예제 #1
0
    public Camera mCamera;  //메인 카메라로 교체 예정, 1017 피드백

    public void UI_First_Start(GameManager GameMGR_)
    {
        GameMGR      = GameMGR_;
        BoardMGR     = GameMGR_.BoardMGR;
        DataMGR      = GameMGR_.DataMGR;
        mAudioSource = GetComponent <AudioSource>();

        //mCamera = GameObject.Find("ui_Camera").GetComponent<Camera>();
        mShop    = GameObject.Find("shop panel").GetComponent <_shop>();
        mStorage = GameObject.Find("Storage").GetComponent <_storage>();

        Quaternion rotation = Quaternion.identity;

        rotation.eulerAngles = new Vector3(0, 180, 0);

        // 각 오브젝트를 초기화
        mShop.initial_shop();
    }
예제 #2
0
 set => SetProperty(ref _storage, value);