예제 #1
0
            private void getSceneDetailValue()
            {
                for (int i = 0; i < this.tfSceneDetailToggles.transform.childCount; i++)
                {
                    Toggle component = this.tfSceneDetailToggles.GetChild(i).GetComponent <Toggle>();
                    bool   isOn      = component.isOn;
                    if (isOn)
                    {
                        switch (i)
                        {
                        case 0:
                            this.sceneDetailType = a3_systemSetting.SystemPanel.SystemItemConfigLvL.high;
                            break;

                        case 1:
                            this.sceneDetailType = a3_systemSetting.SystemPanel.SystemItemConfigLvL.middle;
                            break;

                        case 2:
                            this.sceneDetailType = a3_systemSetting.SystemPanel.SystemItemConfigLvL.low;
                            break;
                        }
                    }
                }
            }
예제 #2
0
 private void getRoleShadowValue()
 {
     for (int i = 0; i < this.tfRoleShadowToggles.transform.childCount; i++)
     {
         Toggle component = this.tfRoleShadowToggles.GetChild(i).GetComponent <Toggle>();
         bool   isOn      = component.isOn;
         if (isOn)
         {
             int num = i;
             if (num != 0)
             {
                 if (num == 1)
                 {
                     this.roleShadowType = a3_systemSetting.SystemPanel.SystemItemConfigLvL.middle;
                 }
             }
             else
             {
                 this.roleShadowType = a3_systemSetting.SystemPanel.SystemItemConfigLvL.high;
             }
         }
     }
 }