예제 #1
0
            internal static InternalPoint3FStruct project(IntPtr thisPtr, InternalPoint3FStruct worldPosition)
            {
                if (_projectFunc == null)
                {
                    _projectFunc =
                        (_project)Marshal.GetDelegateForFunctionPointer(Torque3D.DllLoadUtils.GetProcAddress(Torque3D.Torque3DLibHandle,
                                                                                                             "fn_GuiTSCtrl_project"), typeof(_project));
                }

                return(_projectFunc(thisPtr, worldPosition));
            }
예제 #2
0
 set => SetProperty(ref _project, value);