponent<CapsuleCollider>(); } this.at = base.transform.root.GetComponent<arrowTrajectory>(); }