public aiVector3DVectorVector(aiVector3DVectorVector other) : this(AssimpPINVOKE.new_aiVector3DVectorVector__SWIG_1(aiVector3DVectorVector.getCPtr(other)), true) { if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } }
public aiVector3DVectorVectorEnumerator(aiVector3DVectorVector collection) { collectionRef = collection; currentIndex = -1; currentObject = null; currentSize = collectionRef.Count; }
private aiVector3DVectorVector GetmTextureCoords() { IntPtr cPtr = AssimpPINVOKE.aiMesh_GetmTextureCoords(swigCPtr); aiVector3DVectorVector ret = (cPtr == IntPtr.Zero) ? null : new aiVector3DVectorVector(cPtr, true); return(ret); }
public void SetRange(int index, aiVector3DVectorVector values) { AssimpPINVOKE.aiVector3DVectorVector_SetRange(swigCPtr, index, aiVector3DVectorVector.getCPtr(values)); if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } }
public static aiVector3DVectorVector Repeat(aiVector3DVector value, int count) { IntPtr cPtr = AssimpPINVOKE.aiVector3DVectorVector_Repeat(aiVector3DVector.getCPtr(value), count); aiVector3DVectorVector ret = (cPtr == IntPtr.Zero) ? null : new aiVector3DVectorVector(cPtr, true); if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public aiVector3DVectorVector GetRange(int index, int count) { IntPtr cPtr = AssimpPINVOKE.aiVector3DVectorVector_GetRange(swigCPtr, index, count); aiVector3DVectorVector ret = (cPtr == IntPtr.Zero) ? null : new aiVector3DVectorVector(cPtr, true); if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
internal static HandleRef getCPtr(aiVector3DVectorVector obj) { return((obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr); }