public Camera mCamera; //메인 카메라로 교체 예정, 1017 피드백 public void UI_First_Start(GameManager GameMGR_) { GameMGR = GameMGR_; BoardMGR = GameMGR_.BoardMGR; DataMGR = GameMGR_.DataMGR; mAudioSource = GetComponent <AudioSource>(); //mCamera = GameObject.Find("ui_Camera").GetComponent<Camera>(); mShop = GameObject.Find("shop panel").GetComponent <_shop>(); mStorage = GameObject.Find("Storage").GetComponent <_storage>(); Quaternion rotation = Quaternion.identity; rotation.eulerAngles = new Vector3(0, 180, 0); // 각 오브젝트를 초기화 mShop.initial_shop(); }
set => SetProperty(ref _storage, value);