예제 #1
0
 void Awake()
 {
     //Object References
     soundManager = FindObjectOfType <_soundManager> ();
     loadLevel    = FindObjectOfType <_loadLevel> ();
     gameMaster   = FindObjectOfType <_gameMaster> ();
 }
예제 #2
0
 private void Start()
 {
     gameMaster = FindObjectOfType <_gameMaster>();
     //SoundManager Check
     soundManager = _soundManager.instance;
     if (soundManager == null)
     {
         Debug.Log("Sound Manager Not Found");
     }
 }
예제 #3
0
 void Awake()
 {
     gameMaster = FindObjectOfType <_gameMaster>();
     levelMenu  = FindObjectOfType <_levelMenu>();
 }