//public override bool removeShapeModifier(/* final */ IModifier<IShape> pShapeModifier) public /* override */ virtual bool RemoveShapeModifier(andengine.util.modifier.IModifier<IShape> pShapeModifier) { return this.mShapeModifiers.Remove(pShapeModifier); }
public abstract void OnDraw(GL10 gl10, andengine.engine.camera.Camera camera);
//public override void addShapeModifier(/* final */ IModifier<IShape> pShapeModifier) public /* override */ virtual void AddShapeModifier(andengine.util.modifier.IModifier<IShape> pShapeModifier) { this.mShapeModifiers.Add(pShapeModifier); }